Fedora kernel-2.6.17-1.2142_FC4 patched with stable patch-2.6.17.4-vs2.0.2-rc26.diff
[linux-2.6.git] / drivers / input / joystick / tmdc.c
index e11d291..bb23ed2 100644 (file)
 #include <linux/init.h>
 #include <linux/gameport.h>
 #include <linux/input.h>
+#include <linux/jiffies.h>
+
+#define DRIVER_DESC    "ThrustMaster DirectConnect joystick driver"
 
 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
-MODULE_DESCRIPTION("ThrustMaster DirectConnect joystick driver");
+MODULE_DESCRIPTION(DRIVER_DESC);
 MODULE_LICENSE("GPL");
 
-#define TMDC_MAX_START         400     /* 400 us */
-#define TMDC_MAX_STROBE                45      /* 45 us */
+#define TMDC_MAX_START         600     /* 600 us */
+#define TMDC_MAX_STROBE                60      /* 60 us */
 #define TMDC_MAX_LENGTH                13
-#define TMDC_REFRESH_TIME      HZ/50   /* 20 ms */
 
 #define TMDC_MODE_M3DI         1
 #define TMDC_MODE_3DRP         3
@@ -62,38 +64,70 @@ MODULE_LICENSE("GPL");
 #define TMDC_ABS_HAT           4
 #define TMDC_BTN               16
 
-static unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
-static unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
+static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
+static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
 
-static signed char tmdc_abs[TMDC_ABS] =
+static const signed char tmdc_abs[TMDC_ABS] =
        { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
-static signed char tmdc_abs_hat[TMDC_ABS_HAT] =
+static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
        { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
-static signed char tmdc_abs_at[TMDC_ABS] =
+static const signed char tmdc_abs_at[TMDC_ABS] =
        { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
-static signed char tmdc_abs_fm[TMDC_ABS] =
+static const signed char tmdc_abs_fm[TMDC_ABS] =
        { ABS_RX, ABS_RY, ABS_X, ABS_Y };
 
-static short tmdc_btn_pad[TMDC_BTN] =
+static const short tmdc_btn_pad[TMDC_BTN] =
        { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
-static short tmdc_btn_joy[TMDC_BTN] =
+static const short tmdc_btn_joy[TMDC_BTN] =
        { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
-         BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
-static short tmdc_btn_fm[TMDC_BTN] =
+         BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
+static const short tmdc_btn_fm[TMDC_BTN] =
         { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
-static short tmdc_btn_at[TMDC_BTN] =
+static const short tmdc_btn_at[TMDC_BTN] =
         { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
           BTN_BASE3, BTN_BASE2, BTN_BASE };
 
-static struct {
+static const struct {
         int x;
         int y;
 } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
 
+static const struct tmdc_model {
+       unsigned char id;
+       const char *name;
+       char abs;
+       char hats;
+       char btnc[4];
+       char btno[4];
+       const signed char *axes;
+       const short *buttons;
+} tmdc_models[] = {
+       {   1, "ThrustMaster Millenium 3D Inceptor",      6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
+       {   3, "ThrustMaster Rage 3D Gamepad",            2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
+       {   4, "ThrustMaster Attack Throttle",            5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
+       {   8, "ThrustMaster FragMaster",                 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
+       { 163, "Thrustmaster Fusion GamePad",             2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
+       {   0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
+};
+
+
+struct tmdc_port {
+       struct input_dev *dev;
+       char name[64];
+       char phys[32];
+       int mode;
+       const signed char *abs;
+       const short *btn;
+       unsigned char absc;
+       unsigned char btnc[4];
+       unsigned char btno[4];
+};
+
 struct tmdc {
        struct gameport *gameport;
-       struct timer_list timer;
-       struct input_dev dev[2];
+       struct tmdc_port *port[2];
+#if 0
+       struct input_dev *dev[2];
        char name[2][64];
        char phys[2][32];
        int mode[2];
@@ -102,7 +136,7 @@ struct tmdc {
        unsigned char absc[2];
        unsigned char btnc[2][4];
        unsigned char btno[2][4];
-       int used;
+#endif
        int reads;
        int bads;
        unsigned char exists;
@@ -157,225 +191,261 @@ static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMD
        return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
 }
 
-/*
- * tmdc_read() reads and analyzes ThrustMaster joystick data.
- */
-
-static void tmdc_timer(unsigned long private)
+static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
 {
-       unsigned char data[2][TMDC_MAX_LENGTH];
-       struct tmdc *tmdc = (void *) private;
-       struct input_dev *dev;
-       unsigned char r, bad = 0;
-       int i, j, k, l;
+       int i, k, l;
 
