/* * Copyright (c) 2008, 2009, 2011 Nicira Networks. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "signals.h" #include #include #include #include #include #include "poll-loop.h" #include "socket-util.h" #include "type-props.h" #include "util.h" #include "vlog.h" VLOG_DEFINE_THIS_MODULE(signals); #if defined(_NSIG) #define N_SIGNALS _NSIG #elif defined(NSIG) #define N_SIGNALS NSIG #else /* We could try harder to get the maximum signal number, but in practice we * only care about SIGHUP, which is normally signal 1 anyway. */ #define N_SIGNALS 32 #endif struct signal { int signr; }; static volatile sig_atomic_t signaled[N_SIGNALS]; static int fds[2]; static void signal_handler(int signr); /* Initializes the signals subsystem (if it is not already initialized). Calls * exit() if initialization fails. * * Calling this function is optional; it will be called automatically by * signal_start() if necessary. Calling it explicitly allows the client to * prevent the process from exiting at an unexpected time. */ void signal_init(void) { static bool inited; if (!inited) { inited = true; xpipe(fds); set_nonblocking(fds[0]); set_nonblocking(fds[1]); } } /* Sets up a handler for 'signr' and returns a structure that represents it. * * Only one handler for a given signal may be registered at a time. */ struct signal * signal_register(int signr) { struct sigaction sa; struct signal *s; signal_init(); /* Set up signal handler. */ assert(signr >= 1 && signr < N_SIGNALS); memset(&sa, 0, sizeof sa); sa.sa_handler = signal_handler; sigemptyset(&sa.sa_mask); sa.sa_flags = SA_RESTART; xsigaction(signr, &sa, NULL); /* Return structure. */ s = xmalloc(sizeof *s); s->signr = signr; return s; } /* Returns true if signal 's' has been received since the last call to this * function with argument 's'. */ bool signal_poll(struct signal *s) { char buf[_POSIX_PIPE_BUF]; ignore(read(fds[0], buf, sizeof buf)); if (signaled[s->signr]) { signaled[s->signr] = 0; return true; } return false; } /* Causes the next call to poll_block() to wake up when signal_poll(s) would * return true. */ void signal_wait(struct signal *s) { if (signaled[s->signr]) { poll_immediate_wake(); } else { poll_fd_wait(fds[0], POLLIN); } } static void signal_handler(int signr) { if (signr >= 1 && signr < N_SIGNALS) { ignore(write(fds[1], "", 1)); signaled[signr] = true; } } /* Returns the name of signal 'signum' as a string. The string may be in a * static buffer that is reused from one call to the next. * * The string is probably a (possibly multi-word) description of the signal * (e.g. "Hangup") instead of just the stringified version of the macro * (e.g. "SIGHUP"). */ const char * signal_name(int signum) { const char *name = NULL; #ifdef HAVE_STRSIGNAL name = strsignal(signum); #endif if (!name) { static char buffer[7 + INT_STRLEN(int) + 1]; sprintf(buffer, "signal %d", signum); name = buffer; } return name; } void xsigaction(int signum, const struct sigaction *new, struct sigaction *old) { if (sigaction(signum, new, old)) { VLOG_FATAL("sigaction(%s) failed (%s)", signal_name(signum), strerror(errno)); } } void xsigprocmask(int how, const sigset_t *new, sigset_t *old) { if (sigprocmask(how, new, old)) { VLOG_FATAL("sigprocmask failed (%s)", strerror(errno)); } }