# Copyright (c) 2010, 2011, 2012 Nicira, Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at: # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import os import ovs.vlog import ovs.util # Values returned by Reconnect.run() CONNECT = 'connect' DISCONNECT = 'disconnect' PROBE = 'probe' EOF = ovs.util.EOF vlog = ovs.vlog.Vlog("reconnect") class Reconnect(object): """A finite-state machine for connecting and reconnecting to a network resource with exponential backoff. It also provides optional support for detecting a connection on which the peer is no longer responding. The library does not implement anything networking related, only an FSM for networking code to use. Many Reconnect methods take a "now" argument. This makes testing easier since there is no hidden state. When not testing, just pass the return value of ovs.time.msec(). (Perhaps this design should be revisited later.)""" class Void(object): name = "VOID" is_connected = False @staticmethod def deadline(fsm): return None @staticmethod def run(fsm, now): return None class Listening(object): name = "LISTENING" is_connected = False @staticmethod def deadline(fsm): return None @staticmethod def run(fsm, now): return None class Backoff(object): name = "BACKOFF" is_connected = False @staticmethod def deadline(fsm): return fsm.state_entered + fsm.backoff @staticmethod def run(fsm, now): return CONNECT class ConnectInProgress(object): name = "CONNECTING" is_connected = False @staticmethod def deadline(fsm): return fsm.state_entered + max(1000, fsm.backoff) @staticmethod def run(fsm, now): return DISCONNECT class Active(object): name = "ACTIVE" is_connected = True @staticmethod def deadline(fsm): if fsm.probe_interval: base = max(fsm.last_activity, fsm.state_entered) return base + fsm.probe_interval return None @staticmethod def run(fsm, now): vlog.dbg("%s: idle %d ms, sending inactivity probe" % (fsm.name, now - max(fsm.last_activity, fsm.state_entered))) fsm._transition(now, Reconnect.Idle) return PROBE class Idle(object): name = "IDLE" is_connected = True @staticmethod def deadline(fsm): if fsm.probe_interval: return fsm.state_entered + fsm.probe_interval return None @staticmethod def run(fsm, now): vlog.err("%s: no response to inactivity probe after %.3g " "seconds, disconnecting" % (fsm.name, (now - fsm.state_entered) / 1000.0)) return DISCONNECT class Reconnect(object): name = "RECONNECT" is_connected = False @staticmethod def deadline(fsm): return fsm.state_entered @staticmethod def run(fsm, now): return DISCONNECT def __init__(self, now): """Creates and returns a new reconnect FSM with default settings. The FSM is initially disabled. The caller will likely want to call self.enable() and self.set_name() on the returned object.""" self.name = "void" self.min_backoff = 1000 self.max_backoff = 8000 self.probe_interval = 5000 self.passive = False self.info_level = vlog.info self.state = Reconnect.Void self.state_entered = now self.backoff = 0 self.last_activity = now self.last_connected = None self.last_disconnected = None self.max_tries = None self.creation_time = now self.n_attempted_connections = 0 self.n_successful_connections = 0 self.total_connected_duration = 0 self.seqno = 0 def set_quiet(self, quiet): """If 'quiet' is true, this object will log informational messages at debug level, by default keeping them out of log files. This is appropriate if the connection is one that is expected to be short-lived, so that the log messages are merely distracting. If 'quiet' is false, this object logs informational messages at info level. This is the default. This setting has no effect on the log level of debugging, warning, or error messages.""" if quiet: self.info_level = vlog.dbg else: self.info_level = vlog.info def get_name(self): return self.name def set_name(self, name): """Sets this object's name to 'name'. If 'name' is None, then "void" is used instead. The name is used in log messages.""" if name is None: self.name = "void" else: self.name = name def get_min_backoff(self): """Return the minimum number of milliseconds to back off between consecutive connection attempts. The default is 1000 ms.""" return self.min_backoff def get_max_backoff(self): """Return the maximum number of milliseconds to back off between consecutive connection attempts. The default is 8000 ms.""" return self.max_backoff def get_probe_interval(self): """Returns the "probe interval" in milliseconds. If this