-#define BAD_ALIEN_MAGIC 0x01020304ul
-
-#ifdef CONFIG_LOCKDEP
-
-/*
- * Slab sometimes uses the kmalloc slabs to store the slab headers
- * for other slabs "off slab".
- * The locking for this is tricky in that it nests within the locks
- * of all other slabs in a few places; to deal with this special
- * locking we put on-slab caches into a separate lock-class.
- *
- * We set lock class for alien array caches which are up during init.
- * The lock annotation will be lost if all cpus of a node goes down and
- * then comes back up during hotplug
- */
-static struct lock_class_key on_slab_l3_key;
-static struct lock_class_key on_slab_alc_key;
-
-static inline void init_lock_keys(void)
-
-{
- int q;
- struct cache_sizes *s = malloc_sizes;
-
- while (s->cs_size != ULONG_MAX) {
- for_each_node(q) {
- struct array_cache **alc;
- int r;
- struct kmem_list3 *l3 = s->cs_cachep->nodelists[q];
- if (!l3 || OFF_SLAB(s->cs_cachep))
- continue;
- lockdep_set_class(&l3->list_lock, &on_slab_l3_key);
- alc = l3->alien;
- /*
- * FIXME: This check for BAD_ALIEN_MAGIC
- * should go away when common slab code is taught to
- * work even without alien caches.
- * Currently, non NUMA code returns BAD_ALIEN_MAGIC
- * for alloc_alien_cache,
- */
- if (!alc || (unsigned long)alc == BAD_ALIEN_MAGIC)
- continue;
- for_each_node(r) {
- if (alc[r])
- lockdep_set_class(&alc[r]->lock,
- &on_slab_alc_key);
- }
- }
- s++;
- }
-}
-#else
-static inline void init_lock_keys(void)
-{
-}
-#endif
-