--- /dev/null
+#
+# NEPI, a framework to manage network experiments
+# Copyright (C) 2014 INRIA
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2 as
+# published by the Free Software Foundation;
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+# Author: Alina Quereilhac <alina.quereilhac@inria.fr>
+
+from nepi.execution.resource import clsinit_copy, ResourceState
+from nepi.resources.ns3.ns3base import NS3Base
+
+@clsinit_copy
+class NS3BaseApplication(NS3Base):
+ _rtype = "abstract::ns3::Application"
+
+ def __init__(self, ec, guid):
+ super(NS3BaseApplication, self).__init__(ec, guid)
+ self._node = None
+
+ @property
+ def node(self):
+ if not self._node:
+ from nepi.resources.ns3.ns3node import NS3BaseNode
+ nodes = self.get_connected(NS3BaseNode.get_rtype())
+
+ if not nodes:
+ msg = "Application not connected to node"
+ self.error(msg)
+ raise RuntimeError(msg)
+
+ self._node = nodes[0]
+
+ return self._node
+
+ @property
+ def _rms_to_wait(self):
+ rms = set()
+ rms.add(self.node)
+ return rms
+
+ def _connect_object(self):
+ node = self.node
+ if node.uuid not in self.connected:
+ self.simulation.invoke(node.uuid, "AddApplication", self.uuid)
+ self._connected.add(node.uuid)
+
+ def do_stop(self):
+ if self.state == ResourceState.STARTED:
+ # No need to do anything, simulation.Destroy() will stop every object
+ self.info("Stopping command '%s'" % command)
+ self.simulation.invoke(self.uuid, "Stop")
+ self.set_stopped()
+
+ def do_start(self):
+ if self.simulation.state < ResourceState.STARTED:
+ self.debug("---- RESCHEDULING START ----" )
+ self.ec.schedule(self.reschedule_delay, self.start)
+ else:
+ super(NS3BaseApplication, self).do_start()
+ self._start_time = self.simulation.start_time
+
+ @property
+ def state(self):
+ if self._state == ResourceState.STARTED:
+ try:
+ is_running = self.simulation.invoke(self.uuid, "isAppRunning")
+
+ if not is_running:
+ self.set_stopped()
+ except:
+ msg = "Application failed. Can not retrieve state"
+ out = ""
+
+ import traceback
+ err = traceback.format_exc()
+ self.error(msg, out, err)
+ self.do_fail()
+
+ return self._state
+