+ /*
+ * Clear the ESID first so the entry is not valid while we are
+ * updating it.
+ */
+ get_slb_shadow()->save_area[entry].esid = 0;
+ barrier();
+ get_slb_shadow()->save_area[entry].vsid = vsid;
+ barrier();
+ get_slb_shadow()->save_area[entry].esid = esid;
+
+}
+
+static inline void create_shadowed_slbe(unsigned long ea, unsigned long flags,
+ unsigned long entry)
+{
+ /*
+ * Updating the shadow buffer before writing the SLB ensures
+ * we don't get a stale entry here if we get preempted by PHYP
+ * between these two statements.
+ */
+ slb_shadow_update(mk_esid_data(ea, entry), mk_vsid_data(ea, flags),
+ entry);
+