- host = NULL;
- if (found < IIC_NODE_COUNT) {
- host = irq_alloc_host(IRQ_HOST_MAP_LINEAR,
- IIC_SOURCE_COUNT,
- &iic_host_ops,
- IIC_IRQ_INVALID);
- iic_hosts[found] = host;
- BUG_ON(iic_hosts[found] == NULL);
- iic_hosts[found]->host_data = of_node_get(dn);
- found++;
- }
- init_one_iic(np[0], r0.start, host);
- init_one_iic(np[1], r1.start, host);
+ found++;
+ init_one_iic(np[0], r0.start, dn);
+ init_one_iic(np[1], r1.start, dn);
+
+ /* Setup cascade for IO exceptions. XXX cleanup tricks to get
+ * node vs CPU etc...
+ * Note that we configure the IIC_IRR here with a hard coded
+ * priority of 1. We might want to improve that later.
+ */
+ node = np[0] >> 1;
+ node_iic = cbe_get_cpu_iic_regs(np[0]);
+ cascade = node << IIC_IRQ_NODE_SHIFT;
+ cascade |= 1 << IIC_IRQ_CLASS_SHIFT;
+ cascade |= IIC_UNIT_IIC;
+ cascade = irq_create_mapping(iic_host, cascade);
+ if (cascade == NO_IRQ)
+ continue;
+ /*
+ * irq_data is a generic pointer that gets passed back
+ * to us later, so the forced cast is fine.
+ */
+ set_irq_data(cascade, (void __force *)node_iic);
+ set_irq_chained_handler(cascade , iic_ioexc_cascade);
+ out_be64(&node_iic->iic_ir,
+ (1 << 12) /* priority */ |
+ (node << 4) /* dest node */ |
+ IIC_UNIT_THREAD_0 /* route them to thread 0 */);
+ /* Flush pending (make sure it triggers if there is
+ * anything pending
+ */
+ out_be64(&node_iic->iic_is, 0xfffffffffffffffful);