fedora core 6 1.2949 + vserver 2.2.0
[linux-2.6.git] / drivers / input / joystick / interact.c
index b2d7cad..fec8b3d 100644 (file)
 #include <linux/init.h>
 #include <linux/gameport.h>
 #include <linux/input.h>
+#include <linux/jiffies.h>
+
+#define DRIVER_DESC    "InterAct digital joystick driver"
 
 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
-MODULE_DESCRIPTION("InterAct digital joystick driver");
+MODULE_DESCRIPTION(DRIVER_DESC);
 MODULE_LICENSE("GPL");
 
-#define INTERACT_MAX_START     400     /* 400 us */
-#define INTERACT_MAX_STROBE    40      /* 40 us */
+#define INTERACT_MAX_START     600     /* 400 us */
+#define INTERACT_MAX_STROBE    60      /* 40 us */
 #define INTERACT_MAX_LENGTH    32      /* 32 bits */
-#define INTERACT_REFRESH_TIME  HZ/50   /* 20 ms */
 
 #define INTERACT_TYPE_HHFX     0       /* HammerHead/FX */
 #define INTERACT_TYPE_PP8D     1       /* ProPad 8 */
 
 struct interact {
        struct gameport *gameport;
-       struct input_dev dev;
-       struct timer_list timer;
-       int used;
+       struct input_dev *dev;
        int bads;
        int reads;
        unsigned char type;
@@ -125,13 +125,13 @@ static int interact_read_packet(struct gameport *gameport, int length, u32 *data
 }
 
 /*
- * interact_timer() reads and analyzes InterAct joystick data.
+ * interact_poll() reads and analyzes InterAct joystick data.
  */
 
-static void interact_timer(unsigned long private)
+static void interact_poll(struct gameport *gameport)
 {
-       struct interact *interact = (struct interact *) private;
-       struct input_dev *dev = &interact->dev;
+       struct interact *interact = gameport_get_drvdata(gameport);
+       struct input_dev *dev = interact->dev;
        u32 data[3];
        int i;
 
@@ -177,9 +177,6 @@ static void interact_timer(unsigned long private)
        }
 
        input_sync(dev);
-
-       mod_timer(&interact->timer, jiffies + INTERACT_REFRESH_TIME);
-
 }
 
 /*
@@ -189,8 +186,8 @@ static void interact_timer(unsigned long private)
 static int interact_open(struct input_dev *dev)
 {
        struct interact *interact = dev->private;
-       if (!interact->used++)
-               mod_timer(&interact->timer, jiffies + INTERACT_REFRESH_TIME);
+
+       gameport_start_polling(interact->gameport);
        return 0;
 }
 
@@ -201,37 +198,42 @@ static int interact_open(struct input_dev *dev)
 static void interact_close(struct input_dev *dev)
 {
        struct interact *interact = dev->private;
-       if (!--interact->used)
-               del_timer(&interact->timer);
+
+       gameport_stop_polling(interact->gameport);
 }
 
 /*
  * interact_connect() probes for InterAct joysticks.
  */
 
-static void interact_connect(struct gameport *gameport, struct gameport_dev *dev)
+static int interact_connect(struct gameport *gameport, struct gameport_driver *drv)
 {
        struct interact *interact;
+       struct input_dev *input_dev;
        __u32 data[3];
        int i, t;
+       int err;
 
-       if (!(interact = kmalloc(sizeof(struct interact), GFP_KERNEL)))
-               return;
-       memset(interact, 0, sizeof(struct interact));
-
-       gameport->private = interact;
+       interact = kzalloc(sizeof(struct interact), GFP_KERNEL);
+       input_dev = input_allocate_device();
+       if (!interact || !input_dev) {
+               err = -ENOMEM;
+               goto fail1;
+       }
 
        interact->gameport = gameport;
-       init_timer(&interact->timer);
-       interact->timer.data = (long) interact;
-       interact->timer.function = interact_timer;
+       interact->dev = input_dev;
 
