* Each "dealloc" function frees raw memory that was allocated by the the
* "alloc" function. The memory's base and derived members might not have ever
* been initialized (but if "construct" returned successfully, then it has been
- * "destruct"ed already). The "dealloc" function is not allowed to fail. */
+ * "destruct"ed already). The "dealloc" function is not allowed to fail.
+ *
+ *
+ * Device Change Notification
+ * ==========================
+ *
+ * Minimally, implementations are required to report changes to netdev flags,
+ * features, ethernet address or carrier through connectivity_seq. Changes to
+ * other properties are allowed to cause notification through this interface,
+ * although implementations should try to avoid this. connectivity_seq_get()
+ * can be used to acquire a reference to the struct seq. The interface is
+ * described in detail in seq.h. */
struct netdev_class {
/* Type of netdevs in this class, e.g. "system", "tap", "gre", etc.
*
int (*update_flags)(struct netdev *netdev, enum netdev_flags off,
enum netdev_flags on, enum netdev_flags *old_flags);
- /* Returns a sequence number which indicates changes in one of 'netdev''s
- * properties. The returned sequence number must be nonzero so that
- * callers have a value which they may use as a reset when tracking
- * 'netdev'.
- *
- * Minimally, the returned sequence number is required to change whenever
- * 'netdev''s flags, features, ethernet address, or carrier changes. The
- * returned sequence number is allowed to change even when 'netdev' doesn't
- * change, although implementations should try to avoid this. */
- unsigned int (*change_seq)(const struct netdev *netdev);
-
/* ## ------------------- ## */
/* ## netdev_rx Functions ## */
/* ## ------------------- ## */