+/*
+ * deal with seq counter wrapping correctly.
+ * refer to timer_after() for jiffies wrapping handling
+ */
+static inline int ccmp_replay_check(u8 *pn_n, u8 *pn_o)
+{
+ u32 iv32_n, iv16_n;
+ u32 iv32_o, iv16_o;
+
+ iv32_n = (pn_n[0] << 24) | (pn_n[1] << 16) | (pn_n[2] << 8) | pn_n[3];
+ iv16_n = (pn_n[4] << 8) | pn_n[5];
+
+ iv32_o = (pn_o[0] << 24) | (pn_o[1] << 16) | (pn_o[2] << 8) | pn_o[3];
+ iv16_o = (pn_o[4] << 8) | pn_o[5];
+
+ if ((s32)iv32_n - (s32)iv32_o < 0 ||
+ (iv32_n == iv32_o && iv16_n <= iv16_o))
+ return 1;
+ return 0;
+}
+