* for goading me into coding this file...
*
* The routines in this file are used to kill a process when
- * we're seriously out of memory. This gets called from kswapd()
- * in linux/mm/vmscan.c when we really run out of memory.
+ * we're seriously out of memory. This gets called from __alloc_pages()
+ * in mm/page_alloc.c when we really run out of memory.
*
* Since we won't call these routines often (on a well-configured
* machine) this file will double as a 'coding guide' and a signpost
#include <linux/swap.h>
#include <linux/timex.h>
#include <linux/jiffies.h>
+#include <linux/cpuset.h>
/* #define DEBUG */
/**
* oom_badness - calculate a numeric value for how bad this task has been
* @p: task struct of which task we should calculate
- * @p: current uptime in seconds
+ * @uptime: current uptime in seconds
*
* The formula used is relatively simple and documented inline in the
* function. The main rationale is that we want to select a good task
* The memory size of the process is the basis for the badness.
*/
points = p->mm->total_vm;
- /* FIXME add vserver badness ;) */
+ /* FIXME: add vserver badness ;) */
/*
* Processes which fork a lot of child processes are likely
- * a good choice. We add the vmsize of the childs if they
+ * a good choice. We add half the vmsize of the children if they
* have an own mm. This prevents forking servers to flood the
- * machine with an endless amount of childs
+ * machine with an endless amount of children. In case a single
+ * child is eating the vast majority of memory, adding only half
+ * to the parents will make the child our kill candidate of choice.
*/
list_for_each(tsk, &p->children) {
struct task_struct *chld;
chld = list_entry(tsk, struct task_struct, sibling);
if (chld->mm != p->mm && chld->mm)
- points += chld->mm->total_vm;
+ points += chld->mm->total_vm/2 + 1;
}
/*
return points;
}
+/*
+ * Types of limitations to the nodes from which allocations may occur
+ */
+#define CONSTRAINT_NONE 1
+#define CONSTRAINT_MEMORY_POLICY 2
+#define CONSTRAINT_CPUSET 3
+
+/*
+ * Determine the type of allocation constraint.
+ */
+static inline int constrained_alloc(struct zonelist *zonelist, gfp_t gfp_mask)
+{
+#ifdef CONFIG_NUMA
+ struct zone **z;
+ nodemask_t nodes = node_online_map;
+
+ for (z = zonelist->zones; *z; z++)
+ if (cpuset_zone_allowed(*z, gfp_mask))
+ node_clear((*z)->zone_pgdat->node_id,
+ nodes);
+ else
+ return CONSTRAINT_CPUSET;
+
+ if (!nodes_empty(nodes))
+ return CONSTRAINT_MEMORY_POLICY;
+#endif
+
+ return CONSTRAINT_NONE;
+}
+
/*
* Simple selection loop. We chose the process with the highest
* number of 'points'. We expect the caller will lock the tasklist.
*
* (not docbooked, we don't want this one cluttering up the manual)
*/
-static struct task_struct * select_bad_process(void)
+static struct task_struct *select_bad_process(unsigned long *ppoints)
{
- unsigned long maxpoints = 0;
struct task_struct *g, *p;
struct task_struct *chosen = NULL;
struct timespec uptime;
+ *ppoints = 0;
do_posix_clock_monotonic_gettime(&uptime);
- do_each_thread(g, p)
+ do_each_thread(g, p) {
+ unsigned long points;
+ int releasing;
+
/* skip the init task with pid == 1 */
- if (p->pid > 1) {
- unsigned long points;
-
- /*
- * This is in the process of releasing memory so wait it
- * to finish before killing some other task by mistake.
- */
- if ((unlikely(test_tsk_thread_flag(p, TIF_MEMDIE)) || (p->flags & PF_EXITING)) &&
- !(p->flags & PF_DEAD))
- return ERR_PTR(-1UL);
- if (p->flags & PF_SWAPOFF)
- return p;
-
- points = badness(p, uptime.tv_sec);
- if (points > maxpoints || !chosen) {
- chosen = p;
- maxpoints = points;
- }
+ if (p->pid == 1)
+ continue;
+ if (p->oomkilladj == OOM_DISABLE)
+ continue;
+ /* If p's nodes don't overlap ours, it won't help to kill p. */
+ if (!cpuset_excl_nodes_overlap(p))
+ continue;
+
+ /*
+ * This is in the process of releasing memory so for wait it
+ * to finish before killing some other task by mistake.
+ */
+ releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||
+ p->flags & PF_EXITING;
+ if (releasing && !(p->flags & PF_DEAD))
+ return ERR_PTR(-1UL);
+ if (p->flags & PF_SWAPOFF)
+ return p;
+
+ points = badness(p, uptime.tv_sec);
+ if (points > *ppoints || !chosen) {
+ chosen = p;
+ *ppoints = points;
}
- while_each_thread(g, p);
+ } while_each_thread(g, p);
return chosen;
}
* CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that
* we select a process with CAP_SYS_RAW_IO set).
