/******************************************************************************* * * Module Name: nssearch - Namespace search * ******************************************************************************/ /* * Copyright (C) 2000 - 2004, R. Byron Moore * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #include #include #define _COMPONENT ACPI_NAMESPACE ACPI_MODULE_NAME ("nssearch") /******************************************************************************* * * FUNCTION: acpi_ns_search_node * * PARAMETERS: *target_name - Ascii ACPI name to search for * *Node - Starting node where search will begin * Type - Object type to match * **return_node - Where the matched Named obj is returned * * RETURN: Status * * DESCRIPTION: Search a single level of the namespace. Performs a * simple search of the specified level, and does not add * entries or search parents. * * * Named object lists are built (and subsequently dumped) in the * order in which the names are encountered during the namespace load; * * All namespace searching is linear in this implementation, but * could be easily modified to support any improved search * algorithm. However, the linear search was chosen for simplicity * and because the trees are small and the other interpreter * execution overhead is relatively high. * ******************************************************************************/ acpi_status acpi_ns_search_node ( u32 target_name, struct acpi_namespace_node *node, acpi_object_type type, struct acpi_namespace_node **return_node) { struct acpi_namespace_node *next_node; ACPI_FUNCTION_TRACE ("ns_search_node"); #ifdef ACPI_DEBUG_OUTPUT if (ACPI_LV_NAMES & acpi_dbg_level) { char *scope_name; scope_name = acpi_ns_get_external_pathname (node); if (scope_name) { ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching %s (%p) For [%4.4s] (%s)\n", scope_name, node, (char *) &target_name, acpi_ut_get_type_name (type))); ACPI_MEM_FREE (scope_name); } } #endif /* * Search for name at this namespace level, which is to say that we * must search for the name among the children of this object */ next_node = node->child; while (next_node) { /* Check for match against the name */ if (next_node->name.integer == target_name) { /* Resolve a control method alias if any */ if (acpi_ns_get_type (next_node) == ACPI_TYPE_LOCAL_METHOD_ALIAS) { next_node = ACPI_CAST_PTR (struct acpi_namespace_node, next_node->object); } /* * Found matching entry. */ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n", (char *) &target_name, acpi_ut_get_type_name (next_node->type), next_node, acpi_ut_get_node_name (node), node)); *return_node = next_node; return_ACPI_STATUS (AE_OK); } /* * The last entry in the list points back to the parent, * so a flag is used to indicate the end-of-list */ if (next_node->flags & ANOBJ_END_OF_PEER_LIST) { /* Searched entire list, we are done */ break; } /* Didn't match name, move on to the next peer object */ next_node = next_node->peer; } /* Searched entire namespace level, not found */ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Name [%4.4s] (%s) not found in search in scope [%4.4s] %p first child %p\n", (char *) &target_name, acpi_ut_get_type_name (type), acpi_ut_get_node_name (node), node, node->child)); return_ACPI_STATUS (AE_NOT_FOUND); } /******************************************************************************* * * FUNCTION: acpi_ns_search_parent_tree * * PARAMETERS: *target_name - Ascii ACPI name to search for * *Node - Starting node where search will begin * Type - Object type to match * **return_node - Where the matched Named Obj is returned * * RETURN: Status * * DESCRIPTION: Called when a name has not been found in the current namespace * level. Before adding it or giving up, ACPI scope rules require * searching enclosing scopes in cases identified by acpi_ns_local(). * * "A name is located by finding the matching name in the current * name space, and then in the parent name space. If the parent * name space does not contain the name, the search continues * recursively until either the name is found or the name space * does not have a parent (the root of the name space). This * indicates that the name is not found" (From ACPI Specification, * section 5.3) * ******************************************************************************/ static acpi_status acpi_ns_search_parent_tree ( u32 target_name, struct acpi_namespace_node *node, acpi_object_type type, struct acpi_namespace_node **return_node) { acpi_status status; struct acpi_namespace_node *parent_node; ACPI_FUNCTION_TRACE ("ns_search_parent_tree"); parent_node = acpi_ns_get_parent_node (node); /* * If there is no parent (i.e., we are at the root) or * type is "local", we won't be searching the parent tree. */ if (!parent_node) { ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n", (char *) &target_name)); return_ACPI_STATUS (AE_NOT_FOUND); } if (acpi_ns_local (type)) { ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] type [%s] must be local to this scope (no parent search)\n", (char *) &target_name, acpi_ut_get_type_name (type))); return_ACPI_STATUS (AE_NOT_FOUND); } /* Search the parent tree */ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching parent for %4.4s\n", (char *) &target_name)); /* * Search parents until found the target or we have backed up to * the root */ while (parent_node) { /* * Search parent scope. Use TYPE_ANY because we don't care about the * object type at this point, we only care about the existence of * the actual name we are searching for. Typechecking comes later. */ status = acpi_ns_search_node (target_name, parent_node, ACPI_TYPE_ANY, return_node); if (ACPI_SUCCESS (status)) { return_ACPI_STATUS (status); } /* * Not found here, go up another level * (until we reach the root) */ parent_node = acpi_ns_get_parent_node (parent_node); } /* Not found in parent tree */ return_ACPI_STATUS (AE_NOT_FOUND); } /******************************************************************************* * * FUNCTION: acpi_ns_search_and_enter * * PARAMETERS: target_name - Ascii ACPI name to search for (4 chars) * walk_state - Current state of the walk * *Node - Starting node where search will begin * interpreter_mode - Add names only in ACPI_MODE_LOAD_PASS_x. * Otherwise,search only. * Type - Object type to match * Flags - Flags describing the search restrictions * **return_node - Where the Node is returned * * RETURN: Status * * DESCRIPTION: Search for a name segment in a single namespace level, * optionally adding it if it is not found. If the passed * Type is not Any and the type previously stored in the * entry was Any (i.e. unknown), update the stored type. * * In ACPI_IMODE_EXECUTE, search only. * In other modes, search and add if not found. * ******************************************************************************/ acpi_status acpi_ns_search_and_enter ( u32 target_name, struct acpi_walk_state *walk_state, struct acpi_namespace_node *node, acpi_interpreter_mode interpreter_mode, acpi_object_type type, u32 flags, struct acpi_namespace_node **return_node) { acpi_status status; struct acpi_namespace_node *new_node; ACPI_FUNCTION_TRACE ("ns_search_and_enter"); /* Parameter validation */ if (!node || !target_name || !return_node) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null param: Node %p Name %X return_node %p\n", node, target_name, return_node)); ACPI_REPORT_ERROR (("ns_search_and_enter: Null parameter\n")); return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Name must consist of printable characters */ if (!acpi_ut_valid_acpi_name (target_name)) { ACPI_REPORT_ERROR (("ns_search_and_enter: Bad character in ACPI Name: %X\n", target_name)); return_ACPI_STATUS (AE_BAD_CHARACTER); } /* Try to find the name in the namespace level specified by the caller */ *return_node = ACPI_ENTRY_NOT_FOUND; status = acpi_ns_search_node (target_name, node, type, return_node); if (status != AE_NOT_FOUND) { /* * If we found it AND the request specifies that a find is an error, * return the error */ if ((status == AE_OK) && (flags & ACPI_NS_ERROR_IF_FOUND)) { status = AE_ALREADY_EXISTS; } /* * Either found it or there was an error * -- finished either way */ return_ACPI_STATUS (status); } /* * The name was not found. If we are NOT performing the * first pass (name entry) of loading the namespace, search * the parent tree (all the way to the root if necessary.) * We don't want to perform the parent search when the * namespace is actually being loaded. We want to perform * the search when namespace references are being resolved * (load pass 2) and during the execution phase. */ if ((interpreter_mode != ACPI_IMODE_LOAD_PASS1) && (flags & ACPI_NS_SEARCH_PARENT)) { /* * Not found at this level - search parent tree according * to ACPI specification */ status = acpi_ns_search_parent_tree (target_name, node, type, return_node); if (ACPI_SUCCESS (status)) { return_ACPI_STATUS (status); } } /* * In execute mode, just search, never add names. Exit now. */ if (interpreter_mode == ACPI_IMODE_EXECUTE) { ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s Not found in %p [Not adding]\n", (char *) &target_name, node)); return_ACPI_STATUS (AE_NOT_FOUND); } /* Create the new named object */ new_node = acpi_ns_create_node (target_name); if (!new_node) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Install the new object into the parent's list of children */ acpi_ns_install_node (walk_state, node, new_node, type); *return_node = new_node; return_ACPI_STATUS (AE_OK); }