+ dev_priv->fb_location = ( RADEON_READ( RADEON_MC_FB_LOCATION )
+ & 0xffff ) << 16;
+
+ dev_priv->front_pitch_offset = (((dev_priv->front_pitch/64) << 22) |
+ ( ( dev_priv->front_offset
+ + dev_priv->fb_location ) >> 10 ) );
+
+ dev_priv->back_pitch_offset = (((dev_priv->back_pitch/64) << 22) |
+ ( ( dev_priv->back_offset
+ + dev_priv->fb_location ) >> 10 ) );
+
+ dev_priv->depth_pitch_offset = (((dev_priv->depth_pitch/64) << 22) |
+ ( ( dev_priv->depth_offset
+ + dev_priv->fb_location ) >> 10 ) );
+