*/
-static void __oom_kill_task(task_t *p)
+static void __oom_kill_task(task_t *p, const char *message)
{
if (p->pid == 1) {
WARN_ON(1);
return;
}
task_unlock(p);
- printk(KERN_ERR "Out of Memory: Killed process %d (%s).\n", p->pid, p->comm);
+ printk(KERN_ERR "%s: Killed process %d (%s).\n",
+ message, p->pid, p->comm);
/*
* We give our sacrificial lamb high priority and access to
force_sig(SIGKILL, p);
}
-static struct mm_struct *oom_kill_task(task_t *p)
+static struct mm_struct *oom_kill_task(task_t *p, const char *message)
{
struct mm_struct *mm = get_task_mm(p);
task_t * g, * q;
return NULL;
}
- __oom_kill_task(p);
+ __oom_kill_task(p, message);
/*
* kill all processes that share the ->mm (i.e. all threads),
* but are in a different thread group
*/
do_each_thread(g, q)
if (q->mm == mm && q->tgid != p->tgid)
- __oom_kill_task(q);
+ __oom_kill_task(q, message);
while_each_thread(g, q);
return mm;
}
-static struct mm_struct *oom_kill_process(struct task_struct *p)
+static struct mm_struct *oom_kill_process(struct task_struct *p,
+ unsigned long points, const char *message)
{
struct mm_struct *mm;
struct task_struct *c;
struct list_head *tsk;
+ printk(KERN_ERR "Out of Memory: Kill process %d (%s) score %li and "
+ "children.\n", p->pid, p->comm, points);
/* Try to kill a child first */
list_for_each(tsk, &p->children) {
c = list_entry(tsk, struct task_struct, sibling);
if (c->mm == p->mm)
continue;
- mm = oom_kill_task(c);
+ mm = oom_kill_task(c, message);
if (mm)
return mm;
}
- return oom_kill_task(p);
+ return oom_kill_task(p, message);
}
/**
* OR try to be smart about which process to kill. Note that we
* don't have to be perfect here, we just have to be good.
*/
-void out_of_memory(int gfp_mask)
+void out_of_memory(struct zonelist *zonelist, gfp_t gfp_mask, int order)
{
struct mm_struct *mm = NULL;
- task_t * p;
+ task_t *p;
+ unsigned long points = 0;
+
+ if (printk_ratelimit()) {
+ printk("oom-killer: gfp_mask=0x%x, order=%d\n",
+ gfp_mask, order);
+ dump_stack();
+ show_mem();
+ }
+ cpuset_lock();
read_lock(&tasklist_lock);
+
+ /*
+ * Check if there were limitations on the allocation (only relevant for
+ * NUMA) that may require different handling.
+ */
+ switch (constrained_alloc(zonelist, gfp_mask)) {
+ case CONSTRAINT_MEMORY_POLICY:
+ mm = oom_kill_process(current, points,
+ "No available memory (MPOL_BIND)");
+ break;
+
+ case CONSTRAINT_CPUSET:
+ mm = oom_kill_process(current, points,
+ "No available memory in cpuset");
+ break;
+
+ case CONSTRAINT_NONE:
retry:
- p = select_bad_process();
+ /*
+ * Rambo mode: Shoot down a process and hope it solves whatever
+ * issues we may have.
+ */
+ p = select_bad_process(&points);
+
+ if (PTR_ERR(p) == -1UL)
+ goto out;
+
+ /* Found nothing?!?! Either we hang forever, or we panic. */
+ if (!p) {
+ read_unlock(&tasklist_lock);
+ cpuset_unlock();
+ panic("Out of memory and no killable processes...\n");
+ }
- if (PTR_ERR(p) == -1UL)
- goto out;
+ mm = oom_kill_process(p, points, "Out of memory");
+ if (!mm)
+ goto retry;
- /* Found nothing?!?! Either we hang forever, or we panic. */
- if (!p) {
- read_unlock(&tasklist_lock);
- show_free_areas();
- panic("Out of memory and no killable processes...\n");
+ break;
}
- printk("oom-killer: gfp_mask=0x%x\n", gfp_mask);
- show_free_areas();
- mm = oom_kill_process(p);
- if (!mm)
- goto retry;
-
- out:
+out:
read_unlock(&tasklist_lock);
+ cpuset_unlock();
if (mm)
mmput(mm);
/*
* Give "p" a good chance of killing itself before we
- * retry to allocate memory.
+ * retry to allocate memory unless "p" is current
*/
- __set_current_state(TASK_INTERRUPTIBLE);
- schedule_timeout(1);
+ if (!test_thread_flag(TIF_MEMDIE))
+ schedule_timeout_uninterruptible(1);
}