+struct sk_buff;
+
+/*
+ * Generic checksumming routines for UDP(-Lite) v4 and v6
+ */
+static inline __sum16 __udp_lib_checksum_complete(struct sk_buff *skb)
+{
+ if (! UDP_SKB_CB(skb)->partial_cov)
+ return __skb_checksum_complete(skb);
+ return csum_fold(skb_checksum(skb, 0, UDP_SKB_CB(skb)->cscov,
+ skb->csum));
+}
+
+static inline int udp_lib_checksum_complete(struct sk_buff *skb)
+{
+ return skb->ip_summed != CHECKSUM_UNNECESSARY &&
+ __udp_lib_checksum_complete(skb);
+}
+
+/**
+ * udp_csum_outgoing - compute UDPv4/v6 checksum over fragments
+ * @sk: socket we are writing to
+ * @skb: sk_buff containing the filled-in UDP header
+ * (checksum field must be zeroed out)
+ */
+static inline __wsum udp_csum_outgoing(struct sock *sk, struct sk_buff *skb)
+{
+ __wsum csum = csum_partial(skb->h.raw, sizeof(struct udphdr), 0);