/* * Copyright (c) 2009, 2010 Nicira Networks. * Distributed under the terms of the GNU GPL version 2. * * Significant portions of this file may be copied from parts of the Linux * kernel, by Linus Torvalds and others. */ #include "flow.h" #include "datapath.h" #include "table.h" #include #include #include #include /** * struct tbl - hash table * @n_buckets: number of buckets (a power of 2 between %TBL_L1_SIZE and * %TBL_MAX_BUCKETS) * @buckets: pointer to @n_buckets/%TBL_L1_SIZE pointers to %TBL_L1_SIZE pointers * to buckets * @rcu: RCU callback structure * @obj_destructor: Called on each element when the table is destroyed. * * The @buckets array is logically an array of pointers to buckets. It is * broken into two levels to avoid the need to kmalloc() any object larger than * a single page or to use vmalloc(). @buckets is always nonnull, as is each * @buckets[i], but each @buckets[i][j] is nonnull only if the specified hash * bucket is nonempty (for 0 <= i < @n_buckets/%TBL_L1_SIZE, 0 <= j < * %TBL_L1_SIZE). */ struct tbl { struct rcu_head rcu; unsigned int n_buckets; struct tbl_bucket ***buckets; unsigned int count; void (*obj_destructor)(struct tbl_node *); }; /** * struct tbl_bucket - single bucket within a hash table * @rcu: RCU callback structure * @n_objs: number of objects in @objs[] array * @objs: array of @n_objs pointers to table nodes contained inside objects * * The expected number of objects per bucket is 1, but this allows for an * arbitrary number of collisions. */ struct tbl_bucket { struct rcu_head rcu; unsigned int n_objs; struct tbl_node *objs[]; }; static inline int bucket_size(int n_objs) { return sizeof(struct tbl_bucket) + sizeof(struct tbl_node *) * n_objs; } static struct tbl_bucket *bucket_alloc(int n_objs) { return kmalloc(bucket_size(n_objs), GFP_KERNEL); } static void free_buckets(struct tbl_bucket ***l1, unsigned int n_buckets, void (*free_obj)(struct tbl_node *)) { unsigned int i; for (i = 0; i < n_buckets >> TBL_L1_BITS; i++) { struct tbl_bucket **l2 = l1[i]; unsigned int j; for (j = 0; j < TBL_L1_SIZE; j++) { struct tbl_bucket *bucket = l2[j]; if (!bucket) continue; if (free_obj) { unsigned int k; for (k = 0; k < bucket->n_objs; k++) free_obj(bucket->objs[k]); } kfree(bucket); } free_page((unsigned long)l2); } kfree(l1); } static struct tbl_bucket ***alloc_buckets(unsigned int n_buckets) { struct tbl_bucket ***l1; unsigned int i; l1 = kmalloc((n_buckets >> TBL_L1_BITS) * sizeof(struct tbl_bucket **), GFP_KERNEL); if (!l1) return NULL; for (i = 0; i < n_buckets >> TBL_L1_BITS; i++) { l1[i] = (struct tbl_bucket **)get_zeroed_page(GFP_KERNEL); if (!l1[i]) { free_buckets(l1, i << TBL_L1_BITS, 0); return NULL; } } return l1; } /** * tbl_create - create and return a new hash table * @n_buckets: number of buckets in the new table * * Creates and returns a new hash table, or %NULL if memory cannot be * allocated. @n_buckets must be a power of 2 in the range %TBL_L1_SIZE to * %TBL_MAX_BUCKETS. */ struct tbl *tbl_create(unsigned int n_buckets) { struct tbl *table; if (!n_buckets) n_buckets = TBL_L1_SIZE; table = kzalloc(sizeof *table, GFP_KERNEL); if (!table) goto err; table->n_buckets = n_buckets; table->buckets = alloc_buckets(n_buckets); if (!table->buckets) goto err_free_table; return table; err_free_table: kfree(table); err: return NULL; } /** * tbl_destroy - destroy hash table and optionally the objects it contains * @table: table to destroy * @destructor: function to be called on objects at destruction time * * If a destructor is null, then the buckets in @table are destroyed * but not the objects within those buckets. This behavior is useful when a * table is being replaced by a larger or smaller one without destroying the * objects. * * If a destructor is not null, then it is called on the objects in @table * before destroying the buckets. */ void tbl_destroy(struct tbl *table, void (*destructor)(struct tbl_node *)) { if (!table) return; free_buckets(table->buckets, table->n_buckets, destructor); kfree(table); } static void destroy_table_rcu(struct rcu_head *rcu) { struct tbl *table = container_of(rcu, struct tbl, rcu); tbl_destroy(table, table->obj_destructor); } /** * tbl_deferred_destroy - destroy table after a RCU grace period * @table: table to destroy * @destructor: function to be called on objects at destruction time * * Calls tbl_destroy() on @table after an RCU grace period. If @destructor is * not null it is called on every element before the table is destroyed. */ void tbl_deferred_destroy(struct tbl *table, void (*destructor)(struct tbl_node *)) { if (!table) return; table->obj_destructor = destructor; call_rcu(&table->rcu, destroy_table_rcu); } static struct tbl_bucket **find_bucket(struct tbl *table, u32 hash) { unsigned int l1 = (hash & (table->n_buckets - 1)) >> TBL_L1_SHIFT; unsigned int l2 = hash & ((1 << TBL_L2_BITS) - 1); return &table->buckets[l1][l2]; } static int search_bucket(const struct tbl_bucket *bucket, void *target, u32 hash, int (*cmp)(const struct tbl_node *, void *)) { int i; for (i = 0; i < bucket->n_objs; i++) { struct tbl_node *obj = rcu_dereference(bucket->objs[i]); if (obj->hash == hash && likely(cmp(obj, target))) return i; } return -1; } /** * tbl_lookup - searches hash table for a matching