-;**************************** CHRIS ***********************************
-
-;************************************************************************
-;* *
-;* Name: rdr_shift_in_U *
-;* *
-;* Description: *
-;* This routine shifts data in from the RDR in arg0 and returns *
-;* the result in ret0. If the RDR is <= 64 bits in length, it *
-;* is shifted shifted backup immediately. This is to compensate *
-;* for RDR10 which has bits that preclude PDC stack operations *
-;* when they are in the wrong state. *
-;* *
-;* Arguments: *
-;* arg0 : rdr to be read *
-;* arg1 : bit length of rdr *
-;* *
-;* Returns: *
-;* ret0 = next 64 bits of rdr data from staging register *
-;* *
-;* Register usage: *
-;* arg0 : rdr to be read *
-;* arg1 : bit length of rdr *
-;* %r24 - original DR2 value *
-;* %r23 - DR2 | DR2_SLOW_RET *
-;* %r1 - scratch *
-;* *
-;************************************************************************
+;***********************************************************************
+;*
+;* Name: rdr_shift_in_U
+;*
+;* Description:
+;* This routine shifts data in from the RDR in arg0 and returns
+;* the result in ret0. If the RDR is <= 64 bits in length, it
+;* is shifted shifted backup immediately. This is to compensate
+;* for RDR10 which has bits that preclude PDC stack operations
+;* when they are in the wrong state.
+;*
+;* Arguments:
+;* arg0 : rdr to be read
+;* arg1 : bit length of rdr
+;*
+;* Returns:
+;* ret0 = next 64 bits of rdr data from staging register
+;*
+;* Register usage:
+;* arg0 : rdr to be read
+;* arg1 : bit length of rdr
+;* %r24 - original DR2 value
+;* %r23 - DR2 | DR2_SLOW_RET
+;* %r1 - scratch
+;*
+;***********************************************************************