X-Git-Url: http://git.onelab.eu/?a=blobdiff_plain;f=kernel%2Fpower%2Fpower.h;fp=kernel%2Fpower%2Fpower.h;h=f06f12f2176733c6f87528c3a16f8c0a881e543c;hb=43bc926fffd92024b46cafaf7350d669ba9ca884;hp=cd6a3493cc0dc693928a907f68631b166954dfc6;hpb=cee37fe97739d85991964371c1f3a745c00dd236;p=linux-2.6.git diff --git a/kernel/power/power.h b/kernel/power/power.h index cd6a3493c..f06f12f21 100644 --- a/kernel/power/power.h +++ b/kernel/power/power.h @@ -1,24 +1,14 @@ #include #include -/* With SUSPEND_CONSOLE defined, it suspend looks *really* cool, but - we probably do not take enough locks for switching consoles, etc, - so bad things might happen. -*/ -#if defined(CONFIG_VT) && defined(CONFIG_VT_CONSOLE) -#define SUSPEND_CONSOLE (MAX_NR_CONSOLES-1) -#endif - - struct swsusp_info { struct new_utsname uts; u32 version_code; unsigned long num_physpages; int cpus; unsigned long image_pages; - unsigned long pagedir_pages; - suspend_pagedir_t * suspend_pagedir; - swp_entry_t pagedir[768]; + unsigned long pages; + unsigned long size; } __attribute__((aligned(PAGE_SIZE))); @@ -45,8 +35,82 @@ static struct subsys_attribute _name##_attr = { \ extern struct subsystem power_subsys; -extern int freeze_processes(void); -extern void thaw_processes(void); +/* References to section boundaries */ +extern const void __nosave_begin, __nosave_end; + +extern struct pbe *pagedir_nosave; + +/* Preferred image size in bytes (default 500 MB) */ +extern unsigned long image_size; +extern int in_suspend; +extern dev_t swsusp_resume_device; + +extern asmlinkage int swsusp_arch_suspend(void); +extern asmlinkage int swsusp_arch_resume(void); + +extern unsigned int count_data_pages(void); + +struct snapshot_handle { + loff_t offset; + unsigned int page; + unsigned int page_offset; + unsigned int prev; + struct pbe *pbe; + void *buffer; + unsigned int buf_offset; +}; + +#define data_of(handle) ((handle).buffer + (handle).buf_offset) + +extern int snapshot_read_next(struct snapshot_handle *handle, size_t count); +extern int snapshot_write_next(struct snapshot_handle *handle, size_t count); +int snapshot_image_loaded(struct snapshot_handle *handle); + +#define SNAPSHOT_IOC_MAGIC '3' +#define SNAPSHOT_FREEZE _IO(SNAPSHOT_IOC_MAGIC, 1) +#define SNAPSHOT_UNFREEZE _IO(SNAPSHOT_IOC_MAGIC, 2) +#define SNAPSHOT_ATOMIC_SNAPSHOT _IOW(SNAPSHOT_IOC_MAGIC, 3, void *) +#define SNAPSHOT_ATOMIC_RESTORE _IO(SNAPSHOT_IOC_MAGIC, 4) +#define SNAPSHOT_FREE _IO(SNAPSHOT_IOC_MAGIC, 5) +#define SNAPSHOT_SET_IMAGE_SIZE _IOW(SNAPSHOT_IOC_MAGIC, 6, unsigned long) +#define SNAPSHOT_AVAIL_SWAP _IOR(SNAPSHOT_IOC_MAGIC, 7, void *) +#define SNAPSHOT_GET_SWAP_PAGE _IOR(SNAPSHOT_IOC_MAGIC, 8, void *) +#define SNAPSHOT_FREE_SWAP_PAGES _IO(SNAPSHOT_IOC_MAGIC, 9) +#define SNAPSHOT_SET_SWAP_FILE _IOW(SNAPSHOT_IOC_MAGIC, 10, unsigned int) +#define SNAPSHOT_S2RAM _IO(SNAPSHOT_IOC_MAGIC, 11) +#define SNAPSHOT_IOC_MAXNR 11 + +/** + * The bitmap is used for tracing allocated swap pages + * + * The entire bitmap consists of a number of bitmap_page + * structures linked with the help of the .next member. + * Thus each page can be allocated individually, so we only + * need to make 0-order memory allocations to create + * the bitmap. + */ + +#define BITMAP_PAGE_SIZE (PAGE_SIZE - sizeof(void *)) +#define BITMAP_PAGE_CHUNKS (BITMAP_PAGE_SIZE / sizeof(long)) +#define BITS_PER_CHUNK (sizeof(long) * 8) +#define BITMAP_PAGE_BITS (BITMAP_PAGE_CHUNKS * BITS_PER_CHUNK) + +struct bitmap_page { + unsigned long chunks[BITMAP_PAGE_CHUNKS]; + struct bitmap_page *next; +}; + +extern void free_bitmap(struct bitmap_page *bitmap); +extern struct bitmap_page *alloc_bitmap(unsigned int nr_bits); +extern unsigned long alloc_swap_page(int swap, struct bitmap_page *bitmap); +extern void free_all_swap_pages(int swap, struct bitmap_page *bitmap); -extern int pm_prepare_console(void); -extern void pm_restore_console(void); +extern int swsusp_check(void); +extern int swsusp_shrink_memory(void); +extern void swsusp_free(void); +extern int swsusp_suspend(void); +extern int swsusp_resume(void); +extern int swsusp_read(void); +extern int swsusp_write(void); +extern void swsusp_close(void); +extern int suspend_enter(suspend_state_t state);