#define SOCKET_UTIL_H 1
#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/time.h>
#include <netinet/in.h>
#include <stdbool.h>
+#include "openvswitch/types.h"
int set_nonblocking(int fd);
int get_max_fds(void);
+
int lookup_ip(const char *host_name, struct in_addr *address);
int lookup_ipv6(const char *host_name, struct in6_addr *address);
+
+int lookup_hostname(const char *host_name, struct in_addr *);
+
int get_socket_error(int sock);
+int get_socket_rcvbuf(int sock);
int check_connection_completion(int fd);
int drain_rcvbuf(int fd);
void drain_fd(int fd, size_t n_packets);
int make_unix_socket(int style, bool nonblock, bool passcred,
const char *bind_path, const char *connect_path);
int get_unix_name_len(socklen_t sun_len);
-uint32_t guess_netmask(uint32_t ip);
+ovs_be32 guess_netmask(ovs_be32 ip);
int get_null_fd(void);
bool inet_parse_active(const char *target, uint16_t default_port,
struct sockaddr_in *sinp);
int inet_open_active(int style, const char *target, uint16_t default_port,
struct sockaddr_in *sinp, int *fdp);
+
+bool inet_parse_passive(const char *target, int default_port,
+ struct sockaddr_in *sinp);
int inet_open_passive(int style, const char *target, int default_port,
struct sockaddr_in *sinp);