* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
+#include <linux/config.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/interrupt.h>
int mmc_wait_for_req(struct mmc_host *host, struct mmc_request *mrq)
{
- DECLARE_COMPLETION_ONSTACK(complete);
+ DECLARE_COMPLETION(complete);
mrq->done_data = &complete;
mrq->done = mmc_wait_done;
EXPORT_SYMBOL(mmc_wait_for_app_cmd);
-/**
- * mmc_set_data_timeout - set the timeout for a data command
- * @data: data phase for command
- * @card: the MMC card associated with the data transfer
- * @write: flag to differentiate reads from writes
- */
-void mmc_set_data_timeout(struct mmc_data *data, const struct mmc_card *card,
- int write)
-{
- unsigned int mult;
-
- /*
- * SD cards use a 100 multiplier rather than 10
- */
- mult = mmc_card_sd(card) ? 100 : 10;
-
- /*
- * Scale up the multiplier (and therefore the timeout) by
- * the r2w factor for writes.
- */
- if (write)
- mult <<= card->csd.r2w_factor;
-
- data->timeout_ns = card->csd.tacc_ns * mult;
- data->timeout_clks = card->csd.tacc_clks * mult;
-
- /*
- * SD cards also have an upper limit on the timeout.
- */
- if (mmc_card_sd(card)) {
- unsigned int timeout_us, limit_us;
-
- timeout_us = data->timeout_ns / 1000;
- timeout_us += data->timeout_clks * 1000 /
- (card->host->ios.clock / 1000);
-
- if (write)
- limit_us = 250000;
- else
- limit_us = 100000;
-
- if (timeout_us > limit_us) {
- data->timeout_ns = limit_us * 1000;
- data->timeout_clks = 0;
- }
- }
-}
-EXPORT_SYMBOL(mmc_set_data_timeout);
-
static int mmc_select_card(struct mmc_host *host, struct mmc_card *card);
/**
{
int err;
struct mmc_card *card;
+
struct mmc_request mrq;
struct mmc_command cmd;
struct mmc_data data;
+
struct scatterlist sg;
list_for_each_entry(card, &host->cards, node) {
memset(&data, 0, sizeof(struct mmc_data));
- mmc_set_data_timeout(&data, card, 0);
-
+ data.timeout_ns = card->csd.tacc_ns * 10;
+ data.timeout_clks = card->csd.tacc_clks * 10;
data.blksz_bits = 3;
data.blksz = 1 << 3;
data.blocks = 1;