#ifndef __RADEON_DRV_H__
#define __RADEON_DRV_H__
+/* General customization:
+ */
+
+#define DRIVER_AUTHOR "Gareth Hughes, Keith Whitwell, others."
+
+#define DRIVER_NAME "radeon"
+#define DRIVER_DESC "ATI Radeon"
+#define DRIVER_DATE "20050125"
+
+/* Interface history:
+ *
+ * 1.1 - ??
+ * 1.2 - Add vertex2 ioctl (keith)
+ * - Add stencil capability to clear ioctl (gareth, keith)
+ * - Increase MAX_TEXTURE_LEVELS (brian)
+ * 1.3 - Add cmdbuf ioctl (keith)
+ * - Add support for new radeon packets (keith)
+ * - Add getparam ioctl (keith)
+ * - Add flip-buffers ioctl, deprecate fullscreen foo (keith).
+ * 1.4 - Add scratch registers to get_param ioctl.
+ * 1.5 - Add r200 packets to cmdbuf ioctl
+ * - Add r200 function to init ioctl
+ * - Add 'scalar2' instruction to cmdbuf
+ * 1.6 - Add static GART memory manager
+ * Add irq handler (won't be turned on unless X server knows to)
+ * Add irq ioctls and irq_active getparam.
+ * Add wait command for cmdbuf ioctl
+ * Add GART offset query for getparam
+ * 1.7 - Add support for cube map registers: R200_PP_CUBIC_FACES_[0..5]
+ * and R200_PP_CUBIC_OFFSET_F1_[0..5].
+ * Added packets R200_EMIT_PP_CUBIC_FACES_[0..5] and
+ * R200_EMIT_PP_CUBIC_OFFSETS_[0..5]. (brian)
+ * 1.8 - Remove need to call cleanup ioctls on last client exit (keith)
+ * Add 'GET' queries for starting additional clients on different VT's.
+ * 1.9 - Add DRM_IOCTL_RADEON_CP_RESUME ioctl.
+ * Add texture rectangle support for r100.
+ * 1.10- Add SETPARAM ioctl; first parameter to set is FB_LOCATION, which
+ * clients use to tell the DRM where they think the framebuffer is
+ * located in the card's address space
+ * 1.11- Add packet R200_EMIT_RB3D_BLENDCOLOR to support GL_EXT_blend_color
+ * and GL_EXT_blend_[func|equation]_separate on r200
+ * 1.12- Add R300 CP microcode support - this just loads the CP on r300
+ * (No 3D support yet - just microcode loading)
+ * 1.13- Add packet R200_EMIT_TCL_POINT_SPRITE_CNTL for ARB_point_parameters
+ * - Add hyperz support, add hyperz flags to clear ioctl.
+ * 1.14- Add support for color tiling
+ * - Add R100/R200 surface allocation/free support
+ */
+#define DRIVER_MAJOR 1
+#define DRIVER_MINOR 14
+#define DRIVER_PATCHLEVEL 0
+
#define GET_RING_HEAD(dev_priv) DRM_READ32( (dev_priv)->ring_rptr, 0 )
#define SET_RING_HEAD(dev_priv,val) DRM_WRITE32( (dev_priv)->ring_rptr, 0, (val) )
+/*
+ * Radeon chip families
+ */
+enum radeon_family {
+ CHIP_R100,
+ CHIP_RS100,
+ CHIP_RV100,
+ CHIP_R200,
+ CHIP_RV200,
+ CHIP_RS200,
+ CHIP_R250,
+ CHIP_RS250,
+ CHIP_RV250,
+ CHIP_RV280,
+ CHIP_R300,
+ CHIP_RS300,
+ CHIP_RV350,
+ CHIP_LAST,
+};
+
+enum radeon_cp_microcode_version {
+ UCODE_R100,
+ UCODE_R200,
+ UCODE_R300,
+};
+
+/*
+ * Chip flags
+ */
+enum radeon_chip_flags {
+ CHIP_FAMILY_MASK = 0x0000ffffUL,
+ CHIP_FLAGS_MASK = 0xffff0000UL,
+ CHIP_IS_MOBILITY = 0x00010000UL,
+ CHIP_IS_IGP = 0x00020000UL,
+ CHIP_SINGLE_CRTC = 0x00040000UL,
+ CHIP_IS_AGP = 0x00080000UL,
+ CHIP_HAS_HIERZ = 0x00100000UL,
+};
+
typedef struct drm_radeon_freelist {
unsigned int age;
drm_buf_t *buf;
DRMFILE filp; /* 0: free, -1: heap, other: real files */
};
+struct radeon_surface {
+ int refcount;
+ u32 lower;
+ u32 upper;
+ u32 flags;
+};
+
+struct radeon_virt_surface {
+ int surface_index;
+ u32 lower;
+ u32 upper;
+ u32 flags;
+ DRMFILE filp;
+};
+
typedef struct drm_radeon_private {
drm_radeon_ring_buffer_t ring;
drm_radeon_sarea_t *sarea_priv;
int usec_timeout;
- int is_r200;
+ int microcode_version;
int is_pci;
unsigned long phys_pci_gart;
wait_queue_head_t swi_queue;
atomic_t swi_emitted;
+ struct radeon_surface surfaces[RADEON_MAX_SURFACES];
+ struct radeon_virt_surface virt_surfaces[2*RADEON_MAX_SURFACES];
+
+ /* starting from here on, data is preserved accross an open */
+ uint32_t flags; /* see radeon_chip_flags */
} drm_radeon_private_t;
typedef struct drm_radeon_buf_priv {
extern int radeon_do_cleanup_cp( drm_device_t *dev );
extern int radeon_do_cleanup_pageflip( drm_device_t *dev );
