#ifndef __ASM_SPINLOCK_H #define __ASM_SPINLOCK_H #include /* Note that PA-RISC has to use `1' to mean unlocked and `0' to mean locked * since it only has load-and-zero. */ #undef SPIN_LOCK_UNLOCKED #define SPIN_LOCK_UNLOCKED (spinlock_t) { 1 } #define spin_lock_init(x) do { (x)->lock = 1; } while(0) #define spin_is_locked(x) ((x)->lock == 0) #define spin_unlock_wait(x) do { barrier(); } while(((volatile spinlock_t *)(x))->lock == 0) #if 1 #define _raw_spin_lock(x) do { \ while (__ldcw (&(x)->lock) == 0) \ while (((x)->lock) == 0) ; } while (0) #else #define _raw_spin_lock(x) \ do { while(__ldcw(&(x)->lock) == 0); } while(0) #endif #define _raw_spin_unlock(x) \ do { (x)->lock = 1; } while(0) #define _raw_spin_trylock(x) (__ldcw(&(x)->lock) != 0) /* * Read-write spinlocks, allowing multiple readers * but only one writer. */ typedef struct { spinlock_t lock; volatile int counter; } rwlock_t; #define RW_LOCK_UNLOCKED (rwlock_t) { {1}, 0 } #define rwlock_init(lp) do { *(lp) = RW_LOCK_UNLOCKED; } while (0) #define rwlock_is_locked(lp) ((lp)->counter != 0) /* read_lock, read_unlock are pretty straightforward. Of course it somehow * sucks we end up saving/restoring flags twice for read_lock_irqsave aso. */ static __inline__ void _raw_read_lock(rwlock_t *rw) { unsigned long flags; local_irq_save(flags); _raw_spin_lock(&rw->lock); rw->counter++; _raw_spin_unlock(&rw->lock); local_irq_restore(flags); } static __inline__ void _raw_read_unlock(rwlock_t *rw) { unsigned long flags; local_irq_save(flags); _raw_spin_lock(&rw->lock); rw->counter--; _raw_spin_unlock(&rw->lock); local_irq_restore(flags); } /* write_lock is less trivial. We optimistically grab the lock and check * if we surprised any readers. If so we release the lock and wait till * they're all gone before trying again * * Also note that we don't use the _irqsave / _irqrestore suffixes here. * If we're called with interrupts enabled and we've got readers (or other * writers) in interrupt handlers someone fucked up and we'd dead-lock * sooner or later anyway. prumpf */ static __inline__ void _raw_write_lock(rwlock_t *rw) { retry: _raw_spin_lock(&rw->lock); if(rw->counter != 0) { /* this basically never happens */ _raw_spin_unlock(&rw->lock); while(rw->counter != 0); goto retry; } /* got it. now leave without unlocking */ rw->counter = -1; /* remember we are locked */ } /* write_unlock is absolutely trivial - we don't have to wait for anything */ static __inline__ void _raw_write_unlock(rwlock_t *rw) { rw->counter = 0; _raw_spin_unlock(&rw->lock); } static __inline__ int is_read_locked(rwlock_t *rw) { return rw->counter > 0; } static __inline__ int is_write_locked(rwlock_t *rw) { return rw->counter < 0; } #endif /* __ASM_SPINLOCK_H */