/*
- * $Id: adi.c,v 1.23 2002/01/22 20:26:17 vojtech Exp $
- *
- * Copyright (c) 1998-2001 Vojtech Pavlik
+ * Copyright (c) 1998-2005 Vojtech Pavlik
*/
/*
#include <linux/input.h>
#include <linux/gameport.h>
#include <linux/init.h>
+#include <linux/jiffies.h>
+
+#define DRIVER_DESC "Logitech ADI joystick family driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
-MODULE_DESCRIPTION("Logitech ADI joystick family driver");
+MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
/*
#define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */
#define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */
-#define ADI_REFRESH_TIME HZ/50 /* How often to poll the joystick [20 ms] */
#define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */
#define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */
#define ADI_MIN_LENGTH 8
#define ADI_MIN_LEN_LENGTH 10
#define ADI_MIN_ID_LENGTH 66
-#define ADI_MAX_NAME_LENGTH 48
+#define ADI_MAX_NAME_LENGTH 64
#define ADI_MAX_CNAME_LENGTH 16
-#define ADI_MAX_PHYS_LENGTH 32
+#define ADI_MAX_PHYS_LENGTH 64
#define ADI_FLAG_HAT 0x04
#define ADI_FLAG_10BIT 0x08
static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
-static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
+static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
*/
struct adi {
- struct input_dev dev;
+ struct input_dev *dev;
int length;
int ret;
int idx;
struct adi_port {
struct gameport *gameport;
- struct timer_list timer;
struct adi adi[2];
int bad;
int reads;
- int used;
};
/*
int i;
struct adi *adi = port->adi;
- adi[0].idx = adi[1].idx = 0;
+ adi[0].idx = adi[1].idx = 0;
if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
static int adi_decode(struct adi *adi)
{
- struct input_dev *dev = &adi->dev;
+ struct input_dev *dev = adi->dev;
char *abs = adi->abs;
short *key = adi->key;
int i, t;
}
/*
- * adi_timer() repeatedly polls the Logitech joysticks.
+ * adi_poll() repeatedly polls the Logitech joysticks.
*/
-static void adi_timer(unsigned long data)
+static void adi_poll(struct gameport *gameport)
{
- struct adi_port *port = (void *) data;
+ struct adi_port *port = gameport_get_drvdata(gameport);
+
port->bad -= adi_read(port);
port->reads++;
- mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME);
}
/*
static int adi_open(struct input_dev *dev)
{
struct adi_port *port = dev->private;
- if (!port->used++)
- mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME);
+
+ gameport_start_polling(port->gameport);
return 0;
}
static void adi_close(struct input_dev *dev)
{
struct adi_port *port = dev->private;
- if (!--port->used)
- del_timer(&port->timer);
+
+ gameport_stop_polling(port->gameport);
}
/*
static void adi_init_digital(struct gameport *gameport)
{
- int seq[] = { 3, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
+ int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
int i;
for (i = 0; seq[i]; i++) {
gameport_trigger(gameport);
- if (seq[i] > 0) msleep(seq[i]);
- if (seq[i] < 0) mdelay(-seq[i]);
+ if (seq[i] > 0)
+ msleep(seq[i]);
+ if (seq[i] < 0) {
+ mdelay(-seq[i]);
+ udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */
+ }
}
}
}
}
-static void adi_init_input(struct adi *adi, struct adi_port *port, int half)
+static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
{
- int i, t;
+ struct input_dev *input_dev;
char buf[ADI_MAX_NAME_LENGTH];
+ int i, t;
- if (!adi->length) return;
-
- init_input_dev(&adi->dev);
+ adi->dev = input_dev = input_allocate_device();
+ if (!input_dev)
+ return -ENOMEM;
t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
- sprintf(buf, adi_names[t], adi->id);
- sprintf(adi->name, "Logitech %s", buf);
- sprintf(adi->phys, "%s/input%d", port->gameport->phys, half);
+ snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
+ snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
+ snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
adi->abs = adi_abs[t];
adi->key = adi_key[t];
- adi->dev.open = adi_open;
- adi->dev.close = adi_close;
+ input_dev->name = adi->name;
+ input_dev->phys = adi->phys;
+ input_dev->id.bustype = BUS_GAMEPORT;
+ input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
+ input_dev->id.product = adi->id;
+ input_dev->id.version = 0x0100;
+ input_dev->cdev.dev = &port->gameport->dev;
+ input_dev->private = port;
- adi->dev.name = adi->name;
- adi->dev.phys = adi->phys;
- adi->dev.id.bustype = BUS_GAMEPORT;
- adi->dev.id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
