-#endif
-
-#define CLOCK_TICK_FACTOR 20 /* Factor of both 1000000 and CLOCK_TICK_RATE */
-#define FINETUNE ((((((long)LATCH * HZ - CLOCK_TICK_RATE) << SHIFT_HZ) * \
- (1000000/CLOCK_TICK_FACTOR) / (CLOCK_TICK_RATE/CLOCK_TICK_FACTOR)) \
- << (SHIFT_SCALE-SHIFT_HZ)) / HZ)
-
-/*
- * Standard way to access the cycle counter on i586+ CPUs.
- * Currently only used on SMP.
- *
- * If you really have a SMP machine with i486 chips or older,
- * compile for that, and this will just always return zero.
- * That's ok, it just means that the nicer scheduling heuristics
- * won't work for you.
- *
- * We only use the low 32 bits, and we'd simply better make sure
- * that we reschedule before that wraps. Scheduling at least every
- * four billion cycles just basically sounds like a good idea,
- * regardless of how fast the machine is.
- */
-typedef unsigned long long cycles_t;
-
-extern cycles_t cacheflush_time;