u32 ulNextFreeVidMem; /* Offset from start of vid mem to next free region */
u32 ulOverlayOffset; /* Offset from start of vid mem to overlay */
u32 ulOverlayStride; /* Interleaved YUV and 422 mode Y stride */
u32 ulNextFreeVidMem; /* Offset from start of vid mem to next free region */
u32 ulOverlayOffset; /* Offset from start of vid mem to overlay */
u32 ulOverlayStride; /* Interleaved YUV and 422 mode Y stride */