#include <asm/pal.h>
#include <asm/percpu.h>
-#define GATE_ADDR __IA64_UL_CONST(0xa000000000000000)
+#define GATE_ADDR RGN_BASE(RGN_GATE)
+
/*
* 0xa000000000000000+2*PERCPU_PAGE_SIZE
* - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page)
*/
-#define KERNEL_START __IA64_UL_CONST(0xa000000100000000)
+#define KERNEL_START (GATE_ADDR+0x100000000)
#define PERCPU_ADDR (-PERCPU_PAGE_SIZE)
#ifndef __ASSEMBLY__
#ifdef __KERNEL__
-#define prepare_to_switch() do { } while(0)
-
#ifdef CONFIG_IA32_SUPPORT
# define IS_IA32_PROCESS(regs) (ia64_psr(regs)->is != 0)
#else
#define IA64_HAS_EXTRA_STATE(t) \
((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID) \
- || IS_IA32_PROCESS(ia64_task_regs(t)) || PERFMON_IS_SYSWIDE())
+ || IS_IA32_PROCESS(task_pt_regs(t)) || PERFMON_IS_SYSWIDE())
#define __switch_to(prev,next,last) do { \
if (IA64_HAS_EXTRA_STATE(prev)) \
ia64_save_extra(prev); \
if (IA64_HAS_EXTRA_STATE(next)) \
ia64_load_extra(next); \
- ia64_psr(ia64_task_regs(next))->dfh = !ia64_is_local_fpu_owner(next); \
+ ia64_psr(task_pt_regs(next))->dfh = !ia64_is_local_fpu_owner(next); \
(last) = ia64_switch_to((next)); \
} while (0)
* the latest fph state from another CPU. In other words: eager save, lazy restore.
*/
# define switch_to(prev,next,last) do { \
- if (ia64_psr(ia64_task_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) { \
- ia64_psr(ia64_task_regs(prev))->mfh = 0; \
+ if (ia64_psr(task_pt_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) { \
+ ia64_psr(task_pt_regs(prev))->mfh = 0; \
(prev)->thread.flags |= IA64_THREAD_FPH_VALID; \
__ia64_save_fpu((prev)->thread.fph); \
} \
__switch_to(prev, next, last); \
+ /* "next" in old context is "current" in new context */ \
+ if (unlikely((current->thread.flags & IA64_THREAD_MIGRATION) && \
+ (task_cpu(current) != \
+ task_thread_info(current)->last_cpu))) { \
+ platform_migrate(current); \
+ task_thread_info(current)->last_cpu = task_cpu(current); \
+ } \
} while (0)
#else
# define switch_to(prev,next,last) __switch_to(prev, next, last)
#endif
-/*
- * On IA-64, we don't want to hold the runqueue's lock during the low-level context-switch,
- * because that could cause a deadlock. Here is an example by Erich Focht:
- *
- * Example:
- * CPU#0:
- * schedule()
- * -> spin_lock_irq(&rq->lock)
- * -> context_switch()
- * -> wrap_mmu_context()
- * -> read_lock(&tasklist_lock)
- *
- * CPU#1:
- * sys_wait4() or release_task() or forget_original_parent()
- * -> write_lock(&tasklist_lock)
- * -> do_notify_parent()
- * -> wake_up_parent()
- * -> try_to_wake_up()
- * -> spin_lock_irq(&parent_rq->lock)
- *
- * If the parent's rq happens to be on CPU#0, we'll wait for the rq->lock
- * of that CPU which will not be released, because there we wait for the
- * tasklist_lock to become available.
- */
-#define prepare_arch_switch(rq, next) \
-do { \
- spin_lock(&(next)->switch_lock); \
- spin_unlock(&(rq)->lock); \
-} while (0)
-#define finish_arch_switch(rq, prev) spin_unlock_irq(&(prev)->switch_lock)
-#define task_running(rq, p) ((rq)->curr == (p) || spin_is_locked(&(p)->switch_lock))
-
+#define __ARCH_WANT_UNLOCKED_CTXSW
+#define ARCH_HAS_PREFETCH_SWITCH_STACK
#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
void cpu_idle_wait(void);
+void sched_cacheflush(void);
#define arch_align_stack(x) (x)
+void default_idle(void);
+
#endif /* __KERNEL__ */
#endif /* __ASSEMBLY__ */