X-Git-Url: http://git.onelab.eu/?a=blobdiff_plain;f=drivers%2Finput%2Fjoystick%2Ftmdc.c;h=bb23ed2a04a6e8784c02fa6fc823410b35687887;hb=43bc926fffd92024b46cafaf7350d669ba9ca884;hp=6ed46ec46570db9bb6ec5b45ca3bcb00b6bd730d;hpb=9213980e6a70d8473e0ffd4b39ab5b6caaba9ff5;p=linux-2.6.git diff --git a/drivers/input/joystick/tmdc.c b/drivers/input/joystick/tmdc.c index 6ed46ec46..bb23ed2a0 100644 --- a/drivers/input/joystick/tmdc.c +++ b/drivers/input/joystick/tmdc.c @@ -38,15 +38,17 @@ #include #include #include +#include + +#define DRIVER_DESC "ThrustMaster DirectConnect joystick driver" MODULE_AUTHOR("Vojtech Pavlik "); -MODULE_DESCRIPTION("ThrustMaster DirectConnect joystick driver"); +MODULE_DESCRIPTION(DRIVER_DESC); MODULE_LICENSE("GPL"); -#define TMDC_MAX_START 400 /* 400 us */ -#define TMDC_MAX_STROBE 45 /* 45 us */ +#define TMDC_MAX_START 600 /* 600 us */ +#define TMDC_MAX_STROBE 60 /* 60 us */ #define TMDC_MAX_LENGTH 13 -#define TMDC_REFRESH_TIME HZ/50 /* 20 ms */ #define TMDC_MODE_M3DI 1 #define TMDC_MODE_3DRP 3 @@ -62,38 +64,70 @@ MODULE_LICENSE("GPL"); #define TMDC_ABS_HAT 4 #define TMDC_BTN 16 -static unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; -static unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; +static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; +static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; -static signed char tmdc_abs[TMDC_ABS] = +static const signed char tmdc_abs[TMDC_ABS] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; -static signed char tmdc_abs_hat[TMDC_ABS_HAT] = +static const signed char tmdc_abs_hat[TMDC_ABS_HAT] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; -static signed char tmdc_abs_at[TMDC_ABS] = +static const signed char tmdc_abs_at[TMDC_ABS] = { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; -static signed char tmdc_abs_fm[TMDC_ABS] = +static const signed char tmdc_abs_fm[TMDC_ABS] = { ABS_RX, ABS_RY, ABS_X, ABS_Y }; -static short tmdc_btn_pad[TMDC_BTN] = +static const short tmdc_btn_pad[TMDC_BTN] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; -static short tmdc_btn_joy[TMDC_BTN] = +static const short tmdc_btn_joy[TMDC_BTN] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, - BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; -static short tmdc_btn_fm[TMDC_BTN] = + BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; +static const short tmdc_btn_fm[TMDC_BTN] = { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; -static short tmdc_btn_at[TMDC_BTN] = +static const short tmdc_btn_at[TMDC_BTN] = { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, BTN_BASE3, BTN_BASE2, BTN_BASE }; -static struct { +static const struct { int x; int y; } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; +static const struct tmdc_model { + unsigned char id; + const char *name; + char abs; + char hats; + char btnc[4]; + char btno[4]; + const signed char *axes; + const short *buttons; +} tmdc_models[] = { + { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, + { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, + { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, + { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, + { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, + { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy } +}; + + +struct tmdc_port { + struct input_dev *dev; + char name[64]; + char phys[32]; + int mode; + const signed char *abs; + const short *btn; + unsigned char absc; + unsigned char btnc[4]; + unsigned char btno[4]; +}; + struct tmdc { struct gameport *gameport; - struct timer_list timer; - struct input_dev dev[2]; + struct