is zero, it disables the connection keepalive feature. If it is nonzero, then if the interval passes while the FSM is connected and without self.activity() being called, self.run() returns ovs.reconnect.PROBE. If the interval passes again without self.activity() being called, self.run() returns ovs.reconnect.DISCONNECT.""" return self.probe_interval def set_max_tries(self, max_tries): """Limits the maximum number of times that this object will ask the client to try to reconnect to 'max_tries'. None (the default) means an unlimited number of tries. After the number of tries has expired, the FSM will disable itself instead of backing off and retrying.""" self.max_tries = max_tries def get_max_tries(self): """Returns the current remaining number of connection attempts, None if the number is unlimited.""" return self.max_tries def set_backoff(self, min_backoff, max_backoff): """Configures the backoff parameters for this FSM. 'min_backoff' is the minimum number of milliseconds, and 'max_backoff' is the maximum, between connection attempts. 'min_backoff' must be at least 1000, and 'max_backoff' must be greater than or equal to 'min_backoff'.""" self.min_backoff = max(min_backoff, 1000) if self.max_backoff: self.max_backoff = max(max_backoff, 1000) else: self.max_backoff = 8000 if self.min_backoff > self.max_backoff: self.max_backoff = self.min_backoff if (self.state == Reconnect.Backoff and self.backoff > self.max_backoff): self.backoff = self.max_backoff def set_probe_interval(self, probe_interval): """Sets the "probe interval" to 'probe_interval', in milliseconds. If this is zero, it disables the connection keepalive feature. If it is nonzero, then if the interval passes while this FSM is connected and without self.activity() being called, self.run() returns ovs.reconnect.PROBE. If the interval passes again without self.activity() being called, self.run() returns ovs.reconnect.DISCONNECT. If 'probe_interval' is nonzero, then it will be forced to a value of at least 1000 ms.""" if probe_interval: self.probe_interval = max(1000, probe_interval) else: self.probe_interval = 0 def is_passive(self): """Returns true if 'fsm' is in passive mode, false if 'fsm' is in active mode (the default).""" return self.passive def set_passive(self, passive, now): """Configures this FSM for active or passive mode. In active mode (the default), the FSM is attempting to connect to a remote host. In passive mode, the FSM is listening for connections from a remote host.""" if self.passive != passive: self.passive = passive if ((passive and self.state in (Reconnect.ConnectInProgress, Reconnect.Reconnect)) or (not passive and self.state == Reconnect.Listening and self.__may_retry())): self._transition(now, Reconnect.Backoff) self.backoff = 0 def is_enabled(self): """Returns true if this FSM has been enabled with self.enable(). Calling another function that indicates a change in connection state, such as self.disconnected() or self.force_reconnect(), will also enable a reconnect FSM.""" return self.state != Reconnect.Void def enable(self, now): """If this FSM is disabled (the default for newly created FSMs), enables it, so that the next call to reconnect_run() for 'fsm' will return ovs.reconnect.CONNECT. If this FSM is not disabled, this function has no effect.""" if self.state == Reconnect.Void and self.__may_retry(): self._transition(now, Reconnect.Backoff) self.backoff = 0 def disable(self, now): """Disables this FSM. Until 'fsm' is enabled again, self.run() will always return 0.""" if self.state != Reconnect.Void: self._transition(now, Reconnect.Void) def force_reconnect(self, now): """If this FSM is enabled and currently connected (or attempting to connect), forces self.run() to return ovs.reconnect.DISCONNECT the next time it is called, which should cause the client to drop the connection (or attempt), back off, and then reconnect.""" if self.state in (Reconnect.ConnectInProgress, Reconnect.Active, Reconnect.Idle): self._transition(now, Reconnect.Reconnect) def disconnected(self, now, error): """Tell this FSM that the connection dropped or that a connection attempt failed. 