rename src/nepi/ into just nepi/
[nepi.git] / nepi / resources / netns / netnsbase.py
diff --git a/nepi/resources/netns/netnsbase.py b/nepi/resources/netns/netnsbase.py
new file mode 100644 (file)
index 0000000..3fee62e
--- /dev/null
@@ -0,0 +1,139 @@
+#
+#    NEPI, a framework to manage network experiments
+#    Copyright (C) 2014 INRIA
+#
+#    This program is free software: you can redistribute it and/or modify
+#    it under the terms of the GNU General Public License version 2 as
+#    published by the Free Software Foundation;
+#
+#    This program is distributed in the hope that it will be useful,
+#    but WITHOUT ANY WARRANTY; without even the implied warranty of
+#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#    GNU General Public License for more details.
+#
+#    You should have received a copy of the GNU General Public License
+#    along with this program.  If not, see <http://www.gnu.org/licenses/>.
+#
+# Author: Alina Quereilhac <alina.quereilhac@inria.fr>
+
+from nepi.execution.resource import ResourceManager, clsinit_copy, \
+        ResourceState
+from nepi.execution.attribute import Flags
+from nepi.execution.trace import TraceAttr
+
+@clsinit_copy
+class NetNSBase(ResourceManager):
+    _rtype = "abstract::netns::Object"
+    _platform = "netns"
+
+    def __init__(self, ec, guid):
+        super(NetNSBase, self).__init__(ec, guid)
+        self._uuid = None
+        self._connected = set()
+        self._trace_filename = dict()
+
+    @property
+    def connected(self):
+        return self._connected
+
+    @property
+    def uuid(self):
+        return self._uuid
+
+    def trace(self, name, attr = TraceAttr.ALL, block = 512, offset = 0):
+        filename = self._trace_filename.get(name)
+        if not filename:
+            self.error("Can not resolve trace %s. Did you enabled it?" % name)
+            return ""
+
+        return self.emulation.trace(filename, attr, block, offset)
+
+    @property
+    def _rms_to_wait(self):
+        """ Returns the collection of RMs that this RM needs to
+        wait for before start
+
+        This method should be overriden to wait for other
+        objects to be deployed before proceeding with the deployment
+
+        """
+        raise RuntimeError("No dependencies defined!")
+
+    def _instantiate_object(self):
+        pass
+
+    def _wait_rms(self):
+        rms = set()
+        for rm in self._rms_to_wait:
+            if rm is not None:
+                rms.add(rm)
+
+        """ Returns True if dependent RMs are not yer READY, False otherwise"""
+        for rm in rms:
+            if rm.state < ResourceState.READY:
+                return True
+        return False
+
+    def do_provision(self):
+        self._instantiate_object()
+      
+        self.info("Provisioning finished")
+
+        super(NetNSBase, self).do_provision()
+
+    def do_deploy(self):
+        if self._wait_rms():
+            self.debug("---- RESCHEDULING DEPLOY ----" )
+            self.ec.schedule(self.reschedule_delay, self.deploy)
+        else:
+            self.do_discover()
+            self.do_provision()
+
+            self.set_ready()
+
+    def do_start(self):
+        if self.state == ResourceState.READY:
+            # No need to do anything, emulation.Run() will start every object
+            self.info("Starting")
+            self.set_started()
+        else:
+            msg = " Failed "
+            self.error(msg, out, err)
+            raise RuntimeError(msg)
+
+    def do_stop(self):
+        if self.state == ResourceState.STARTED:
+            # No need to do anything, emulation.Destroy() will stop every object
+            self.set_stopped()
+    
+    @property
+    def state(self):
+        return self._state
+
+    def get(self, name):
+        #flags = Flags.NoWrite | Flags.NoRead | Flags.Design
+        flags = Flags.Design
+        if self._state in [ResourceState.READY, ResourceState.STARTED] \
+                and not self.has_flag(name, flags):
+            return self.emulation.emu_get(self.uuid, name)
+        
+        value = super(NetNSBase, self).get(name)
+        return value
+
+    def set(self, name, value):
+        flags = Flags.Design
+        if (self._state > ResourceState.NEW and \
+                self.has_flag(name, Flags.Design)) or \
+                self.has_flag(name, Flags.NoWrite):
+            out = err = ""
+            msg = " Cannot change Design only attribue %s" % name
+            self.error(msg, out, err)
+            return 
+
+        if self._state in [ResourceState.READY, ResourceState.STARTED]:
+            self.emulation.emu_set(self.uuid, name, value)
+        
+        value = super(NetNSBase, self).set(name, value)
+
+        return value
+