* visit the node
*/
level++;
- parent_node = child_node;
- child_node = NULL;
+ parent_node = child_node;
+ child_node = NULL;
}
}
else {
* visit the node
*/
level++;
- parent_node = child_node;
- child_node = NULL;
+ parent_node = child_node;
+ child_node = NULL;
}
else if (child_node->owner_id == owner_id) {
deletion_node = child_node;