+ const int dif)
+{
+ struct sock *sk;
+ const struct hlist_node *node;
+ const __u32 ports = INET_COMBINED_PORTS(sport, hnum);
+ /* Optimize here for direct hit, only listening connections can
+ * have wildcards anyways.
+ */
+ unsigned int hash = inet6_ehashfn(daddr, hnum, saddr, sport);
+ struct inet_ehash_bucket *head = inet_ehash_bucket(hashinfo, hash);
+
+ prefetch(head->chain.first);
+ read_lock(&head->lock);
+ sk_for_each(sk, node, &head->chain) {
+ /* For IPV6 do the cheaper port and family tests first. */
+ if (INET6_MATCH(sk, hash, saddr, daddr, ports, dif))
+ goto hit; /* You sunk my battleship! */
+ }
+ /* Must check for a TIME_WAIT'er before going to listener hash. */
+ sk_for_each(sk, node, &(head + hashinfo->ehash_size)->chain) {
+ const struct inet_timewait_sock *tw = inet_twsk(sk);
+
+ if(*((__u32 *)&(tw->tw_dport)) == ports &&
+ sk->sk_family == PF_INET6) {
+ const struct inet6_timewait_sock *tw6 = inet6_twsk(sk);
+
+ if (ipv6_addr_equal(&tw6->tw_v6_daddr, saddr) &&
+ ipv6_addr_equal(&tw6->tw_v6_rcv_saddr, daddr) &&
+ (!sk->sk_bound_dev_if || sk->sk_bound_dev_if == dif))
+ goto hit;
+ }
+ }
+ read_unlock(&head->lock);
+ return NULL;
+
+hit:
+ sock_hold(sk);
+ read_unlock(&head->lock);
+ return sk;
+}