object * @table: hash table to search * @target: identifier for the object that is being searched for, will be * provided as an argument to @cmp when making comparisions * @hash: hash of @target * @cmp: comparision function to match objects with the given hash, returns * nonzero if the objects match, zero otherwise * * Searches @table for an object identified by @target. Returns the tbl_node * contained in the object if successful, otherwise %NULL. */ struct tbl_node *tbl_lookup(struct tbl *table, void *target, u32 hash, int (*cmp)(const struct tbl_node *, void *)) { struct tbl_bucket **bucketp = find_bucket(table, hash); struct tbl_bucket *bucket = rcu_dereference(*bucketp); int index; if (!bucket) return NULL; index = search_bucket(bucket, target, hash, cmp); if (index < 0) return NULL; return bucket->objs[index]; } /** * tbl_foreach - iterate through hash table * @table: table to iterate * @callback: function to call for each entry * @aux: Extra data to pass to @callback * * Iterates through all of the objects in @table in hash order, passing each of * them in turn to @callback. If @callback returns nonzero, this terminates * the iteration and tbl_foreach() returns the same value. Returns 0 if * @callback never returns nonzero. * * This function does not try to intelligently handle the case where @callback * adds or removes flows in @table. */ int tbl_foreach(struct tbl *table, int (*callback)(struct tbl_node *, void *aux), void *aux) { unsigned int i, j, k; for (i = 0; i < table->n_buckets >> TBL_L1_BITS; i++) { struct tbl_bucket **l2 = table->buckets[i]; for (j = 0; j < TBL_L1_SIZE; j++) { struct tbl_bucket *bucket = rcu_dereference(l2[j]); if (!bucket) continue; for (k = 0; k < bucket->n_objs; k++) { int error = (*callback)(bucket->objs[k], aux); if (error) return error; } } } return 0; } static int insert_table_flow(struct tbl_node *node, void *new_table_) { struct tbl *new_table = new_table_; return tbl_insert(new_table, node, node->hash); } /** * tbl_expand - create a hash table with more buckets * @table: table to expand * * Creates a new table containing the same objects as @table but with twice * as many buckets. Returns 0 if successful, otherwise a negative error. The * caller should free @table upon success (probably using * tbl_deferred_destroy()). */ struct tbl *tbl_expand(struct tbl *table) { int err; int n_buckets = table->n_buckets * 2; struct tbl *new_table; if (n_buckets >= TBL_MAX_BUCKETS) { err = -ENOSPC; goto error; } err = -ENOMEM; new_table = tbl_create(n_buckets); if (!new_table) goto error; if (tbl_foreach(table, insert_table_flow, new_table)) goto error_free_new_table; return new_table; error_free_new_table: tbl_destroy(new_table, NULL); error: return ERR_PTR(err); } /** * tbl_n_buckets - returns the number of buckets * @table: table to examine * * Returns the number of buckets currently allocated in @table, useful when * deciding whether to expand. */ int tbl_n_buckets(struct tbl *table) { return table->n_buckets; } static void free_bucket_rcu(struct rcu_head *rcu) { struct tbl_bucket *bucket = container_of(rcu, struct tbl_bucket, rcu); kfree(bucket); } /** * tbl_insert - insert object into table * @table: table in which to insert object * @target: tbl_node contained in object to insert * @hash: hash of object to insert * * The caller must ensure that no object considered to be identical to @target * already exists in @table. Returns 0 or a negative error (currently just * -ENOMEM). */ int tbl_insert(struct tbl *table, struct tbl_node *target, u32 hash) { struct tbl_bucket **oldp = find_bucket(table, hash); struct tbl_bucket *old = *rcu_dereference(oldp); unsigned int n = old ? old->n_objs : 0; struct tbl_bucket *new = bucket_alloc(n + 1); if (!new) return -ENOMEM; target->hash = hash; new->n_objs = n + 1; if (old) memcpy(new->objs, old->objs, n * sizeof(struct tbl_node *)); new->objs[n] = target; rcu_assign_pointer(*oldp, new); if (old) call_rcu(&old->rcu, free_bucket_rcu); table->count++; return 0; } /** * tbl_remove - remove object from table * @table: table from which to remove object * @target: tbl_node inside of object to remove * * The caller must ensure that @target itself is in @table. (It is not * good enough for @table to contain a different object considered identical * @target.) * * Returns 0 or a negative error (currently just -ENOMEM). Yes, it *is* * possible for object deletion to fail due to lack of memory. */ int tbl_remove(struct tbl *table, struct tbl_node *target) { struct tbl_bucket **oldp = find_bucket(table, target->hash); struct tbl_bucket *old = *rcu_dereference(oldp); unsigned int n = old->n_objs; struct tbl_bucket *new; if (n > 1) { unsigned int i; new = bucket_alloc(n - 1); if (!new) return -ENOMEM; new->n_objs = 0; for (i = 0; i < n; i++) { struct tbl_node *obj = old->objs[i]; if (obj != target) new->objs[new->n_objs++] = obj; } WARN_ON_ONCE(new->n_objs != n - 1); } else { new = NULL; } rcu_assign_pointer(*oldp, new); call_rcu(&old->rcu, free_bucket_rcu); table->count--; return 0; } /** * tbl_count - retrieves the number of stored objects * @table: table to count * * Returns the number of objects that have been inserted into the hash table. */ unsigned int tbl_count(struct tbl *table) { return table->count; }