-       tmdc->reads++;
+       if (data[TMDC_BYTE_ID] != port->mode)
+               return -1;
 
-       if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
-               bad = 1;
-       else
+       for (i = 0; i < port->absc; i++) {
+               if (port->abs[i] < 0)
+                       return 0;
 
-       for (j = 0; j < 2; j++)
-               if (r & (1 << j) & tmdc->exists) {
+               input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
+       }
 
-                       if (data[j][TMDC_BYTE_ID] != tmdc->mode[j]) {
-                               bad = 1;
-                               continue;
-                       }
+       switch (port->mode) {
 
-                       dev = tmdc->dev + j;
+               case TMDC_MODE_M3DI:
 
-                       for (i = 0; i < tmdc->absc[j]; i++) {
-                               if (tmdc->abs[j][i] < 0) continue;
-                               input_report_abs(dev, tmdc->abs[j][i], data[j][tmdc_byte_a[i]]);
-                       }
+                       i = tmdc_byte_d[0];
+                       input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
+                       input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i]       & 1));
+                       break;
 
-                       switch (tmdc->mode[j]) {
+               case TMDC_MODE_AT:
 
-                               case TMDC_MODE_M3DI:
+                       i = tmdc_byte_a[3];
+                       input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
+                       input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
+                       break;
 
-                                       i = tmdc_byte_d[0];
-                                       input_report_abs(dev, ABS_HAT0X, ((data[j][i] >> 3) & 1) - ((data[j][i] >> 1) & 1));
-                                       input_report_abs(dev, ABS_HAT0Y, ((data[j][i] >> 2) & 1) - ( data[j][i]       & 1));
-                                       break;
+       }
 
-                               case TMDC_MODE_AT:
+       for (k = l = 0; k < 4; k++) {
+               for (i = 0; i < port->btnc[k]; i++)
+                       input_report_key(port->dev, port->btn[i + l],
+                               ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
+               l += port->btnc[k];
+       }
 
-                                       i = tmdc_byte_a[3];
-                                       input_report_abs(dev, ABS_HAT0X, tmdc_hat_to_axis[(data[j][i] - 141) / 25].x);
-                                       input_report_abs(dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[j][i] - 141) / 25].y);
-                                       break;
+       input_sync(port->dev);
 
-                       }
+       return 0;
+}
 
-                       for (k = l = 0; k < 4; k++) {
-                               for (i = 0; i < tmdc->btnc[j][k]; i++)
-                                       input_report_key(dev, tmdc->btn[j][i + l],
-                                               ((data[j][tmdc_byte_d[k]] >> (i + tmdc->btno[j][k])) & 1));
-                               l += tmdc->btnc[j][k];
-                       }
+/*
+ * tmdc_poll() reads and analyzes ThrustMaster joystick data.
+ */
 
-                       input_sync(dev);
+static void tmdc_poll(struct gameport *gameport)
+{
+       unsigned char data[2][TMDC_MAX_LENGTH];
+       struct tmdc *tmdc = gameport_get_drvdata(gameport);
+       unsigned char r, bad = 0;
+       int i;
+
+       tmdc->reads++;
+
+       if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
+               bad = 1;
+       else {
+               for (i = 0; i < 2; i++) {
+                       if (r & (1 << i) & tmdc->exists) {
+
+                               if (tmdc_parse_packet(tmdc->port[i], data[i]))
+                                       bad = 1;
+                       }
+               }
        }
 
        tmdc->bads += bad;
-
-       mod_timer(&tmdc->timer, jiffies + TMDC_REFRESH_TIME);
 }
 
 static int tmdc_open(struct input_dev *dev)
 {
        struct tmdc *tmdc = dev->private;
-       if (!tmdc->used++)
-               mod_timer(&tmdc->timer, jiffies + TMDC_REFRESH_TIME);
+
+       gameport_start_polling(tmdc->gameport);
        return 0;
 }
 
 static void tmdc_close(struct input_dev *dev)
 {
        struct tmdc *tmdc = dev->private;
-       if (!--tmdc->used)
-               del_timer(&tmdc->timer);
-}
 
-/*
- * tmdc_probe() probes for ThrustMaster type joysticks.
- */
+       gameport_stop_polling(tmdc->gameport);
+}
 