tmdc_port *port[2]; +#if 0 + struct input_dev *dev[2]; char name[2][64]; char phys[2][32]; int mode[2]; @@ -102,7 +136,7 @@ struct tmdc { unsigned char absc[2]; unsigned char btnc[2][4]; unsigned char btno[2][4]; - int used; +#endif int reads; int bads; unsigned char exists; @@ -157,225 +191,261 @@ static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMD return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); } -/* - * tmdc_read() reads and analyzes ThrustMaster joystick data. - */ - -static void tmdc_timer(unsigned long private) +static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data) { - unsigned char data[2][TMDC_MAX_LENGTH]; - struct tmdc *tmdc = (void *) private; - struct input_dev *dev; - unsigned char r, bad = 0; - int i, j, k, l; + int i, k, l; - tmdc->reads++; + if (data[TMDC_BYTE_ID] != port->mode) + return -1; - if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) - bad = 1; - else + for (i = 0; i < port->absc; i++) { + if (port->abs[i] < 0) + return 0; - for (j = 0; j < 2; j++) - if (r & (1 << j) & tmdc->exists) { + input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]); + } - if (data[j][TMDC_BYTE_ID] != tmdc->mode[j]) { - bad = 1; - continue; - } + switch (port->mode) { - dev = tmdc->dev + j; + case TMDC_MODE_M3DI: - for (i = 0; i < tmdc->absc[j]; i++) { - if (tmdc->abs[j][i] < 0) continue; - input_report_abs(dev, tmdc->abs[j][i], data[j][tmdc_byte_a[i]]); - } + i = tmdc_byte_d[0]; + input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1)); + input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1)); + break; - switch (tmdc->mode[j]) { + case TMDC_MODE_AT: - case TMDC_MODE_M3DI: + i = tmdc_byte_a[3]; + input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x); + input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y); + break; - i = tmdc_byte_d[0]; - input_report_abs(dev, ABS_HAT0X, ((data[j][i] >> 3) & 1) - ((data[j][i] >> 1) & 1)); - input_report_abs(dev, ABS_HAT0Y, ((data[j][i] >> 2) & 1) - ( data[j][i] & 1)); - break; + } - case TMDC_MODE_AT: + for (k = l = 0; k < 4; k++) { + for (i = 0; i < port->btnc[k]; i++) + input_report_key(port->dev, port->btn[i + l], + ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1)); + l += port->btnc[k]; + } - i = tmdc_byte_a[3]; - input_report_abs(dev, ABS_HAT0X, tmdc_hat_to_axis[(data[j][i] - 141) / 25].x); - input_report_abs(dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[j][i] - 141) / 25].y); - break; + input_sync(port->dev); - } + return 0; +} - for (k = l = 0; k < 4; k++) { - for (i = 0; i < tmdc->btnc[j][k]; i++) - input_report_key(dev, tmdc->btn[j][i + l], - ((data[j][tmdc_byte_d[k]] >> (i + tmdc->btno[j][k])) & 1)); - l += tmdc->btnc[j][k]; - } +/* + * tmdc_poll() reads and analyzes ThrustMaster joystick data. + */ - input_sync(dev); +static void tmdc_poll(struct gameport *gameport) +{ + unsigned char data[2][TMDC_MAX_LENGTH]; + struct tmdc *tmdc = gameport_get_drvdata(gameport); + unsigned char r, bad = 0; + int i; + + tmdc->reads++; + + if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) + bad = 1; + else { + for (i = 0; i < 2; i++) { + if (r & (1 << i) & tmdc->exists) { + + if (tmdc_parse_packet(tmdc->port[i], data[i])) + bad = 1; + } + } } tmdc->bads += bad; - - mod_timer(&tmdc->timer, jiffies + TMDC_REFRESH_TIME); } static int tmdc_open(struct input_dev *dev) { struct tmdc *tmdc = dev->private; - if (!tmdc->used++) - mod_timer(&tmdc->timer, jiffies + TMDC_REFRESH_TIME); + + gameport_start_polling(tmdc->gameport); return 0; } static void tmdc_close(struct input_dev *dev) { struct tmdc *tmdc = dev->private; - if (!