--- /dev/null
+#ifndef _ASM_M32R_VGA_H
+#define _ASM_M32R_VGA_H
+
+/* $Id$ */
+
+/*
+ * Access to VGA videoram
+ *
+ * (c) 1998 Martin Mares <mj@ucw.cz>
+ */
+
+/*
+ * On the PC, we can just recalculate addresses and then
+ * access the videoram directly without any black magic.
+ */
+
+#define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x)
+
+#define vga_readb(x) (*(x))
+#define vga_writeb(x,y) (*(y) = (x))
+
+#endif /* _ASM_M32R_VGA_H */