*
* For details of nodemask_scnprintf() and nodemask_parse(),
* see bitmap_scnprintf() and bitmap_parse() in lib/bitmap.c.
+ * For details of nodelist_scnprintf() and nodelist_parse(), see
+ * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
+ * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
+ * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
*
* The available nodemask operations are:
*
*
* int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
* int nodemask_parse(ubuf, ulen, mask) Parse ascii string as nodemask
+ * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
+ * int nodelist_parse(buf, map) Parse ascii string as nodelist
+ * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
+ * int nodes_remap(dst, src, old, new) *dst = map(old, new)(dst)
*
* for_each_node_mask(node, mask) for-loop node over mask
*
#include <linux/threads.h>
#include <linux/bitmap.h>
#include <linux/numa.h>
-#include <asm/bug.h>
typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
extern nodemask_t _unused_nodemask_arg_;
return bitmap_scnprintf(buf, len, srcp->bits, nbits);
}
-#define nodemask_parse(ubuf, ulen, src) \
- __nodemask_parse((ubuf), (ulen), &(src), MAX_NUMNODES)
+#define nodemask_parse(ubuf, ulen, dst) \
+ __nodemask_parse((ubuf), (ulen), &(dst), MAX_NUMNODES)
static inline int __nodemask_parse(const char __user *buf, int len,
nodemask_t *dstp, int nbits)
{
return bitmap_parse(buf, len, dstp->bits, nbits);
}
+#define nodelist_scnprintf(buf, len, src) \
+ __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
+static inline int __nodelist_scnprintf(char *buf, int len,
+ const nodemask_t *srcp, int nbits)
+{
+ return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
+}
+
+#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
+static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
+{
+ return bitmap_parselist(buf, dstp->bits, nbits);
+}
+
+#define node_remap(oldbit, old, new) \
+ __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
+static inline int __node_remap(int oldbit,
+ const nodemask_t *oldp, const nodemask_t *newp, int nbits)
+{
+ return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
+}
+
+#define nodes_remap(dst, src, old, new) \
+ __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
+static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
+ const nodemask_t *oldp, const nodemask_t *newp, int nbits)
+{
+ bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
+}
+
#if MAX_NUMNODES > 1
#define for_each_node_mask(node, mask) \
for ((node) = first_node(mask); \
#define num_possible_nodes() nodes_weight(node_possible_map)
#define node_online(node) node_isset((node), node_online_map)
#define node_possible(node) node_isset((node), node_possible_map)
+#define first_online_node first_node(node_online_map)
+#define next_online_node(nid) next_node((nid), node_online_map)
#else
#define num_online_nodes() 1
#define num_possible_nodes() 1
#define node_online(node) ((node) == 0)
#define node_possible(node) ((node) == 0)
+#define first_online_node 0
+#define next_online_node(nid) (MAX_NUMNODES)
#endif
#define any_online_node(mask) \