+#ifdef CONFIG_PM
+static int snd_als4000_suspend(struct pci_dev *pci, pm_message_t state)
+{
+ struct snd_card *card = pci_get_drvdata(pci);
+ struct snd_card_als4000 *acard = card->private_data;
+ struct snd_sb *chip = acard->chip;
+
+ snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
+
+ snd_pcm_suspend_all(chip->pcm);
+ snd_sbmixer_suspend(chip);
+
+ pci_disable_device(pci);
+ pci_save_state(pci);
+ pci_set_power_state(pci, pci_choose_state(pci, state));
+ return 0;
+}
+
+static int snd_als4000_resume(struct pci_dev *pci)
+{
+ struct snd_card *card = pci_get_drvdata(pci);
+ struct snd_card_als4000 *acard = card->private_data;
+ struct snd_sb *chip = acard->chip;
+
+ pci_set_power_state(pci, PCI_D0);
+ pci_restore_state(pci);
+ if (pci_enable_device(pci) < 0) {
+ printk(KERN_ERR "als4000: pci_enable_device failed, "
+ "disabling device\n");
+ snd_card_disconnect(card);
+ return -EIO;
+ }
+ pci_set_master(pci);
+
+ snd_als4000_configure(chip);
+ snd_sbdsp_reset(chip);
+ snd_sbmixer_resume(chip);
+
+#ifdef SUPPORT_JOYSTICK
+ if (acard->gameport)
+ snd_als4000_set_addr(acard->gcr, 0, 0, 0, 1);
+#endif
+
+ snd_power_change_state(card, SNDRV_CTL_POWER_D0);
+ return 0;
+}
+#endif
+
+