--tmdc->used) - del_timer(&tmdc->timer); -} -/* - * tmdc_probe() probes for ThrustMaster type joysticks. - */ + gameport_stop_polling(tmdc->gameport); +} -static void tmdc_connect(struct gameport *gameport, struct gameport_dev *dev) +static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data) { - struct models { - unsigned char id; - char *name; - char abs; - char hats; - char btnc[4]; - char btno[4]; - signed char *axes; - short *buttons; - } models[] = { { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, - { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, - { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, - { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, - { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, - { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }}; + const struct tmdc_model *model; + struct tmdc_port *port; + struct input_dev *input_dev; + int i, j, b = 0; + int err; + + tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!port || !input_dev) { + err = -ENOMEM; + goto fail; + } - unsigned char data[2][TMDC_MAX_LENGTH]; - struct tmdc *tmdc; - int i, j, k, l, m; + port->mode = data[TMDC_BYTE_ID]; - if (!(tmdc = kmalloc(sizeof(struct tmdc), GFP_KERNEL))) - return; - memset(tmdc, 0, sizeof(struct tmdc)); + for (model = tmdc_models; model->id && model->id != port->mode; model++) + /* empty */; - gameport->private = tmdc; + port->abs = model->axes; + port->btn = model->buttons; - tmdc->gameport = gameport; - init_timer(&tmdc->timer); - tmdc->timer.data = (long) tmdc; - tmdc->timer.function = tmdc_timer; + if (!model->id) { + port->absc = data[TMDC_BYTE_DEF] >> 4; + for (i = 0; i < 4; i++) + port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0; + } else { + port->absc = model->abs; + for (i = 0; i < 4; i++) + port->btnc[i] = model->btnc[i]; + } - if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) - goto fail1; + for (i = 0; i < 4; i++) + port->btno[i] = model->btno[i]; - if (!(tmdc->exists = tmdc_read_packet(gameport, data))) - goto fail2; + snprintf(port->name, sizeof(port->name), model->name, + port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode); + snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i); - for (j = 0; j < 2; j++) - if (tmdc->exists & (1 << j)) { + port->dev = input_dev; - tmdc->mode[j] = data[j][TMDC_BYTE_ID]; + input_dev->name = port->name; + input_dev->phys = port->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; + input_dev->id.product = model->id; + input_dev->id.version = 0x0100; + input_dev->cdev.dev = &tmdc->gameport->dev; + input_dev->private = tmdc; - for (m = 0; models[m].id && models[m].id != tmdc->mode[j]; m++); + input_dev->open = tmdc_open; + input_dev->close = tmdc_close; - tmdc->abs[j] = models[m].axes; - tmdc->btn[j] = models[m].buttons; + input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); - if (!models[m].id) { - models[m].abs = data[j][TMDC_BYTE_DEF] >> 4; - for (k = 0; k < 4; k++) - models[m].btnc[k] = k < (data[j][TMDC_BYTE_DEF] & 0xf) ? 8 : 0; - } + for (i = 0; i < port->absc && i < TMDC_ABS; i++) + if (port->abs[i] >= 0) + input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4); - tmdc->absc[j] = models[m].abs; - for (k = 0; k < 4; k++) { - tmdc->btnc[j][k] = models[m].btnc[k]; - tmdc->btno[j][k] = models[m].btno[k]; - } + for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++) + input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0); - sprintf(tmdc->name[j], models[m].name, models[m].abs, - (data[j][TMDC_BYTE_DEF] & 0xf) << 3, tmdc->mode[j]); + for (i = 0; i < 4; i++) { + for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++) + set_bit(port->btn[j + b], input_dev->keybit); + b += port->btnc[i]; + } - sprintf(tmdc->phys[j], "%s/input%d", gameport->phys, j); + err = input_register_device(port->dev); + if (err) + goto fail; - tmdc->dev[j].private = tmdc; - tmdc->dev[j].open = tmdc_open; - tmdc->dev[j].close = tmdc_close; + return 0; - tmdc->dev[j].name = tmdc->name[j]; - tmdc->dev[j].phys = tmdc->phys[j]; - tmdc->dev[j].id.bustype = BUS_GAMEPORT; - tmdc->dev[j].id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; - tmdc->dev[j].id.product = models[m].id; - tmdc->dev[j].id.version = 0x0100; + fail: input_free_device(input_dev); + kfree(port); + return err; +} - tmdc->dev[j].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); +/* + * tmdc_probe() probes for ThrustMaster type joysticks. + */ - for (i = 0; i < models[m].abs && i < TMDC_ABS; i++) { - if (tmdc->abs[i] < 0) continue; - set_bit(tmdc->abs[j][i], tmdc->dev[j].absbit); - tmdc->dev[j].absmin[tmdc->abs[j][i]] = 8; - tmdc->dev[j].absmax[tmdc->abs[j][i]] = 248; - tmdc->dev[j].absfuzz[tmdc->abs[j][i]] = 2; - tmdc->dev[j].absflat[tmdc->abs[j][i]] = 4; - } +static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + unsigned char data[2][TMDC_MAX_LENGTH]; + struct tmdc *tmdc; + int i; + int err; - for (i = 0; i < models[m].hats && i < TMDC_ABS_HAT; i++) { - set_bit(tmdc_abs_hat[i], tmdc->dev[j].absbit); - tmdc->dev[j].absmin[tmdc_abs_hat[i]] = -1; - tmdc->dev[j].absmax[tmdc_abs_hat[i]] = 1; - } + if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) + return -ENOMEM; - for (k = l = 0; k < 4; k++) { - for (i = 0; i < models[m].btnc[k] && i < TMDC_BTN; i++) - set_bit(tmdc->btn[j][i + l], tmdc->dev[j].keybit); - l += models[m].btnc[k]; - } + tmdc->gameport = gameport; + + gameport_set_drvdata(gameport, tmdc); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + if (!(tmdc->exists = tmdc_read_packet(gameport, data))) { + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, tmdc_poll); + gameport_set_poll_interval(gameport, 20); - input_register_device(tmdc->dev + j); - printk(KERN_INFO "input: %s on %s\n", tmdc->name[j], gameport->phys); + for (i = 0; i < 2; i++) { + if (tmdc->exists & (1 << i)) { + + err = tmdc_setup_port(tmdc, i, data[i]); + if (err) + goto fail3; } + } - return; -fail2: gameport_close(gameport); -fail1: kfree(tmdc); + return 0; + + fail3: while (--i >= 0) { + if (tmdc->port[i]) { + input_unregister_device(tmdc->port[i]->dev); + kfree(tmdc->port[i]); + } + } + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(tmdc); + return err; } static void tmdc_disconnect(struct gameport *gameport) { - struct tmdc *tmdc = gameport->private; + struct tmdc *tmdc = gameport_get_drvdata(gameport); int i; - for (i = 0; i < 2; i++) - if (tmdc->exists & (1 << i)) - input_unregister_device(tmdc->dev + i); + + for (i = 0; i < 2; i++) { + if (tmdc->port[i]) { + input_unregister_device(tmdc->port[i]->dev); + kfree(tmdc->port[i]); + } + } gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); kfree(tmdc); } -static struct gameport_dev tmdc_dev = { - .connect = tmdc_connect, - .disconnect = tmdc_disconnect, +static struct gameport_driver tmdc_drv = { + .driver = { + .name = "tmdc", + .owner = THIS_MODULE, + }, + .description = DRIVER_DESC, + .connect = tmdc_connect, + .disconnect = tmdc_disconnect, }; -int __init tmdc_init(void) +static int __init tmdc_init(void) { - gameport_register_device(&tmdc_dev); + gameport_register_driver(&tmdc_drv); return 0; } -void __exit tmdc_exit(void) +static void __exit tmdc_exit(void) { - gameport_unregister_device(&tmdc_dev); + gameport_unregister_driver(&tmdc_drv); } module_init(tmdc_init);