+extern int radeon_driver_preinit(struct drm_device *dev, unsigned long flags);
+extern int radeon_driver_postcleanup(struct drm_device *dev);
+
/* radeon_state.c */
extern int radeon_cp_clear( DRM_IOCTL_ARGS );
extern int radeon_cp_swap( DRM_IOCTL_ARGS );
extern int radeon_mem_init_heap( DRM_IOCTL_ARGS );
extern void radeon_mem_takedown( struct mem_block **heap );
extern void radeon_mem_release( DRMFILE filp, struct mem_block *heap );
+extern int radeon_surface_alloc(DRM_IOCTL_ARGS);
+extern int radeon_surface_free(DRM_IOCTL_ARGS);
/* radeon_irq.c */
extern int radeon_irq_emit( DRM_IOCTL_ARGS );
extern void radeon_driver_irq_preinstall( drm_device_t *dev );
extern void radeon_driver_irq_postinstall( drm_device_t *dev );
extern void radeon_driver_irq_uninstall( drm_device_t *dev );
+extern void radeon_driver_prerelease(drm_device_t *dev, DRMFILE filp);
+extern void radeon_driver_pretakedown(drm_device_t *dev);
+extern int radeon_driver_open_helper(drm_device_t *dev, drm_file_t *filp_priv);
+extern void radeon_driver_free_filp_priv(drm_device_t *dev, drm_file_t *filp_priv);
+
+extern int radeon_preinit( struct drm_device *dev, unsigned long flags );
+extern int radeon_postinit( struct drm_device *dev, unsigned long flags );
+extern int radeon_postcleanup( struct drm_device *dev );
/* Flags for stats.boxes
*/
# define RADEON_ROP_ENABLE (1 << 6)
# define RADEON_STENCIL_ENABLE (1 << 7)
# define RADEON_Z_ENABLE (1 << 8)
+# define RADEON_ZBLOCK16 (1 << 15)
#define RADEON_RB3D_DEPTHOFFSET 0x1c24
+#define RADEON_RB3D_DEPTHCLEARVALUE 0x3230
#define RADEON_RB3D_DEPTHPITCH 0x1c28
#define RADEON_RB3D_PLANEMASK 0x1d84
#define RADEON_RB3D_STENCILREFMASK 0x1d7c
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_Z_TEST_MASK (7 << 4)
# define RADEON_Z_TEST_ALWAYS (7 << 4)
+# define RADEON_Z_HIERARCHY_ENABLE (1 << 8)
# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16)
# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24)
+# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
+# define RADEON_FORCE_Z_DIRTY (1 << 29)
# define RADEON_Z_WRITE_ENABLE (1 << 30)
+# define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31)
#define RADEON_RBBM_SOFT_RESET 0x00f0
# define RADEON_SOFT_RESET_CP (1 << 0)
# define RADEON_SOFT_RESET_HI (1 << 1)
# define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16)
#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
+# define RADEON_SURF_ADDRESS_FIXED_MASK (0x3ff << 0)
#define RADEON_SURFACE1_INFO 0x0b1c
#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
-#define RADEON_RB3D_ZMASKOFFSET 0x1c34
+#define RADEON_RB3D_ZMASKOFFSET 0x3234
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
# define RADEON_3D_DRAW_IMMD 0x00002900
# define RADEON_3D_DRAW_INDX 0x00002A00
# define RADEON_3D_LOAD_VBPNTR 0x00002F00
+# define RADEON_3D_CLEAR_ZMASK 0x00003200
+# define RADEON_3D_CLEAR_HIZ 0x00003700
# define RADEON_CNTL_HOSTDATA_BLT 0x00009400
# define RADEON_CNTL_PAINT_MULTI 0x00009A00
# define RADEON_CNTL_BITBLT_MULTI 0x00009B00
#define R200_RB3D_BLENDCOLOR 0x3218
+#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4
+
/* Constants */
#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */
} while (0)
-#define OUT_RING_USER_TABLE( tab, sz ) do { \
+#define OUT_RING_TABLE( tab, sz ) do { \
int _size = (sz); \
- int __user *_tab = (tab); \
+ int *_tab = (int *)(tab); \
\
if (write + _size > mask) { \
- int i = (mask+1) - write; \
- if (DRM_COPY_FROM_USER_UNCHECKED( (int *)(ring+write), \
- _tab, i*4 )) \
- return DRM_ERR(EFAULT); \
+ int _i = (mask+1) - write; \
+ _size -= _i; \
+ while (_i > 0 ) { \
+ *(int *)(ring + write) = *_tab++; \
+ write++; \
+ _i--; \
+ } \
write = 0; \
- _size -= i; \
- _tab += i; \
+ _tab += _i; \
} \
\
- if (_size && DRM_COPY_FROM_USER_UNCHECKED( (int *)(ring+write), \
- _tab, _size*4 )) \
- return DRM_ERR(EFAULT); \
- \
- write += _size; \
+ while (_size > 0) { \
+ *(ring + write) = *_tab++; \
+ write++; \
+ _size--; \
+ } \
write &= mask; \
} while (0)