{
size_t n_bytes = bitmap_n_bytes(n_bits);
size_t n_longs = bitmap_n_longs(n_bits);
+ size_t r_bits = n_bits % BITMAP_ULONG_BITS;
unsigned long *bitmap;
/* Allocate and initialize most of the bitmap. */
/* Ensure that the last "unsigned long" in the bitmap only has as many
* 1-bits as there actually should be. */
- bitmap[n_longs - 1] = (1UL << (n_bits % BITMAP_ULONG_BITS)) - 1;
+ if (r_bits) {
+ bitmap[n_longs - 1] = (1UL << r_bits) - 1;
+ }
return bitmap;
}