- adi->dev.id.product = adi->id;
- adi->dev.id.version = 0x0100;
+ input_dev->open = adi_open;
+ input_dev->close = adi_close;
- adi->dev.private = port;
- adi->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+ input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
- set_bit(adi->abs[i], adi->dev.absbit);
+ set_bit(adi->abs[i], input_dev->absbit);
for (i = 0; i < adi->buttons; i++)
- set_bit(adi->key[i], adi->dev.keybit);
+ set_bit(adi->key[i], input_dev->keybit);
+
+ return 0;
}
static void adi_init_center(struct adi *adi)
{
int i, t, x;
- if (!adi->length) return;
+ if (!adi->length)
+ return;
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
t = adi->abs[i];
- x = adi->dev.abs[t];
-
- if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) {
- if (i < adi->axes10) x = 512; else x = 128;
- }
-
- if (i < adi->axes10) {
- adi->dev.absmax[t] = x * 2 - 64;
- adi->dev.absmin[t] = 64;
- adi->dev.absfuzz[t] = 2;
- adi->dev.absflat[t] = 16;
- continue;
- }
+ x = adi->dev->abs[t];
- if (i < adi->axes10 + adi->axes8) {
- adi->dev.absmax[t] = x * 2 - 48;
- adi->dev.absmin[t] = 48;
- adi->dev.absfuzz[t] = 1;
- adi->dev.absflat[t] = 16;
- continue;
- }
+ if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
+ x = i < adi->axes10 ? 512 : 128;
- adi->dev.absmax[t] = 1;
- adi->dev.absmin[t] = -1;
+ if (i < adi->axes10)
+ input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
+ else if (i < adi->axes10 + adi->axes8)
+ input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
+ else
+ input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
}
}
* adi_connect() probes for Logitech ADI joysticks.
*/
-static void adi_connect(struct gameport *gameport, struct gameport_dev *dev)
+static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct adi_port *port;
int i;
+ int err;
- if (!(port = kmalloc(sizeof(struct adi_port), GFP_KERNEL)))
- return;
- memset(port, 0, sizeof(struct adi_port));
-
- gameport->private = port;
+ port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
+ if (!port)
+ return -ENOMEM;
port->gameport = gameport;
- init_timer(&port->timer);
- port->timer.data = (long) port;
- port->timer.function = adi_timer;
- if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) {
- kfree(port);
- return;
- }
+ gameport_set_drvdata(gameport, port);
+
+ err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+ if (err)
+ goto fail1;
adi_init_digital(gameport);
adi_read_packet(port);
for (i = 0; i < 2; i++) {
adi_id_decode(port->adi + i, port);
- adi_init_input(port->adi + i, port, i);
+
+ if (!port->adi[i].length)
+ continue;
+
+ err = adi_init_input(port->adi + i, port, i);
+ if (err)
+ goto fail2;
}
if (!port->adi[0].length && !port->adi[1].length) {
- gameport_close(gameport);
- kfree(port);
- return;
+ err = -ENODEV;
+ goto fail2;
}
+ gameport_set_poll_handler(gameport, adi_poll);
+ gameport_set_poll_interval(gameport, 20);
+
msleep(ADI_INIT_DELAY);
if (adi_read(port)) {
msleep(ADI_DATA_DELAY);
for (i = 0; i < 2; i++)
if (port->adi[i].length > 0) {
adi_init_center(port->adi + i);
- input_register_device(&port->adi[i].dev);
- printk(KERN_INFO "input: %s [%s] on %s\n",
- port->adi[i].name, port->adi[i].cname, gameport->phys);
+ input_register_device(port->adi[i].dev);
}
+
+ return 0;
+
+ fail2: for (i = 0; i < 2; i++)
+ if (port->adi[i].dev)
+ input_free_device(port->adi[i].dev);
+ gameport_close(gameport);
+ fail1: gameport_set_drvdata(gameport, NULL);
+ kfree(port);
+ return err;
}
static void adi_disconnect(struct gameport *gameport)
{
int i;
+ struct adi_port *port = gameport_get_drvdata(gameport);
- struct adi_port *port = gameport->private;
for (i = 0; i < 2; i++)
if (port->adi[i].length > 0)
- input_unregister_device(&port->adi[i].dev);
+ input_unregister_device(port->adi[i].dev);
gameport_close(gameport);
+ gameport_set_drvdata(gameport, NULL);
kfree(port);
}
* The gameport device structure.
*/
-static struct gameport_dev adi_dev = {
- .connect = adi_connect,
- .disconnect = adi_disconnect,
+static struct gameport_driver adi_drv = {
+ .driver = {
+ .name = "adi",
+ },
+ .description = DRIVER_DESC,
+ .connect = adi_connect,
+ .disconnect = adi_disconnect,
};
-int __init adi_init(void)
+static int __init adi_init(void)
{
- gameport_register_device(&adi_dev);
+ gameport_register_driver(&adi_drv);
return 0;
}
-void __exit adi_exit(void)
+static void __exit adi_exit(void)
{
- gameport_unregister_device(&adi_dev);
+ gameport_unregister_driver(&adi_drv);
}
module_init(adi_init);