void snd_trident_gameport(trident_t *trident);
int snd_trident_pcm(trident_t * trident, int device, snd_pcm_t **rpcm);
int snd_trident_foldback_pcm(trident_t * trident, int device, snd_pcm_t **rpcm);
int snd_trident_spdif_pcm(trident_t * trident, int device, snd_pcm_t **rpcm);
int snd_trident_attach_synthesizer(trident_t * trident);
void snd_trident_gameport(trident_t *trident);
int snd_trident_pcm(trident_t * trident, int device, snd_pcm_t **rpcm);
int snd_trident_foldback_pcm(trident_t * trident, int device, snd_pcm_t **rpcm);
int snd_trident_spdif_pcm(trident_t * trident, int device, snd_pcm_t **rpcm);
int snd_trident_attach_synthesizer(trident_t * trident);
snd_trident_voice_t *snd_trident_alloc_voice(trident_t * trident, int type, int client, int port);
void snd_trident_free_voice(trident_t * trident, snd_trident_voice_t *voice);
void snd_trident_start_voice(trident_t * trident, unsigned int voice);
void snd_trident_stop_voice(trident_t * trident, unsigned int voice);
void snd_trident_write_voice_regs(trident_t * trident, snd_trident_voice_t *voice);
snd_trident_voice_t *snd_trident_alloc_voice(trident_t * trident, int type, int client, int port);
void snd_trident_free_voice(trident_t * trident, snd_trident_voice_t *voice);
void snd_trident_start_voice(trident_t * trident, unsigned int voice);
void snd_trident_stop_voice(trident_t * trident, unsigned int voice);
void snd_trident_write_voice_regs(trident_t * trident, snd_trident_voice_t *voice);
/* TLB memory allocation */
snd_util_memblk_t *snd_trident_alloc_pages(trident_t *trident, snd_pcm_substream_t *substream);
int snd_trident_free_pages(trident_t *trident, snd_util_memblk_t *blk);
snd_util_memblk_t *snd_trident_synth_alloc(trident_t *trident, unsigned int size);
int snd_trident_synth_free(trident_t *trident, snd_util_memblk_t *blk);
/* TLB memory allocation */
snd_util_memblk_t *snd_trident_alloc_pages(trident_t *trident, snd_pcm_substream_t *substream);
int snd_trident_free_pages(trident_t *trident, snd_util_memblk_t *blk);
snd_util_memblk_t *snd_trident_synth_alloc(trident_t *trident, unsigned int size);
int snd_trident_synth_free(trident_t *trident, snd_util_memblk_t *blk);
int snd_trident_synth_copy_from_user(trident_t *trident, snd_util_memblk_t *blk, int offset, const char __user *data, int size);
#endif /* __SOUND_TRIDENT_H */
int snd_trident_synth_copy_from_user(trident_t *trident, snd_util_memblk_t *blk, int offset, const char __user *data, int size);
#endif /* __SOUND_TRIDENT_H */