-static void tmdc_connect(struct gameport *gameport, struct gameport_dev *dev)
+static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
 {
-       struct models {
-               unsigned char id;
-               char *name;
-               char abs;
-               char hats;
-               char btnc[4];
-               char btno[4];
-               signed char *axes;
-               short *buttons;
-       } models[] = {  {   1, "ThrustMaster Millenium 3D Inceptor",      6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
-                       {   3, "ThrustMaster Rage 3D Gamepad",            2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
-                       {   4, "ThrustMaster Attack Throttle",            5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
-                       {   8, "ThrustMaster FragMaster",                 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
-                       { 163, "Thrustmaster Fusion GamePad",             2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
-                       {   0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }};
+       const struct tmdc_model *model;
+       struct tmdc_port *port;
+       struct input_dev *input_dev;
+       int i, j, b = 0;
+       int err;
+
+       tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
+       input_dev = input_allocate_device();
+       if (!port || !input_dev) {
+               err = -ENOMEM;
+               goto fail;
+       }
 
-       unsigned char data[2][TMDC_MAX_LENGTH];
-       struct tmdc *tmdc;
-       int i, j, k, l, m;
+       port->mode = data[TMDC_BYTE_ID];
 
-       if (!(tmdc = kmalloc(sizeof(struct tmdc), GFP_KERNEL)))
-               return;
-       memset(tmdc, 0, sizeof(struct tmdc));
+       for (model = tmdc_models; model->id && model->id != port->mode; model++)
+               /* empty */;
 
-       gameport->private = tmdc;
+       port->abs = model->axes;
+       port->btn = model->buttons;
 
-       tmdc->gameport = gameport;
-       init_timer(&tmdc->timer);
-       tmdc->timer.data = (long) tmdc;
-       tmdc->timer.function = tmdc_timer;
+       if (!model->id) {
+               port->absc = data[TMDC_BYTE_DEF] >> 4;
+               for (i = 0; i < 4; i++)
+                       port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
+       } else {
+               port->absc = model->abs;
+               for (i = 0; i < 4; i++)
+                       port->btnc[i] = model->btnc[i];
+       }
 
-       if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
-               goto fail1;
+       for (i = 0; i < 4; i++)
+               port->btno[i] = model->btno[i];
 
-       if (!(tmdc->exists = tmdc_read_packet(gameport, data)))
-               goto fail2;
+       snprintf(port->name, sizeof(port->name), model->name,
+                port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
+       snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
 
-       for (j = 0; j < 2; j++)
-               if (tmdc->exists & (1 << j)) {
+       port->dev = input_dev;
 
-                       tmdc->mode[j] = data[j][TMDC_BYTE_ID];
+       input_dev->name = port->name;
+       input_dev->phys = port->phys;
+       input_dev->id.bustype = BUS_GAMEPORT;
+       input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
+       input_dev->id.product = model->id;
+       input_dev->id.version = 0x0100;
+       input_dev->cdev.dev = &tmdc->gameport->dev;
+       input_dev->private = tmdc;
 
-                       for (m = 0; models[m].id && models[m].id != tmdc->mode[j]; m++);
+       input_dev->open = tmdc_open;
+       input_dev->close = tmdc_close;
 
-                       tmdc->abs[j] = models[m].axes;
-                       tmdc->btn[j] = models[m].buttons;
+       input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
 
-                       if (!models[m].id) {
-                               models[m].abs = data[j][TMDC_BYTE_DEF] >> 4;
-                               for (k = 0; k < 4; k++)
-                                       models[m].btnc[k] = k < (data[j][TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
-                       }
+       for (i = 0; i < port->absc && i < TMDC_ABS; i++)
+               if (port->abs[i] >= 0)
+                       input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
 
-                       tmdc->absc[j] = models[m].abs;
-                       for (k = 0; k < 4; k++) {
-                               tmdc->btnc[j][k] = models[m].btnc[k];
-                               tmdc->btno[j][k] = models[m].btno[k];
-                       }
+       for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
+               input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
 
-                       sprintf(tmdc->name[j], models[m].name, models[m].abs,
-                               (data[j][TMDC_BYTE_DEF] & 0xf) << 3, tmdc->mode[j]);
+       for (i = 0; i < 4; i++) {
+               for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
+                       set_bit(port->btn[j + b], input_dev->keybit);
+               b += port->btnc[i];
+       }
 
-                       sprintf(tmdc->phys[j], "%s/input%d", gameport->phys, j);
+       err = input_register_device(port->dev);
+       if (err)
+               goto fail;
 
-                       tmdc->dev[j].private = tmdc;
-                       tmdc->dev[j].open = tmdc_open;
-                       tmdc->dev[j].close = tmdc_close;
+       return 0;
 
-                       tmdc->dev[j].name = tmdc->name[j];
-                       tmdc->dev[j].phys = tmdc->phys[j];
-                       tmdc->dev[j].id.bustype = BUS_GAMEPORT;
-                       tmdc->dev[j].id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
-                       tmdc->dev[j].id.product = models[m].id;
-                       tmdc->dev[j].id.version = 0x0100;
+ fail: input_free_device(input_dev);
+       kfree(port);
+       return err;
+}
 
