uint32_t local_ip;
uint16_t local_port;
char *name;
- bool reconnectable;
};
void vconn_init(struct vconn *, struct vconn_class *, int connect_status,
- const char *name, bool reconnectable);
+ const char *name);
void vconn_set_remote_ip(struct vconn *, uint32_t remote_ip);
void vconn_set_remote_port(struct vconn *, uint16_t remote_port);
void vconn_set_local_ip(struct vconn *, uint32_t local_ip);
* accepted for transmission, it should return EAGAIN. */
int (*send)(struct vconn *vconn, struct ofpbuf *msg);
+ /* Allows 'vconn' to perform maintenance activities, such as flushing
+ * output buffers.
+ *
+ * May be null if 'vconn' doesn't have anything to do here. */
+ void (*run)(struct vconn *vconn);
+
+ /* Arranges for the poll loop to wake up when 'vconn' needs to perform
+ * maintenance activities.
+ *
+ * May be null if 'vconn' doesn't have anything to do here. */
+ void (*run_wait)(struct vconn *vconn);
+
/* Arranges for the poll loop to wake up when 'vconn' is ready to take an
* action of the given 'type'. */
void (*wait)(struct vconn *vconn, enum vconn_wait_type type);