static struct ip_vs_conn *
ip_vs_sched_persist(struct ip_vs_service *svc,
const struct sk_buff *skb,
- __u16 ports[2])
+ __be16 ports[2])
{
struct ip_vs_conn *cp = NULL;
struct iphdr *iph = skb->nh.iph;
struct ip_vs_dest *dest;
struct ip_vs_conn *ct;
- __u16 dport; /* destination port to forward */
- __u32 snet; /* source network of the client, after masking */
+ __be16 dport; /* destination port to forward */
+ __be32 snet; /* source network of the client, after masking */
/* Mask saddr with the netmask to adjust template granularity */
snet = iph->saddr & svc->netmask;
struct ip_vs_conn *cp = NULL;
struct iphdr *iph = skb->nh.iph;
struct ip_vs_dest *dest;
- __u16 _ports[2], *pptr;
+ __be16 _ports[2], *pptr;
pptr = skb_header_pointer(skb, iph->ihl*4,
sizeof(_ports), _ports);
int ip_vs_leave(struct ip_vs_service *svc, struct sk_buff *skb,
struct ip_vs_protocol *pp)
{
- __u16 _ports[2], *pptr;
+ __be16 _ports[2], *pptr;
struct iphdr *iph = skb->nh.iph;
pptr = skb_header_pointer(skb, iph->ihl*4,
return NF_STOP;
}
-u16 ip_vs_checksum_complete(struct sk_buff *skb, int offset)
+__sum16 ip_vs_checksum_complete(struct sk_buff *skb, int offset)
{
- return (u16) csum_fold(skb_checksum(skb, offset, skb->len - offset, 0));
+ return csum_fold(skb_checksum(skb, offset, skb->len - offset, 0));
}
static inline struct sk_buff *
/* the TCP/UDP port */
if (IPPROTO_TCP == ciph->protocol || IPPROTO_UDP == ciph->protocol) {
- __u16 *ports = (void *)ciph + ciph->ihl*4;
+ __be16 *ports = (void *)ciph + ciph->ihl*4;
if (inout)
ports[1] = cp->vport;
if (sysctl_ip_vs_nat_icmp_send &&
(pp->protocol == IPPROTO_TCP ||
pp->protocol == IPPROTO_UDP)) {
- __u16 _ports[2], *pptr;
+ __be16 _ports[2], *pptr;
pptr = skb_header_pointer(skb, ihl,
sizeof(_ports), _ports);