#define TIME_MAX TYPE_MAXIMUM(time_t)
#define TIME_MIN TYPE_MINIMUM(time_t)
-/* Interval between updates to the reported time, in ms. This should not be
- * adjusted much below 10 ms or so with the current implementation, or too
- * much time will be wasted in signal handlers and calls to clock_gettime(). */
-#define TIME_UPDATE_INTERVAL 25
-
-/* True on systems that support a monotonic clock. Compared to just getting
- * the value of a variable, clock_gettime() is somewhat expensive, even on
- * systems that try hard to optimize it (such as x86-64 Linux), so it's
- * worthwhile to minimize calls via caching. */
-#ifndef CACHE_TIME
-#if defined ESX
-#define CACHE_TIME 0
-#else
-#define CACHE_TIME 1
-#endif
-#endif /* ifndef CACHE_TIME */
+struct tm_msec {
+ struct tm tm;
+ int msec;
+};
-void time_disable_restart(void);
-void time_enable_restart(void);
-void time_postfork(void);
-void time_refresh(void);
time_t time_now(void);
time_t time_wall(void);
long long int time_msec(void);
void time_timespec(struct timespec *);
void time_wall_timespec(struct timespec *);
void time_alarm(unsigned int secs);
-int time_poll(struct pollfd *, int n_pollfds, long long int timeout_when,
- int *elapsed);
+int time_poll(struct pollfd *, int n_pollfds, HANDLE *handles,
+ long long int timeout_when, int *elapsed);
long long int timespec_to_msec(const struct timespec *);
long long int timeval_to_msec(const struct timeval *);
+struct tm_msec *localtime_msec(long long int now, struct tm_msec *result);
+struct tm_msec *gmtime_msec(long long int now, struct tm_msec *result);
+size_t strftime_msec(char *s, size_t max, const char *format,
+ const struct tm_msec *);
void xgettimeofday(struct timeval *);
+void xclock_gettime(clock_t, struct timespec *);
int get_cpu_usage(void);
-void format_backtraces(struct ds *, size_t min_count);
long long int time_boot_msec(void);
+void timewarp_wait(void);
+
#ifdef __cplusplus
}
#endif