Source code for nepi.resources.ns3.ns3application

#
#    NEPI, a framework to manage network experiments
#    Copyright (C) 2014 INRIA
#
#    This program is free software: you can redistribute it and/or modify
#    it under the terms of the GNU General Public License version 2 as
#    published by the Free Software Foundation;
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
#
#    You should have received a copy of the GNU General Public License
#    along with this program.  If not, see <http://www.gnu.org/licenses/>.
#
# Author: Alina Quereilhac <alina.quereilhac@inria.fr>

from nepi.execution.resource import clsinit_copy, ResourceState
from nepi.resources.ns3.ns3base import NS3Base

@clsinit_copy
[docs]class NS3BaseApplication(NS3Base): _rtype = "abstract::ns3::Application" def __init__(self, ec, guid): super(NS3BaseApplication, self).__init__(ec, guid) self._node = None @property
[docs] def node(self): if not self._node: from nepi.resources.ns3.ns3node import NS3BaseNode nodes = self.get_connected(NS3BaseNode.get_rtype()) if not nodes: msg = "Application not connected to node" self.error(msg) raise RuntimeError, msg self._node = nodes[0] return self._node
@property def _rms_to_wait(self): rms = set() rms.add(self.node) return rms def _connect_object(self): node = self.node if node.uuid not in self.connected: self.simulation.invoke(node.uuid, "AddApplication", self.uuid) self._connected.add(node.uuid)
[docs] def do_stop(self): if self.state == ResourceState.STARTED: # No need to do anything, simulation.Destroy() will stop every object self.info("Stopping command '%s'" % command) self.simulation.invoke(self.uuid, "Stop") self.set_stopped()
[docs] def do_start(self): if self.simulation.state < ResourceState.STARTED: self.debug("---- RESCHEDULING START ----" ) self.ec.schedule(self.reschedule_delay, self.start) else: super(NS3BaseApplication, self).do_start() self._start_time = self.simulation.start_time
@property
[docs] def state(self): if self._state == ResourceState.STARTED: try: is_running = self.simulation.invoke(self.uuid, "isAppRunning") if not is_running: self.set_stopped() except: msg = "Application failed. Can not retrieve state" out = "" import traceback err = traceback.format_exc() self.error(msg, out, err) self.do_fail() return self._state