+static const struct tmdc_model {
+ unsigned char id;
+ const char *name;
+ char abs;
+ char hats;
+ char btnc[4];
+ char btno[4];
+ const signed char *axes;
+ const short *buttons;
+} tmdc_models[] = {
+ { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
+ { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
+ { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
+ { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
+ { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
+ { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
+};
+
+
+struct tmdc_port {
+ struct input_dev *dev;
+ char name[64];
+ char phys[32];
+ int mode;
+ const signed char *abs;
+ const short *btn;
+ unsigned char absc;
+ unsigned char btnc[4];
+ unsigned char btno[4];
+};
+