#include "peer_comm.h"
#include "logging.h"
+/* Artifically makes a network partition. */
+int do_partition = 0;
+int partition_set = 0xfffffff;
+
extern limiter_t limiter;
static const uint32_t MAGIC_MSG = 0x123123;
for (i = 0; i < ident->comm.gossip.gossip_branch; ++i) {
if (ident->comm.retrys[i] >= 0 &&
remote == &ident->comm.remote_limiters[ident->comm.retrys[i]]) {
- //printf("clearing spot %d, it was %d\n", i, ident->retrys[i]);
ident->comm.retrys[i] = -2;
}
}
ident->comm.gossip.value += msg.value;
ident->comm.gossip.weight += msg.weight;
send_ack(ident, remote, msg.seqno);
+ remote->awol = 0;
} else if (msg.seqno > remote->incoming.seen_seqno) {
/* Only some of the message is old news. */
double diff_value = msg.value - remote->incoming.saved_value;
ident->comm.gossip.value += diff_value;
ident->comm.gossip.weight += diff_weight;
send_ack(ident, remote, msg.seqno);
+ remote->awol = 0;
} else {
/* The entire message is old news. (Duplicate). */
/* Do nothing. */
}
#endif
+/* Turn this on to simulate network partitions.
+ * Turn off for production settings. */
+//#define ALLOW_PARTITION
+
int send_udp_mesh(comm_t *comm, uint32_t id, int sock) {
int result = 0;
remote_limiter_t *remote;
message_t msg;
struct sockaddr_in toaddr;
+ int i;
+
+#ifdef ALLOW_PARTITION
+
+ int partition_count = 0;
+ struct in_addr dest;
+ char dest_ip[22];
+
+#endif
memset(&toaddr, 0, sizeof(struct sockaddr_in));
toaddr.sin_family = AF_INET;
message_to_nbo(&msg);
/* Iterate though and send update to all remote limiters in our identity. */
- map_reset_iterate(comm->remote_node_map);
- while ((remote = map_next(comm->remote_node_map))) {
+ for (i = 0; i < comm->remote_node_count; ++i) {
+ remote = &comm->remote_limiters[i];
+
+#ifdef ALLOW_PARTITION
+
+ if (do_partition) {
+ printlog(LOG_DEBUG, "Testing partition, partition set is %x, count is %d, test is %d.\n",
+ partition_set, partition_count, partition_set & (1 << partition_count));
+ /* If the partition count bit isn't high in the set, don't actually send anything. */
+ if ((partition_set & (1 << partition_count)) == 0) {
+ dest.s_addr = ntohl(remote->addr);
+ strcpy(dest_ip, inet_ntoa(dest));
+
+ printlog(LOG_DEBUG, "Partition: ignoring host %s\n", dest_ip);
+
+ partition_count += 1;
+ continue;
+ }
+ }
+
+ partition_count += 1;
+
+#endif
+
toaddr.sin_addr.s_addr = remote->addr; /* Already in network byte order. */
toaddr.sin_port = remote->port;
if (sendto(sock, &msg, sizeof(msg), 0, (struct sockaddr *) &toaddr, sizeof(struct sockaddr_in)) < 0) {
- printlog(LOG_CRITICAL, "ERR: limiter_send_mesh: sento failed.\n");
+ printlog(LOG_WARN, "WARN: limiter_send_mesh: sento failed.\n");
result = errno;
- printlog(LOG_CRITICAL, " - The error was |%d|\n", strerror(result));
+ printlog(LOG_WARN, " - The error was |%d|\n", strerror(result));
break;
}
}
int send_udp_gossip(comm_t *comm, uint32_t id, int sock) {
int i, j, targetid;
+ int awol_threshold = GOSSIP_REMOTE_AWOL_THRESHOLD;
+ int rand_count; //HACK...
int result = 0;
remote_limiter_t *remote;
struct sockaddr_in toaddr;
double msg_value, msg_weight;
+ /* This is the factor for the portion of value/weight to keep locally.
+ * Normally this is 1, meaning that we retain the same amount of value/weight
+ * that was sent to the peers. In the case of not being able to send to a
+ * peer though, we increment this to reclaim the value/weight locally. */
+ int message_portion = 1;
+
memset(&toaddr, 0, sizeof(struct sockaddr_in));
toaddr.sin_family = AF_INET;
for (i = 0; i < comm->gossip.gossip_branch; ++i) {
message_t msg;
+ printlog(LOG_DEBUG, "Gossip loop iteration, i=%d, branch=%d\n", i, comm->gossip.gossip_branch);
+
if (comm->retrys[i] >= 0) {
remote = &comm->remote_limiters[comm->retrys[i]];
targetid = comm->retrys[i];
- //printf("%d:d:%d, ", i, comm->retrys[i]);
+
+ if (remote->awol > awol_threshold) {
+ message_portion += 1;
+ printlog(LOG_DEBUG, "Gossip: Ignoring AWOL peer id %d.\n", comm->retrys[i]);
+ comm->retrys[i] = -1;
+ continue;
+ }
} else {
targetid = -2;
+ rand_count = 0;
- while (targetid == -2) {
+ while (targetid == -2 && rand_count < 50) {
targetid = myrand() % comm->remote_node_count;
+ rand_count += 1;
+ /* Don't select an already-used index. */
for (j = 0; j < comm->gossip.gossip_branch; ++j) {
- if (targetid == comm->retrys[j]) {
+ if (targetid == comm->retrys[j] || comm->remote_limiters[targetid].awol > awol_threshold) {
+ printlog(LOG_DEBUG, "Gossip: disqualified targetid %d. retrys[j] is %d, and remote awol count is %d\n", targetid, comm->retrys[j], comm->remote_limiters[targetid].awol);
targetid = -2;
break;
}
}
}
+ if (targetid < 0) {
+ /* Couldn't find a suitable peer to send to... */
+ message_portion += 1;
+ printlog(LOG_DEBUG, "Gossip: exhausted random peer search.\n");
+ continue;
+ } else {
+ printlog(LOG_DEBUG, "Gossip: settled on peer id %d.\n", targetid);
+ }
+
remote = &comm->remote_limiters[targetid];
- //printf("%d:r:%d, ", i, targetid);
}
+
+ comm->retrys[i] = targetid;
toaddr.sin_addr.s_addr = remote->addr; /* Already in network byte order. */
toaddr.sin_port = remote->port;
remote->outgoing.saved_value += msg_value;
remote->outgoing.saved_weight += msg_weight;
+#ifdef ALLOW_PARTITION
+
+ if (do_partition && ((partition_set & (1 << targetid)) == 0)) {
+ printlog(LOG_DEBUG, "Partition: Gossip: ignoring targetid %d\n", targetid);
+ continue;
+ }
+
+#endif
+
message_to_nbo(&msg);
if (sendto(sock, &msg, sizeof(msg), 0, (struct sockaddr *) &toaddr, sizeof(struct sockaddr_in)) < 0) {
- printlog(LOG_CRITICAL, "ERR: limiter_send_gossip: sento failed.\n");
+ printlog(LOG_WARN, "WARN: limiter_send_gossip: sento failed.\n");
result = errno;
break;
}
-
- comm->retrys[i] = targetid;
}
- //printf("\n");
- comm->gossip.value = msg_value;
- comm->gossip.weight = msg_weight;
+ comm->gossip.value = msg_value * message_portion;
+ comm->gossip.weight = msg_weight * message_portion;
return result;
}