# # NEPI, a framework to manage network experiments # Copyright (C) 2014 INRIA # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # # Author: Alina Quereilhac from nepi.execution.attribute import Attribute, Flags, Types from nepi.execution.resource import clsinit_copy, ResourceState, reschedule_delay from nepi.resources.ns3.ns3application import NS3BaseApplication @clsinit_copy class NS3BaseDceApplication(NS3BaseApplication): _rtype = "abstract::ns3::DceApplication" @classmethod def _register_attributes(cls): binary = Attribute("binary", "Name of binary to execute", flags = Flags.Design) stack_size = Attribute("stackSize", "Stack Size for DCE", type = Types.Integer, default = 1<<20, flags = Flags.Design) arguments = Attribute("arguments", "Semi-colon separated list of arguments for the application", flags = Flags.Design) cls._register_attribute(binary) cls._register_attribute(stack_size) cls._register_attribute(arguments) @property def node(self): from nepi.resources.ns3.ns3node import NS3BaseNode nodes = self.get_connected(NS3BaseNode.get_rtype()) if not nodes: msg = "DceApplication not connected to node" self.error(msg) raise RuntimeError, msg if nodes[0].get("enableDCE") == False: raise RuntimeError("DceApplication not connected to DCE enabled node") return nodes[0] def _connect_object(self): node = self.node if node.uuid not in self.connected: self._connected.add(node.uuid) self.simulation.invoke(self.simulation.dce_application_helper_uuid, "ResetArguments") self.simulation.invoke(self.simulation.dce_application_helper_uuid, "SetBinary", self.get("binary")) self.simulation.invoke(self.simulation.dce_application_helper_uuid, "SetStackSize", self.get("stackSize")) arguments = self.get("arguments") or "" for arg in map(str.strip, arguments.split(";")): self.simulation.invoke(self.simulation.dce_application_helper_uuid, "AddArgument", arg) apps_uuid = self.simulation.invoke(self.simulation.dce_application_helper_uuid, "InstallInNode", self.node.uuid) #start_time = self.get("StartTime") #time_uuid = self.simulation.create("Time", start_time) #self.simulation.invoke(apps_uuid, "Start", time_uuid) def do_stop(self): if self.state == ResourceState.STARTED: # No need to do anything, simulation.Destroy() will stop every object self.info("Stopping command '%s'" % command) self.simulation.invoke(self.uuid, "Stop") self.set_stopped() def do_start(self): if self.simulation.state < ResourceState.STARTED: self.debug("---- RESCHEDULING START ----" ) self.ec.schedule(reschedule_delay, self.start) else: super(NS3BaseApplication, self).do_start() self._start_time = self.simulation.start_time