'error' specifies the reason: a positive value represents an errno value, EOF indicates that the connection was closed by the peer (e.g. read() returned 0), and 0 indicates no specific error. The FSM will back off, then reconnect.""" if self.state not in (Reconnect.Backoff, Reconnect.Void): # Report what happened if self.state in (Reconnect.Active, Reconnect.Idle): if error > 0: vlog.warn("%s: connection dropped (%s)" % (self.name, os.strerror(error))) elif error == EOF: self.info_level("%s: connection closed by peer" % self.name) else: self.info_level("%s: connection dropped" % self.name) elif self.state == Reconnect.Listening: if error > 0: vlog.warn("%s: error listening for connections (%s)" % (self.name, os.strerror(error))) else: self.info_level("%s: error listening for connections" % self.name) else: if self.passive: type_ = "listen" else: type_ = "connection" if error > 0: vlog.warn("%s: %s attempt failed (%s)" % (self.name, type_, os.strerror(error))) else: self.info_level("%s: %s attempt timed out" % (self.name, type_)) if (self.state in (Reconnect.Active, Reconnect.Idle)): self.last_disconnected = now # Back off if (self.state in (Reconnect.Active, Reconnect.Idle) and (self.last_activity - self.last_connected >= self.backoff or self.passive)): if self.passive: self.backoff = 0 else: self.backoff = self.min_backoff else: if self.backoff < self.min_backoff: self.backoff = self.min_backoff elif self.backoff >= self.max_backoff / 2: self.backoff = self.max_backoff else: self.backoff *= 2 if self.passive: self.info_level("%s: waiting %.3g seconds before trying " "to listen again" % (self.name, self.backoff / 1000.0)) else: self.info_level("%s: waiting %.3g seconds before reconnect" % (self.name, self.backoff / 1000.0)) if self.__may_retry(): self._transition(now, Reconnect.Backoff) else: self._transition(now, Reconnect.Void) def connecting(self, now): """Tell this FSM that a connection or listening attempt is in progress. The FSM will start a timer, after which the connection or listening attempt will be aborted (by returning ovs.reconnect.DISCONNECT from self.run()).""" if self.state != Reconnect.ConnectInProgress: if self.passive: self.info_level("%s: listening..." % self.name) else: self.info_level("%s: connecting..." % self.name) self._transition(now, Reconnect.ConnectInProgress) def listening(self, now): """Tell this FSM that the client is listening for connection attempts. This state last indefinitely until the client reports some change. The natural progression from this state is for the client to report that a connection has been accepted or is in progress of being accepted, by calling self.connecting() or self.connected(). The client may also report that listening failed (e.g. accept() returned an unexpected error such as ENOMEM) by calling self.listen_error(), in which case the FSM will back off and eventually return ovs.reconnect.CONNECT from self.run() to tell the client to try listening again.""" if self.state != Reconnect.Listening: self.info_level("%s: listening..." % self.name) self._transition(now, Reconnect.Listening) def listen_error(self, now, error): """Tell this FSM that the client's attempt to accept a connection failed (e.g. accept() returned an unexpected error such as ENOMEM). If the FSM is currently listening (self.listening() was called), it will back off and eventually return ovs.reconnect.CONNECT from self.run() to tell the client to try listening again. If there is an active connection, this will be delayed until that connection drops.""" if self.state == Reconnect.Listening: self.disconnected(now, error) def connected(self, now): """Tell this FSM that the connection was successful. The FSM will start the probe interval timer, which is reset by self.activity(). If the timer expires, a probe will be sent (by returning ovs.reconnect.PROBE from self.run(). If the timer expires again without being reset, the connection will be aborted (by returning ovs.reconnect.DISCONNECT from self.run().""" if not self.state.is_connected: self.connecting(now) self.info_level("%s: connected" % self.name) self._transition(now, Reconnect.Active) self.last_connected = now def connect_failed(self, now, error): """Tell this FSM that the connection attempt failed. The FSM will back off and attempt to reconnect.""" self.connecting(now) self.disconnected(now, error) def activity(self, now): """Tell this FSM that some activity occurred on the connection. This resets the probe interval timer, so that the connection is known not to be idle.""" if self.state != Reconnect.Active: self._transition(now, Reconnect.Active) self.last_activity = now def _transition(self, now, state): if self.state == Reconnect.ConnectInProgress: