X-Git-Url: http://git.onelab.eu/?a=blobdiff_plain;f=Documentation%2Ffb%2Fsstfb.txt;h=df27f5bf15dbc4cef4e0285085b4adc2709b279a;hb=97bf2856c6014879bd04983a3e9dfcdac1e7fe85;hp=628d7ffa876968dc52333cf5314b2f056e98d5b0;hpb=76828883507a47dae78837ab5dec5a5b4513c667;p=linux-2.6.git diff --git a/Documentation/fb/sstfb.txt b/Documentation/fb/sstfb.txt index 628d7ffa8..df27f5bf1 100644 --- a/Documentation/fb/sstfb.txt +++ b/Documentation/fb/sstfb.txt @@ -48,12 +48,12 @@ Module Usage Module insertion: # insmod sstfb.o - you should see some strange output frome the board: + you should see some strange output from the board: a big blue square, a green and a red small squares and a vertical - white rectangle. why ? the function's name is self explanatory : + white rectangle. why? the function's name is self-explanatory: "sstfb_test()"... (if you don't have a second monitor, you'll have to plug your monitor - directely to the 2D videocard to see what you're typing) + directly to the 2D videocard to see what you're typing) # con2fb /dev/fbx /dev/ttyx bind a tty to the new frame buffer. if you already have a frame buffer driver, the voodoo fb will likely be /dev/fb1. if not, @@ -72,12 +72,12 @@ Module Usage Kernel/Modules Options - You can pass some otions to sstfb module, and via the kernel command - line when the driver is compiled in : + You can pass some options to the sstfb module, and via the kernel + command line when the driver is compiled in: for module : insmod sstfb.o option1=value1 option2=value2 ... in kernel : video=sstfb:option1,option2:value2,option3 ... - sstfb supports the folowing options : + sstfb supports the following options : Module Kernel Description @@ -95,11 +95,11 @@ inverse=1 inverse Supposed to enable inverse console. clipping=1 clipping Enable or disable clipping. clipping=0 noclipping With clipping enabled, all offscreen - reads and writes are disgarded. + reads and writes are discarded. Default: enable clipping. gfxclk=x gfxclk:x Force graphic clock frequency (in MHz). - Be carefull with this option, it may be + Be careful with this option, it may be DANGEROUS. Default: auto 50Mhz for Voodoo 1, @@ -137,23 +137,23 @@ Bugs - The driver is 16 bpp only, 24/32 won't work. - The driver is not your_favorite_toy-safe. this includes SMP... [Actually from inspection it seems to be safe - Alan] - - when using XFree86 FBdev (X over fbdev) you may see strange color + - When using XFree86 FBdev (X over fbdev) you may see strange color patterns at the border of your windows (the pixels lose the lowest - byte -> basicaly the blue component nd some of the green) . I'm unable + byte -> basically the blue component and some of the green). I'm unable to reproduce this with XFree86-3.3, but one of the testers has this - problem with XFree86-4. apparently recent Xfree86-4.x solve this + problem with XFree86-4. Apparently recent Xfree86-4.x solve this problem. - I didn't really test changing the palette, so you may find some weird things when playing with that. - - Sometimes the driver will not recognise the DAC , and the - initialisation will fail. this is specificaly true for - voodoo 2 boards , but it should be solved in recent versions. please - contact me . - - the 24/32 is not likely to work anytime soon , knowing that the - hardware does ... unusual thigs in 24/32 bpp - - When used with anther video board, current limitations of linux - console subsystem can cause some troubles, specificaly, you should - disable software scrollback , as it can oops badly ... + - Sometimes the driver will not recognise the DAC, and the + initialisation will fail. This is specifically true for + voodoo 2 boards, but it should be solved in recent versions. Please + contact me. + - The 24/32 is not likely to work anytime soon, knowing that the + hardware does ... unusual things in 24/32 bpp. + - When used with another video board, current limitations of the linux + console subsystem can cause some troubles, specifically, you should + disable software scrollback, as it can oops badly ... Todo @@ -161,7 +161,7 @@ Todo - Buy more coffee. - test/port to other arch. - try to add panning using tweeks with front and back buffer . - - try to implement accel on voodoo2 , this board can actualy do a + - try to implement accel on voodoo2, this board can actually do a lot in 2D even if it was sold as a 3D only board ... ghoz.