#include <asm/bitops.h>
#include <asm/uaccess.h>
-int bitmap_empty(const unsigned long *bitmap, int bits)
+/*
+ * bitmaps provide an array of bits, implemented using an an
+ * array of unsigned longs. The number of valid bits in a
+ * given bitmap does _not_ need to be an exact multiple of
+ * BITS_PER_LONG.
+ *
+ * The possible unused bits in the last, partially used word
+ * of a bitmap are 'don't care'. The implementation makes
+ * no particular effort to keep them zero. It ensures that
+ * their value will not affect the results of any operation.
+ * The bitmap operations that return Boolean (bitmap_empty,
+ * for example) or scalar (bitmap_weight, for example) results
+ * carefully filter out these unused bits from impacting their
+ * results.
+ *
+ * These operations actually hold to a slightly stronger rule:
+ * if you don't input any bitmaps to these ops that have some
+ * unused bits set, then they won't output any set unused bits
+ * in output bitmaps.
+ *
+ * The byte ordering of bitmaps is more natural on little
+ * endian architectures. See the big-endian headers
+ * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
+ * for the best explanations of this ordering.
+ */
+
+int __bitmap_empty(const unsigned long *bitmap, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
return 0;
if (bits % BITS_PER_LONG)
- if (bitmap[k] & ((1UL << (bits % BITS_PER_LONG)) - 1))
+ if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
return 0;
return 1;
}
-EXPORT_SYMBOL(bitmap_empty);
+EXPORT_SYMBOL(__bitmap_empty);
-int bitmap_full(const unsigned long *bitmap, int bits)
+int __bitmap_full(const unsigned long *bitmap, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
return 0;
if (bits % BITS_PER_LONG)
- if (~bitmap[k] & ((1UL << (bits % BITS_PER_LONG)) - 1))
+ if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
return 0;
return 1;
}
-EXPORT_SYMBOL(bitmap_full);
+EXPORT_SYMBOL(__bitmap_full);
-int bitmap_equal(const unsigned long *bitmap1,
- unsigned long *bitmap2, int bits)
+int __bitmap_equal(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
return 0;
if (bits % BITS_PER_LONG)
- if ((bitmap1[k] ^ bitmap2[k]) &
- ((1UL << (bits % BITS_PER_LONG)) - 1))
+ if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
return 0;
return 1;
}
-EXPORT_SYMBOL(bitmap_equal);
+EXPORT_SYMBOL(__bitmap_equal);
-void bitmap_complement(unsigned long *bitmap, int bits)
+void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ int k, lim = bits/BITS_PER_LONG;
+ for (k = 0; k < lim; ++k)
+ dst[k] = ~src[k];
- for (k = 0; k < nr; ++k)
- bitmap[k] = ~bitmap[k];
+ if (bits % BITS_PER_LONG)
+ dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
}
-EXPORT_SYMBOL(bitmap_complement);
+EXPORT_SYMBOL(__bitmap_complement);
/*
- * bitmap_shift_right - logical right shift of the bits in a bitmap
+ * __bitmap_shift_right - logical right shift of the bits in a bitmap
* @dst - destination bitmap
* @src - source bitmap
* @nbits - shift by this many bits
* direction. Zeros are fed into the vacated MS positions and the
* LS bits shifted off the bottom are lost.
*/
-void bitmap_shift_right(unsigned long *dst,
+void __bitmap_shift_right(unsigned long *dst,
const unsigned long *src, int shift, int bits)
{
int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
if (off)
memset(&dst[lim - off], 0, off*sizeof(unsigned long));
}
-EXPORT_SYMBOL(bitmap_shift_right);
+EXPORT_SYMBOL(__bitmap_shift_right);
+
/*
- * bitmap_shift_left - logical left shift of the bits in a bitmap
+ * __bitmap_shift_left - logical left shift of the bits in a bitmap
* @dst - destination bitmap
* @src - source bitmap
* @nbits - shift by this many bits
* direction. Zeros are fed into the vacated LS bit positions
* and those MS bits shifted off the top are lost.
*/
-void bitmap_shift_left(unsigned long *dst,
+
+void __bitmap_shift_left(unsigned long *dst,
const unsigned long *src, int shift, int bits)
{
int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
if (off)
memset(dst, 0, off*sizeof(unsigned long));
}
-EXPORT_SYMBOL(bitmap_shift_left);
+EXPORT_SYMBOL(__bitmap_shift_left);
-void bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] & bitmap2[k];
}
-EXPORT_SYMBOL(bitmap_and);
+EXPORT_SYMBOL(__bitmap_and);
-void bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
+void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] | bitmap2[k];
}
-EXPORT_SYMBOL(bitmap_or);
+EXPORT_SYMBOL(__bitmap_or);
+
+void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k;
+ int nr = BITS_TO_LONGS(bits);
+
+ for (k = 0; k < nr; k++)
+ dst[k] = bitmap1[k] ^ bitmap2[k];
+}
+EXPORT_SYMBOL(__bitmap_xor);
+
+void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k;
+ int nr = BITS_TO_LONGS(bits);
+
+ for (k = 0; k < nr; k++)
+ dst[k] = bitmap1[k] & ~bitmap2[k];
+}
+EXPORT_SYMBOL(__bitmap_andnot);
+
+int __bitmap_intersects(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k, lim = bits/BITS_PER_LONG;
+ for (k = 0; k < lim; ++k)
+ if (bitmap1[k] & bitmap2[k])
+ return 1;
+
+ if (bits % BITS_PER_LONG)
+ if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
+ return 1;
+ return 0;
+}
+EXPORT_SYMBOL(__bitmap_intersects);
+
+int __bitmap_subset(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k, lim = bits/BITS_PER_LONG;
+ for (k = 0; k < lim; ++k)
+ if (bitmap1[k] & ~bitmap2[k])
+ return 0;
+
+ if (bits % BITS_PER_LONG)
+ if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
+ return 0;
+ return 1;
+}
+EXPORT_SYMBOL(__bitmap_subset);
#if BITS_PER_LONG == 32
-int bitmap_weight(const unsigned long *bitmap, int bits)
+int __bitmap_weight(const unsigned long *bitmap, int bits)
{
int k, w = 0, lim = bits/BITS_PER_LONG;
w += hweight32(bitmap[k]);
if (bits % BITS_PER_LONG)
- w += hweight32(bitmap[k] &
- ((1UL << (bits % BITS_PER_LONG)) - 1));
+ w += hweight32(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
return w;
}
#else
-int bitmap_weight(const unsigned long *bitmap, int bits)
+int __bitmap_weight(const unsigned long *bitmap, int bits)
{
int k, w = 0, lim = bits/BITS_PER_LONG;
w += hweight64(bitmap[k]);
if (bits % BITS_PER_LONG)
- w += hweight64(bitmap[k] &
- ((1UL << (bits % BITS_PER_LONG)) - 1));
+ w += hweight64(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
return w;
}
#endif
-EXPORT_SYMBOL(bitmap_weight);
+EXPORT_SYMBOL(__bitmap_weight);
/*
* Bitmap printing & parsing functions: first version by Bill Irwin,
if (nchunks == 0 && chunk == 0)
continue;
- bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
+ __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
*maskp |= chunk;
nchunks++;
nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;