-                       tmdc->dev[j].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+/*
+ * tmdc_probe() probes for ThrustMaster type joysticks.
+ */
 
-                       for (i = 0; i < models[m].abs && i < TMDC_ABS; i++) {
-                               if (tmdc->abs[j][i] < 0) continue;
-                               set_bit(tmdc->abs[j][i], tmdc->dev[j].absbit);
-                               tmdc->dev[j].absmin[tmdc->abs[j][i]] = 8;
-                               tmdc->dev[j].absmax[tmdc->abs[j][i]] = 248;
-                               tmdc->dev[j].absfuzz[tmdc->abs[j][i]] = 2;
-                               tmdc->dev[j].absflat[tmdc->abs[j][i]] = 4;
-                       }
+static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
+{
+       unsigned char data[2][TMDC_MAX_LENGTH];
+       struct tmdc *tmdc;
+       int i;
+       int err;
 
-                       for (i = 0; i < models[m].hats && i < TMDC_ABS_HAT; i++) {
-                               set_bit(tmdc_abs_hat[i], tmdc->dev[j].absbit);
-                               tmdc->dev[j].absmin[tmdc_abs_hat[i]] = -1;
-                               tmdc->dev[j].absmax[tmdc_abs_hat[i]] = 1;
-                       }
+       if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
+               return -ENOMEM;
 
-                       for (k = l = 0; k < 4; k++) {
-                               for (i = 0; i < models[m].btnc[k] && i < TMDC_BTN; i++)
-                                       set_bit(tmdc->btn[j][i + l], tmdc->dev[j].keybit);
-                               l += models[m].btnc[k];
-                       }
+       tmdc->gameport = gameport;
+
+       gameport_set_drvdata(gameport, tmdc);
+
+       err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+       if (err)
+               goto fail1;
+
+       if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
+               err = -ENODEV;
+               goto fail2;
+       }
+
+       gameport_set_poll_handler(gameport, tmdc_poll);
+       gameport_set_poll_interval(gameport, 20);
 
-                       input_register_device(tmdc->dev + j);
-                       printk(KERN_INFO "input: %s on %s\n", tmdc->name[j], gameport->phys);
+       for (i = 0; i < 2; i++) {
+               if (tmdc->exists & (1 << i)) {
+
+                       err = tmdc_setup_port(tmdc, i, data[i]);
+                       if (err)
+                               goto fail3;
                }
+       }
 
-       return;
-fail2: gameport_close(gameport);
-fail1: kfree(tmdc);
+       return 0;
+
+ fail3: while (--i >= 0) {
+               if (tmdc->port[i]) {
+                       input_unregister_device(tmdc->port[i]->dev);
+                       kfree(tmdc->port[i]);
+               }
+       }
+ fail2:        gameport_close(gameport);
+ fail1:        gameport_set_drvdata(gameport, NULL);
+       kfree(tmdc);
+       return err;
 }
 
 static void tmdc_disconnect(struct gameport *gameport)
 {
-       struct tmdc *tmdc = gameport->private;
+       struct tmdc *tmdc = gameport_get_drvdata(gameport);
        int i;
-       for (i = 0; i < 2; i++)
-               if (tmdc->exists & (1 << i))
-                       input_unregister_device(tmdc->dev + i);
+
+       for (i = 0; i < 2; i++) {
+               if (tmdc->port[i]) {
+                       input_unregister_device(tmdc->port[i]->dev);
+                       kfree(tmdc->port[i]);
+               }
+       }
        gameport_close(gameport);
+       gameport_set_drvdata(gameport, NULL);
        kfree(tmdc);
 }
 
-static struct gameport_dev tmdc_dev = {
-       .connect =      tmdc_connect,
-       .disconnect =   tmdc_disconnect,
+static struct gameport_driver tmdc_drv = {
+       .driver         = {
+               .name   = "tmdc",
+               .owner  = THIS_MODULE,
+       },
+       .description    = DRIVER_DESC,
+       .connect        = tmdc_connect,
+       .disconnect     = tmdc_disconnect,
 };
 
-int __init tmdc_init(void)
+static int __init tmdc_init(void)
 {
-       gameport_register_device(&tmdc_dev);
+       gameport_register_driver(&tmdc_drv);
        return 0;
 }
 
-void __exit tmdc_exit(void)
+static void __exit tmdc_exit(void)
 {
-       gameport_unregister_device(&tmdc_dev);
+       gameport_unregister_driver(&tmdc_drv);
 }
 
 module_init(tmdc_init);