/* * Copyright (C) 1999, 2001, 02, 03 Ralf Baechle * * Heavily inspired by the Alpha implementation */ #include #include #include #include #include #ifdef CONFIG_CPU_HAS_LLDSCD /* * On machines without lld/scd we need a spinlock to make the manipulation of * sem->count and sem->waking atomic. Scalability isn't an issue because * this lock is used on UP only so it's just an empty variable. */ spinlock_t semaphore_lock = SPIN_LOCK_UNLOCKED; EXPORT_SYMBOL(semaphore_lock); #endif /* * Semaphores are implemented using a two-way counter: The "count" variable is * decremented for each process that tries to sleep, while the "waking" variable * is incremented when the "up()" code goes to wake up waiting processes. * * Notably, the inline "up()" and "down()" functions can efficiently test if * they need to do any extra work (up needs to do something only if count was * negative before the increment operation. * * waking_non_zero() must execute atomically. * * When __up() is called, the count was negative before incrementing it, and we * need to wake up somebody. * * This routine adds one to the count of processes that need to wake up and * exit. ALL waiting processes actually wake up but only the one that gets to * the "waking" field first will gate through and acquire the semaphore. The * others will go back to sleep. * * Note that these functions are only called when there is contention on the * lock, and as such all this is the "non-critical" part of the whole semaphore * business. The critical part is the inline stuff in where * we want to avoid any extra jumps and calls. */ void __up_wakeup(struct semaphore *sem) { wake_up(&sem->wait); } EXPORT_SYMBOL(__up_wakeup); #ifdef CONFIG_CPU_HAS_LLSC static inline int waking_non_zero(struct semaphore *sem) { int ret, tmp; __asm__ __volatile__( "1: ll %1, %2 # waking_non_zero \n" " blez %1, 2f \n" " subu %0, %1, 1 \n" " sc %0, %2 \n" " beqz %0, 1b \n" "2: \n" : "=r" (ret), "=r" (tmp), "+m" (sem->waking) : "0" (0)); return ret; } #else /* !CONFIG_CPU_HAS_LLSC */ static inline int waking_non_zero(struct semaphore *sem) { unsigned long flags; int waking, ret = 0; spin_lock_irqsave(&semaphore_lock, flags); waking = atomic_read(&sem->waking); if (waking > 0) { atomic_set(&sem->waking, waking - 1); ret = 1; } spin_unlock_irqrestore(&semaphore_lock, flags); return ret; } #endif /* !CONFIG_CPU_HAS_LLSC */ /* * Perform the "down" function. Return zero for semaphore acquired, return * negative for signalled out of the function. * * If called from down, the return is ignored and the wait loop is not * interruptible. This means that a task waiting on a semaphore using "down()" * cannot be killed until someone does an "up()" on the semaphore. * * If called from down_interruptible, the return value gets checked upon return. * If the return value is negative then the task continues with the negative * value in the return register (it can be tested by the caller). * * Either form may be used in conjunction with "up()". */ void __sched __down_failed(struct semaphore * sem) { struct task_struct *tsk = current; wait_queue_t wait; init_waitqueue_entry(&wait, tsk); __set_current_state(TASK_UNINTERRUPTIBLE); add_wait_queue_exclusive(&sem->wait, &wait); /* * Ok, we're set up. sem->count is known to be less than zero * so we must wait. * * We can let go the lock for purposes of waiting. * We re-acquire it after awaking so as to protect * all semaphore operations. * * If "up()" is called before we call waking_non_zero() then * we will catch it right away. If it is called later then * we will have to go through a wakeup cycle to catch it. * * Multiple waiters contend for the semaphore lock to see * who gets to gate through and who has to wait some more. */ for (;;) { if (waking_non_zero(sem)) break; schedule(); __set_current_state(TASK_UNINTERRUPTIBLE); } __set_current_state(TASK_RUNNING); remove_wait_queue(&sem->wait, &wait); } EXPORT_SYMBOL(__down_failed); #ifdef CONFIG_CPU_HAS_LLDSCD /* * waking_non_zero_interruptible: * 1 got the lock * 0 go to sleep * -EINTR interrupted * * We must undo the sem->count down_interruptible decrement * simultaneously and atomically with the sem->waking adjustment, * otherwise we can race with wake_one_more. * * This is accomplished by doing a 64-bit lld/scd on the 2 32-bit words. * * This is crazy. Normally it's strictly forbidden to use 64-bit operations * in the 32-bit MIPS kernel. In this case it's however ok because if an * interrupt has destroyed the upper half of registers sc will fail. * Note also that this will not work for MIPS32 CPUs! * * Pseudocode: * * If(sem->waking > 0) { * Decrement(sem->waking) * Return(SUCCESS) * } else If(signal_pending(tsk)) { * Increment(sem->count) * Return(-EINTR) * } else { * Return(SLEEP) * } */ static inline int waking_non_zero_interruptible(struct semaphore *sem, struct task_struct *tsk) { long ret, tmp; __asm__ __volatile__( " .set push # waking_non_zero_interruptible \n" " .set mips3 \n" " .set noat \n" "0: lld %1, %2 \n" " li %0, 0 \n" " sll $1, %1, 0 \n" " blez $1, 1f \n" " daddiu %1, %1, -1 \n" " li %0, 1 \n" " b 2f \n" "1: beqz %3, 2f \n" " li %0, %4 \n" " dli $1, 0x0000000100000000 \n" " daddu %1, %1, $1 \n" "2: scd %1, %2 \n" " beqz %1, 0b \n" " .set pop \n" : "=&r" (ret), "=&r" (tmp), "=m" (*sem) : "r" (signal_pending(tsk)), "i" (-EINTR)); return ret; } #else /* !CONFIG_CPU_HAS_LLDSCD */ static inline int waking_non_zero_interruptible(struct semaphore *sem, struct task_struct *tsk) { int waking, pending, ret = 0; unsigned long flags; pending = signal_pending(tsk); spin_lock_irqsave(&semaphore_lock, flags); waking = atomic_read(&sem->waking); if (waking > 0) { atomic_set(&sem->waking, waking - 1); ret = 1; } else if (pending) { atomic_set(&sem->count, atomic_read(&sem->count) + 1); ret = -EINTR; } spin_unlock_irqrestore(&semaphore_lock, flags); return ret; } #endif /* !CONFIG_CPU_HAS_LLDSCD */ int __sched __down_failed_interruptible(struct semaphore * sem) { struct task_struct *tsk = current; wait_queue_t wait; int ret = 0; init_waitqueue_entry(&wait, tsk); __set_current_state(TASK_INTERRUPTIBLE); add_wait_queue_exclusive(&sem->wait, &wait); /* * Ok, we're set up. sem->count is known to be less than zero * so we must wait. * * We can let go the lock for purposes of waiting. * We re-acquire it after awaking so as to protect * all semaphore operations. * * If "up()" is called before we call waking_non_zero() then * we will catch it right away. If it is called later then * we will have to go through a wakeup cycle to catch it. * * Multiple waiters contend for the semaphore lock to see * who gets to gate through and who has to wait some more. */ for (;;) { ret = waking_non_zero_interruptible(sem, tsk); if (ret) { if (ret == 1) /* ret != 0 only if we get interrupted -arca */ ret = 0; break; } schedule(); __set_current_state(TASK_INTERRUPTIBLE); } __set_current_state(TASK_RUNNING); remove_wait_queue(&sem->wait, &wait); return ret; } EXPORT_SYMBOL(__down_failed_interruptible);