- painter.drawRoundedRect(rect, 4, 4)
-
- if status_data == node_status['in']: # already in the slice
- painter.fillPath(path, QColor("cyan"))
- painter.setPen(QColor.fromRgb(0, 0, 0))
- painter.drawText(option.rect, 0, QString(data))
-
- elif status_data == node_status['add']: # newly added to the slice
- painter.fillPath(path, QColor.fromRgb(0, 250, 0))
- painter.setPen(QColor.fromRgb(0, 0, 0))
- painter.drawText(option.rect, 0, QString(data))
- painter.drawRect(x + w + 10, y + 3, 10, 10)
- painter.fillRect(x + w + 10, y + 3, 10, 10, QColor.fromRgb(0, 250, 0))
-
- elif status_data == node_status['remove']: # removed from the slice
- painter.fillPath(path, QColor.fromRgb(250, 0, 0))
- painter.setPen(QColor.fromRgb(0, 0, 0))
- painter.drawText(option.rect, 0, QString(data))
- painter.drawRect(x + w + 10, y + 3, 10, 10)
- painter.fillRect(x + w + 10, y + 3, 10, 10, QColor.fromRgb(250, 0, 0))
-
- painter.restore()
-
-
-class NodeTagDelegate(QStyledItemDelegate):
- def __init__(self, parent):
- QStyledItemDelegate.__init__(self, parent)
-
- def paint(self, painter, option, index):
- model = index.model()
- taglist = index.data().toStringList()
- status_index = model.index(index.row(), 2, index.parent())
- status_data = status_index.data().toString()
-
- if taglist.isEmpty() or status_data not in (node_status['in'], ""):
- return
-
-
- fm = QFontMetrics(option.font)
- rect = option.rect
- rect.setHeight(rect.height() - 2)
- rect.setX(rect.x() + 4)
-
- for i in range(0, len(taglist), 2):
- # This taglist is pretty much of a hack. Not quite sure the best
- # way to use Qt data structures.
- data = taglist[i]
- status = taglist[i+1]
- rect.setWidth(fm.width(QString(data)) + 8)
- x, y, h, w = rect.x(), rect.y(), rect.height(), rect.width()
-
- path = QPainterPath()
- path.addRoundedRect(x, y, w, h, 4, 4)
-
- painter.save()
- painter.setRenderHint(QPainter.Antialiasing)
- painter.drawRoundedRect(rect, 4, 4)