X-Git-Url: http://git.onelab.eu/?a=blobdiff_plain;f=drivers%2Fvideo%2Fconsole%2Ffbcon.h;h=a89001a40856ebb1a7d6a1d8a009662102d49f13;hb=c7b5ebbddf7bcd3651947760f423e3783bbe6573;hp=ac19e9c83e08ce21c84612415c9efcdd1b21b8b1;hpb=5273a3df6485dc2ad6aa7ddd441b9a21970f003b;p=linux-2.6.git diff --git a/drivers/video/console/fbcon.h b/drivers/video/console/fbcon.h index ac19e9c83..a89001a40 100644 --- a/drivers/video/console/fbcon.h +++ b/drivers/video/console/fbcon.h @@ -27,19 +27,27 @@ struct display { /* Filled in by the frame buffer device */ u_short inverse; /* != 0 text black on white as default */ /* Filled in by the low-level console driver */ - char fontname[40]; /* Font associated to this display */ u_char *fontdata; int userfont; /* != 0 if fontdata kmalloc()ed */ u_short scrollmode; /* Scroll Method */ short yscroll; /* Hardware scrolling */ int vrows; /* number of virtual rows */ int cursor_shape; + u32 xres_virtual; + u32 yres_virtual; + u32 height; + u32 width; + u32 bits_per_pixel; + u32 grayscale; + u32 nonstd; + u32 accel_flags; + struct fb_bitfield red; + struct fb_bitfield green; + struct fb_bitfield blue; + struct fb_bitfield transp; + struct fb_videomode *mode; }; -/* drivers/video/console/fbcon.c */ -extern char con2fb_map[MAX_NR_CONSOLES]; -extern int set_con2fb_map(int unit, int newidx); - /* * Attribute Decoding */ @@ -57,8 +65,8 @@ extern int set_con2fb_map(int unit, int newidx); /* Monochrome */ #define attr_bold(s) \ ((s) & 0x200) -#define attr_reverse(s, inverse) \ - (((s) & 0x800) ^ (inverse ? 0x800 : 0)) +#define attr_reverse(s) \ + ((s) & 0x800) #define attr_underline(s) \ ((s) & 0x400) #define attr_blink(s) \ @@ -68,40 +76,57 @@ extern int set_con2fb_map(int unit, int newidx); * Scroll Method */ -/* Internal flags */ -#define __SCROLL_YPAN 0x001 -#define __SCROLL_YWRAP 0x002 -#define __SCROLL_YMOVE 0x003 -#define __SCROLL_YREDRAW 0x004 -#define __SCROLL_YMASK 0x00f -#define __SCROLL_YFIXED 0x010 -#define __SCROLL_YNOMOVE 0x020 -#define __SCROLL_YPANREDRAW 0x040 -#define __SCROLL_YNOPARTIAL 0x080 - -/* Only these should be used by the drivers */ -/* Which one should you use? If you have a fast card and slow bus, - then probably just 0 to indicate fbcon should choose between - YWRAP/YPAN+MOVE/YMOVE. On the other side, if you have a fast bus - and even better if your card can do fonting (1->8/32bit painting), - you should consider either SCROLL_YREDRAW (if your card is - able to do neither YPAN/YWRAP), or SCROLL_YNOMOVE. - The best is to test it with some real life scrolling (usually, not - all lines on the screen are filled completely with non-space characters, - and REDRAW performs much better on such lines, so don't cat a file - with every line covering all screen columns, it would not be the right - benchmark). +/* There are several methods fbcon can use to move text around the screen: + * + * Operation Pan Wrap + *--------------------------------------------- + * SCROLL_MOVE copyarea No No + * SCROLL_PAN_MOVE copyarea Yes No + * SCROLL_WRAP_MOVE copyarea No Yes + * SCROLL_REDRAW imageblit No No + * SCROLL_PAN_REDRAW imageblit Yes No + * SCROLL_WRAP_REDRAW imageblit No Yes + * + * (SCROLL_WRAP_REDRAW is not implemented yet) + * + * In general, fbcon will choose the best scrolling + * method based on the rule below: + * + * Pan/Wrap > accel imageblit > accel copyarea > + * soft imageblit > (soft copyarea) + * + * Exception to the rule: Pan + accel copyarea is + * preferred over Pan + accel imageblit. + * + * The above is typical for PCI/AGP cards. Unless + * overridden, fbcon will never use soft copyarea. + * + * If you need to override the above rule, set the + * appropriate flags in fb_info->flags. For example, + * to prefer copyarea over imageblit, set + * FBINFO_READS_FAST. + * + * Other notes: + * + use the hardware engine to move the text + * (hw-accelerated copyarea() and fillrect()) + * + use hardware-supported panning on a large virtual screen + * + amifb can not only pan, but also wrap the display by N lines + * (i.e. visible line i = physical line (i+N) % yres). + * + read what's already rendered on the screen and + * write it in a different place (this is cfb_copyarea()) + * + re-render the text to the screen + * + * Whether to use wrapping or panning can only be figured out at + * runtime (when we know whether our font height is a multiple + * of the pan/wrap step) + * */ -#define SCROLL_YREDRAW (__SCROLL_YFIXED|__SCROLL_YREDRAW) -#define SCROLL_YNOMOVE (__SCROLL_YNOMOVE|__SCROLL_YPANREDRAW) -/* SCROLL_YNOPARTIAL, used in combination with the above, is for video - cards which can not handle using panning to scroll a portion of the - screen without excessive flicker. Panning will only be used for - whole screens. - */ -/* Namespace consistency */ -#define SCROLL_YNOPARTIAL __SCROLL_YNOPARTIAL +#define SCROLL_MOVE 0x001 +#define SCROLL_PAN_MOVE 0x002 +#define SCROLL_WRAP_MOVE 0x003 +#define SCROLL_REDRAW 0x004 +#define SCROLL_PAN_REDRAW 0x005 extern int fb_console_init(void);