#include <asm/vdso.h>
#include <asm/vdso_datapage.h>
+#include "setup.h"
+
#undef DEBUG
#ifdef DEBUG
/* Allocate a VMA structure and fill it up */
- vma = kmem_cache_zalloc(vm_area_cachep, SLAB_KERNEL);
+ vma = kmem_cache_zalloc(vm_area_cachep, GFP_KERNEL);
if (vma == NULL) {
rc = -ENOMEM;
goto fail_mmapsem;
* pages though
*/
vma->vm_flags = VM_READ|VM_EXEC|VM_MAYREAD|VM_MAYWRITE|VM_MAYEXEC;
+ /*
+ * Make sure the vDSO gets into every core dump.
+ * Dumping its contents makes post-mortem fully interpretable later
+ * without matching up the same kernel and hardware config to see
+ * what PC values meant.
+ */
+ vma->vm_flags |= VM_ALWAYSDUMP;
vma->vm_flags |= mm->def_flags;
vma->vm_page_prot = protection_map[vma->vm_flags & 0x7];
vma->vm_ops = &vdso_vmops;
return 0;
}
+
+static __init int vdso_fixup_features(struct lib32_elfinfo *v32,
+ struct lib64_elfinfo *v64)
+{
+ void *start32;
+ unsigned long size32;
+
+#ifdef CONFIG_PPC64
+ void *start64;
+ unsigned long size64;
+
+ start64 = find_section64(v64->hdr, "__ftr_fixup", &size64);
+ if (start64)
+ do_feature_fixups(cur_cpu_spec->cpu_features,
+ start64, start64 + size64);
+
+ start64 = find_section64(v64->hdr, "__fw_ftr_fixup", &size64);
+ if (start64)
+ do_feature_fixups(powerpc_firmware_features,
+ start64, start64 + size64);
+#endif /* CONFIG_PPC64 */
+
+ start32 = find_section32(v32->hdr, "__ftr_fixup", &size32);
+ if (start32)
+ do_feature_fixups(cur_cpu_spec->cpu_features,
+ start32, start32 + size32);
+
+#ifdef CONFIG_PPC64
+ start32 = find_section32(v32->hdr, "__fw_ftr_fixup", &size32);
+ if (start32)
+ do_feature_fixups(powerpc_firmware_features,
+ start32, start32 + size32);
+#endif /* CONFIG_PPC64 */
+
+ return 0;
+}
+
static __init int vdso_fixup_alt_funcs(struct lib32_elfinfo *v32,
struct lib64_elfinfo *v64)
{
if (vdso_fixup_datapage(&v32, &v64))
return -1;
+ if (vdso_fixup_features(&v32, &v64))
+ return -1;
+
if (vdso_fixup_alt_funcs(&v32, &v64))
return -1;
* Setup the syscall map in the vDOS
*/
vdso_setup_syscall_map();
+
/*
* Initialize the vDSO images in memory, that is do necessary
* fixups of vDSO symbols, locate trampolines, etc...