self.n_attempted_connections += 1 if state == Reconnect.Active: self.n_successful_connections += 1 connected_before = self.state.is_connected connected_now = state.is_connected if connected_before != connected_now: if connected_before: self.total_connected_duration += now - self.last_connected self.seqno += 1 vlog.dbg("%s: entering %s" % (self.name, state.name)) self.state = state self.state_entered = now def run(self, now): """Assesses whether any action should be taken on this FSM. The return value is one of: - None: The client need not take any action. - Active client, ovs.reconnect.CONNECT: The client should start a connection attempt and indicate this by calling self.connecting(). If the connection attempt has definitely succeeded, it should call self.connected(). If the connection attempt has definitely failed, it should call self.connect_failed(). The FSM is smart enough to back off correctly after successful connections that quickly abort, so it is OK to call self.connected() after a low-level successful connection (e.g. connect()) even if the connection might soon abort due to a failure at a high-level (e.g. SSL negotiation failure). - Passive client, ovs.reconnect.CONNECT: The client should try to listen for a connection, if it is not already listening. It should call self.listening() if successful, otherwise self.connecting() or reconnected_connect_failed() if the attempt is in progress or definitely failed, respectively. A listening passive client should constantly attempt to accept a new connection and report an accepted connection with self.connected(). - ovs.reconnect.DISCONNECT: The client should abort the current connection or connection attempt or listen attempt and call self.disconnected() or self.connect_failed() to indicate it. - ovs.reconnect.PROBE: The client should send some kind of request to the peer that will elicit a response, to ensure that the connection is indeed in working order. (This will only be returned if the "probe interval" is nonzero--see self.set_probe_interval()).""" deadline = self.state.deadline(self) if deadline is not None and now >= deadline: return self.state.run(self, now) else: return None def wait(self, poller, now): """Causes the next call to poller.block() to wake up when self.run() should be called.""" timeout = self.timeout(now) if timeout >= 0: poller.timer_wait(timeout) def timeout(self, now): """Returns the number of milliseconds after which self.run() should be called if nothing else notable happens in the meantime, or None if this is currently unnecessary.""" deadline = self.state.deadline(self) if deadline is not None: remaining = deadline - now return max(0, remaining) else: return None def is_connected(self): """Returns True if this FSM is currently believed to be connected, that is, if self.connected() was called more recently than any call to self.connect_failed() or self.disconnected() or self.disable(), and False otherwise.""" return self.state.is_connected def get_last_connect_elapsed(self, now): """Returns the number of milliseconds since 'fsm' was last connected to its peer. Returns None if never connected.""" if self.last_connected: return now - self.last_connected else: return None def get_last_disconnect_elapsed(self, now): """Returns the number of milliseconds since 'fsm' was last disconnected from its peer. Returns None if never disconnected.""" if self.last_disconnected: return now - self.last_disconnected else: return None def get_stats(self, now): class Stats(object): pass stats = Stats() stats.creation_time = self.creation_time stats.last_connected = self.last_connected stats.last_disconnected = self.last_disconnected stats.last_activity = self.last_activity stats.backoff = self.backoff stats.seqno = self.seqno stats.is_connected = self.is_connected() stats.msec_since_connect = self.get_last_connect_elapsed(now) stats.msec_since_disconnect = self.get_last_disconnect_elapsed(now) stats.total_connected_duration = self.total_connected_duration if self.is_connected(): stats.total_connected_duration += ( self.get_last_connect_elapsed(now)) stats.n_attempted_connections = self.n_attempted_connections stats.n_successful_connections = self.n_successful_connections stats.state = self.state.name stats.state_elapsed = now - self.state_entered return stats def __may_retry(self): if self.max_tries is None: return True elif self.max_tries > 0: self.max_tries -= 1 return True else: return False