-       if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
+       gameport_set_drvdata(gameport, interact);
+
+       err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+       if (err)
                goto fail1;
 
        i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data);
 
        if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) {
+               err = -ENODEV;
                goto fail2;
        }
 
@@ -242,72 +244,86 @@ static void interact_connect(struct gameport *gameport, struct gameport_dev *dev
        if (!interact_type[i].length) {
                printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n",
                        gameport->phys, i, data[0], data[1], data[2]);
+               err = -ENODEV;
                goto fail2;
        }
 
-       sprintf(interact->phys, "%s/input0", gameport->phys);
+       gameport_set_poll_handler(gameport, interact_poll);
+       gameport_set_poll_interval(gameport, 20);
+
+       snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
 
        interact->type = i;
        interact->length = interact_type[i].length;
 
-       interact->dev.private = interact;
-       interact->dev.open = interact_open;
-       interact->dev.close = interact_close;
+       input_dev->name = interact_type[i].name;
+       input_dev->phys = interact->phys;
+       input_dev->id.bustype = BUS_GAMEPORT;
+       input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
+       input_dev->id.product = interact_type[i].id;
+       input_dev->id.version = 0x0100;
+       input_dev->private = interact;
 
-       interact->dev.name = interact_type[i].name;
-       interact->dev.phys = interact->phys;
-       interact->dev.id.bustype = BUS_GAMEPORT;
-       interact->dev.id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
-       interact->dev.id.product = interact_type[i].id;
-       interact->dev.id.version = 0x0100;
+       input_dev->open = interact_open;
+       input_dev->close = interact_close;
 
-       interact->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+       input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
 
        for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
-               set_bit(t, interact->dev.absbit);
+               set_bit(t, input_dev->absbit);
                if (i < interact_type[interact->type].b8) {
-                       interact->dev.absmin[t] = 0;
-                       interact->dev.absmax[t] = 255;
+                       input_dev->absmin[t] = 0;
+                       input_dev->absmax[t] = 255;
                } else {
-                       interact->dev.absmin[t] = -1;
-                       interact->dev.absmax[t] = 1;
+                       input_dev->absmin[t] = -1;
+                       input_dev->absmax[t] = 1;
                }
        }
 
        for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
-               set_bit(t, interact->dev.keybit);
+               set_bit(t, input_dev->keybit);
 
-       input_register_device(&interact->dev);
-       printk(KERN_INFO "input: %s on %s\n",
-               interact_type[interact->type].name, gameport->phys);
+       err = input_register_device(interact->dev);
+       if (err)
+               goto fail2;
+
+       return 0;
 
-       return;
 fail2: gameport_close(gameport);
-fail1:  kfree(interact);
+fail1:  gameport_set_drvdata(gameport, NULL);
+       input_free_device(input_dev);
+       kfree(interact);
+       return err;
 }
 
 static void interact_disconnect(struct gameport *gameport)
 {
-       struct interact *interact = gameport->private;
-       input_unregister_device(&interact->dev);
+       struct interact *interact = gameport_get_drvdata(gameport);
+
+       input_unregister_device(interact->dev);
        gameport_close(gameport);
+       gameport_set_drvdata(gameport, NULL);
        kfree(interact);
 }
 
-static struct gameport_dev interact_dev = {
-       .connect =      interact_connect,
-       .disconnect =   interact_disconnect,
+static struct gameport_driver interact_drv = {
+       .driver         = {
+               .name   = "interact",
+       },
+       .description    = DRIVER_DESC,
+       .connect        = interact_connect,
+       .disconnect     = interact_disconnect,
 };
 
-int __init interact_init(void)
+static int __init interact_init(void)
 {
-       gameport_register_device(&interact_dev);
+       gameport_register_driver(&interact_drv);
        return 0;
 }
 
-void __exit interact_exit(void)
+static void __exit interact_exit(void)
 {
-       gameport_unregister_device(&interact_dev);
+       gameport_unregister_driver(&interact_drv);
 }
 
 module_init(interact_init);