+ input_dev->name = gc_names[pad_type];
+ input_dev->phys = gc->phys[idx];
+ input_dev->id.bustype = BUS_PARPORT;
+ input_dev->id.vendor = 0x0001;
+ input_dev->id.product = pad_type;
+ input_dev->id.version = 0x0100;
+ input_dev->private = gc;
+
+ input_dev->open = gc_open;
+ input_dev->close = gc_close;
+
+ if (pad_type != GC_SNESMOUSE) {
+ input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+
+ for (i = 0; i < 2; i++)
+ input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
+ } else
+ input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_REL);
+
+ gc->pads[0] |= gc_status_bit[idx];
+ gc->pads[pad_type] |= gc_status_bit[idx];
+
+ switch (pad_type) {
+
+ case GC_N64:
+ for (i = 0; i < 10; i++)
+ set_bit(gc_n64_btn[i], input_dev->keybit);
+
+ for (i = 0; i < 2; i++) {
+ input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
+ input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
+ }
+
+ break;
+
+ case GC_SNESMOUSE:
+ set_bit(BTN_LEFT, input_dev->keybit);
+ set_bit(BTN_RIGHT, input_dev->keybit);
+ set_bit(REL_X, input_dev->relbit);
+ set_bit(REL_Y, input_dev->relbit);
+ break;
+
+ case GC_SNES:
+ for (i = 4; i < 8; i++)
+ set_bit(gc_snes_btn[i], input_dev->keybit);
+ case GC_NES:
+ for (i = 0; i < 4; i++)
+ set_bit(gc_snes_btn[i], input_dev->keybit);
+ break;
+
+ case GC_MULTI2:
+ set_bit(BTN_THUMB, input_dev->keybit);
+ case GC_MULTI:
+ set_bit(BTN_TRIGGER, input_dev->keybit);
+ break;
+
+ case GC_PSX:
+ for (i = 0; i < 6; i++)
+ input_set_abs_params(input_dev, gc_psx_abs[i], 4, 252, 0, 2);
+ for (i = 0; i < 12; i++)
+ set_bit(gc_psx_btn[i], input_dev->keybit);
+
+ break;
+
+ case GC_DDR:
+ for (i = 0; i < 4; i++)
+ set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
+ for (i = 0; i < 12; i++)
+ set_bit(gc_psx_btn[i], input_dev->keybit);
+
+ break;