- struct inflate_state *state;
- unsigned char *in; /* local strm->next_in */
- unsigned char *last; /* while in < last, enough input available */
- unsigned char *out; /* local strm->next_out */
- unsigned char *beg; /* inflate()'s initial strm->next_out */
- unsigned char *end; /* while out < end, enough space available */
-#ifdef INFLATE_STRICT
- unsigned dmax; /* maximum distance from zlib header */
-#endif
- unsigned wsize; /* window size or zero if not using window */
- unsigned whave; /* valid bytes in the window */
- unsigned write; /* window write index */
- unsigned char *window; /* allocated sliding window, if wsize != 0 */
- unsigned long hold; /* local strm->hold */
- unsigned bits; /* local strm->bits */
- code const *lcode; /* local strm->lencode */
- code const *dcode; /* local strm->distcode */
- unsigned lmask; /* mask for first level of length codes */
- unsigned dmask; /* mask for first level of distance codes */
- code this; /* retrieved table entry */
- unsigned op; /* code bits, operation, extra bits, or */
- /* window position, window bytes to copy */
- unsigned len; /* match length, unused bytes */
- unsigned dist; /* match distance */
- unsigned char *from; /* where to copy match from */
-
- /* copy state to local variables */
- state = (struct inflate_state *)strm->state;
- in = strm->next_in - OFF;
- last = in + (strm->avail_in - 5);
- out = strm->next_out - OFF;
- beg = out - (start - strm->avail_out);
- end = out + (strm->avail_out - 257);
-#ifdef INFLATE_STRICT
- dmax = state->dmax;
-#endif
- wsize = state->wsize;
- whave = state->whave;
- write = state->write;
- window = state->window;
- hold = state->hold;
- bits = state->bits;
- lcode = state->lencode;
- dcode = state->distcode;
- lmask = (1U << state->lenbits) - 1;
- dmask = (1U << state->distbits) - 1;
-
- /* decode literals and length/distances until end-of-block or not enough
- input data or output space */
+ inflate_huft *t; /* temporary pointer */
+ uInt e; /* extra bits or operation */
+ uLong b; /* bit buffer */
+ uInt k; /* bits in bit buffer */
+ Byte *p; /* input data pointer */
+ uInt n; /* bytes available there */
+ Byte *q; /* output window write pointer */
+ uInt m; /* bytes to end of window or read pointer */
+ uInt ml; /* mask for literal/length tree */
+ uInt md; /* mask for distance tree */
+ uInt c; /* bytes to copy */
+ uInt d; /* distance back to copy from */
+ Byte *r; /* copy source pointer */
+
+ /* load input, output, bit values */
+ LOAD
+
+ /* initialize masks */
+ ml = zlib_inflate_mask[bl];
+ md = zlib_inflate_mask[bd];
+
+ /* do until not enough input or output space for fast loop */
+ do { /* assume called with m >= 258 && n >= 10 */
+ /* get literal/length code */
+ GRABBITS(20) /* max bits for literal/length code */
+ if ((e = (t = tl + ((uInt)b & ml))->exop) == 0)
+ {
+ DUMPBITS(t->bits)
+ *q++ = (Byte)t->base;
+ m--;
+ continue;
+ }