#define RADEON_EMIT_PP_TEX_SIZE_1 74
#define RADEON_EMIT_PP_TEX_SIZE_2 75
#define R200_EMIT_RB3D_BLENDCOLOR 76
-#define RADEON_MAX_STATE_PACKETS 77
+#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
+#define RADEON_MAX_STATE_PACKETS 78
/* Commands understood by cmd_buffer ioctl. More can be added but
#define RADEON_FRONT 0x1
#define RADEON_BACK 0x2
#define RADEON_DEPTH 0x4
-#define RADEON_STENCIL 0x8
+#define RADEON_STENCIL 0x8
+#define RADEON_CLEAR_FASTZ 0x80000000
+#define RADEON_USE_HIERZ 0x40000000
+#define RADEON_USE_COMP_ZBUF 0x20000000
/* Primitive types
*/
#define RADEON_MAX_TEXTURE_LEVELS 12
#define RADEON_MAX_TEXTURE_UNITS 3
+#define RADEON_MAX_SURFACES 8
+
/* Blits have strict offset rules. All blit offset must be aligned on
* a 1K-byte boundary.
*/
int pfState; /* number of 3d windows (0,1,2ormore) */
int pfCurrentPage; /* which buffer is being displayed? */
int crtc2_base; /* CRTC2 frame offset */
+ int tiling_enabled; /* set by drm, read by 2d + 3d clients */
} drm_radeon_sarea_t;
#define DRM_RADEON_IRQ_WAIT 0x17
#define DRM_RADEON_CP_RESUME 0x18
#define DRM_RADEON_SETPARAM 0x19
+#define DRM_RADEON_SURF_ALLOC 0x1a
+#define DRM_RADEON_SURF_FREE 0x1b
#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
+#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
+#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
typedef struct drm_radeon_init {
enum {
RADEON_INIT_CP = 0x01,
RADEON_CLEANUP_CP = 0x02,
- RADEON_INIT_R200_CP = 0x03
+ RADEON_INIT_R200_CP = 0x03,
+ RADEON_INIT_R300_CP = 0x04
} func;
unsigned long sarea_priv_offset;
int is_pci;
unsigned int clear_depth;
unsigned int color_mask;
unsigned int depth_mask; /* misnamed field: should be stencil */
- drm_radeon_clear_rect_t *depth_boxes;
+ drm_radeon_clear_rect_t __user *depth_boxes;
} drm_radeon_clear_t;
typedef struct drm_radeon_vertex {
int idx; /* Index of vertex buffer */
int discard; /* Client finished with buffer? */
int nr_states;
- drm_radeon_state_t *state;
+ drm_radeon_state_t __user *state;
int nr_prims;
- drm_radeon_prim_t *prim;
+ drm_radeon_prim_t __user *prim;
} drm_radeon_vertex2_t;
/* v1.3 - obsoletes drm_radeon_vertex2
*/
typedef struct drm_radeon_cmd_buffer {
int bufsz;
- char *buf;
+ char __user *buf;
int nbox;
- drm_clip_rect_t *boxes;
+ drm_clip_rect_t __user *boxes;
} drm_radeon_cmd_buffer_t;
typedef struct drm_radeon_tex_image {
unsigned int x, y; /* Blit coordinates */
unsigned int width, height;
- const void *data;
+ const void __user *data;
} drm_radeon_tex_image_t;
typedef struct drm_radeon_texture {
int format;
int width; /* Texture image coordinates */
int height;
- drm_radeon_tex_image_t *image;
+ drm_radeon_tex_image_t __user *image;
} drm_radeon_texture_t;
typedef struct drm_radeon_stipple {
- unsigned int *mask;
+ unsigned int __user *mask;
} drm_radeon_stipple_t;
typedef struct drm_radeon_indirect {
typedef struct drm_radeon_getparam {
int param;
- void *value;
+ void __user *value;
} drm_radeon_getparam_t;
/* 1.6: Set up a memory manager for regions of shared memory:
int region;
int alignment;
int size;
- int *region_offset; /* offset from start of fb or GART */
+ int __user *region_offset; /* offset from start of fb or GART */
} drm_radeon_mem_alloc_t;
typedef struct drm_radeon_mem_free {
/* 1.6: Userspace can request & wait on irq's:
*/
typedef struct drm_radeon_irq_emit {
- int *irq_seq;
+ int __user *irq_seq;
} drm_radeon_irq_emit_t;
typedef struct drm_radeon_irq_wait {
int64_t value;
} drm_radeon_setparam_t;
-#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
+#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
+#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
+
+/* 1.14: Clients can allocate/free a surface
+ */
+typedef struct drm_radeon_surface_alloc {
+ unsigned int address;
+ unsigned int size;
+ unsigned int flags;
+} drm_radeon_surface_alloc_t;
+typedef struct drm_radeon_surface_free {
+ unsigned int address;
+} drm_radeon_surface_free_t;
#endif